Player Matchup

Hades
Hades
 
Hades
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DatDudeShotYou
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,428 Elo+
Party 3
Achilles
Achilles
LittleJimmy2003
Achilles
Level 66
God Stats
2W - 0L
1,694 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 3
Charybdis
Charybdis
ReizenZA
Charybdis
Level 43
God Stats
2W - 1L
1,530 SR
Queue Stats
173W - 173L
1,402 Elo+
Party 1
Arachne
Arachne
xMrsFrantastic
Arachne
Level 104
God Stats
8W - 4L
1,597 SR
Queue Stats
152W - 141L
1,403 Elo+
Party 1
Team Averages
Level 97
1,564 SR
1,440 Elo+

VS

Team Averages
Level 111
1,464 SR
1,416 Elo+
Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cracker_Jacks
Agni
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 231L
1,495 Elo+
Party 2
Sol
Sol
GrudgingAce
Sol
Level 143
God Stats
0W - 2L
1,320 SR
Queue Stats
83W - 94L
1,464 Elo+
Party 2
Ganesha
Ganesha
S7AV
Ganesha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,516 Elo+
Solo
Nox
Nox
TheInnovaBoss
Nox
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 73L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 9
7,010
701
4,139
7,013
4,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DatDudeShotYou
Heimdallr
16
2 / 1 / 9
8,308
831
7,490
6,348
2,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
4 / 1 / 7
8,177
818
8,585
13,388
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ReizenZA
Charybdis
13
2 / 2 / 8
7,793
779
5,528
7,347
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
7,642
764
6,090
9,341
3,947
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 4 / 3
7,159
716
2,061
8,091
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 2
7,807
781
10,283
6,024
2,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
7,521
752
10,208
7,429
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
S7AV
Ganesha
10
0 / 2 / 2
6,446
645
2,738
6,158
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 4
7,184
718
4,963
6,188
3,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
11
Kills
8
8
Deaths
11
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
2
9
2.25
L
Mulan
 
Mulan
2
4
3
0.88
L
4
2
2
2.5
W
Heimdallr
DatDudeShotYou
Heimdallr
2
1
9
6.5
L
1
1
7
4.5
W
Achilles
4
1
7
7.5
W
Charybdis
ReizenZA
Charybdis
2
2
8
3
L
Ganesha
S7AV
Ganesha
0
2
2
0.5
L
1
2
4
1.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
30,253
43,437
Taken
33,890
27,808
Mitigated
19,591
20,057
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,139
0
1,879
1,710
7,013
4,410
152
4,040
2,973
12,466
1,213
L
Mulan
 
Mulan
2,061
605
11
381
8,091
5,037
0
973
6,970
0
6,751
L
10,283
670
1,332
1,313
6,024
2,712
0
1,318
4,706
19,522
0
W
Heimdallr
DatDudeShotYou
Heimdallr
7,490
1,543
1,590
1,180
6,348
2,649
38
4,368
1,980
0
26,576
L
10,208
1,408
511
3,448
7,429
3,118
0
873
6,337
32,618
0
W
Achilles
8,585
540
1,499
2,142
13,388
13,949
15
7,087
6,301
0
13,607
W
Charybdis
ReizenZA
Charybdis
5,528
1,624
1,384
2,231
7,347
2,853
0
6,006
1,341
0
16,016
L
Ganesha
S7AV
Ganesha
2,738
29
105
1,039
6,158
5,256
0
323
5,537
6,786
0
L
4,963
153
253
599
6,188
3,468
0
485
5,566
14,097
0
W
6,090
4,396
2,439
4,003
9,341
3,947
0
6,691
2,650
0
8,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
36,117
115
Minions Killed
133
0
Camps Cleared
0
983,219
Distance Traveled
807,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,010
701
21
2
0
174,128
0
L
Mulan
7,159
716
10
1
0
138,360
0
L
Agni
7,807
781
31
3
0
207,554
0
W
Heimdallr
8,308
831
40
4
0
203,187
0
L
Sol
7,521
752
58
6
0
193,117
0
W
Achilles
8,177
818
12
1
0
207,549
0
W
Charybdis
7,793
779
34
3
0
164,598
0
L
Ganesha
6,446
645
0
0
0
91,287
0
L
Nox
7,184
718
34
3
0
176,909
0
W
Arachne
7,642
764
8
1
0
233,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role