Player Matchup

Mercury
Mercury
Giantzbane
Mercury
Level 118
God Stats
0W - 3L
1,089 SR
Queue Stats
126W - 131L
1,510 Elo+
Party 1
Zeus
Zeus
JonahDoom
Zeus
Level 66
God Stats
21W - 19L
1,580 SR
Queue Stats
31W - 40L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
TheJacro
Kuzenbo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,476 Elo+
Party 1
Medusa
Medusa
Zorathos
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
ehEnzo
Sun Wukong
Level 39
God Stats
2W - 1L
1,825 SR
Queue Stats
2W - 1L
1,801 Elo+
Party 1
Team Averages
Level 71
1,499 SR
1,558 Elo+

VS

Team Averages
Level 86
1,624 SR
1,512 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bluto2U2
Ares
Level 67
God Stats
3W - 0L
1,848 SR
Queue Stats
57W - 53L
1,549 Elo+
Party 2
Bastet
Bastet
MoistBubble
Bastet
Level 44
God Stats
4W - 2L
1,745 SR
Queue Stats
19W - 18L
1,548 Elo+
Party 2
Artemis
Artemis
gCryptic
Artemis
Level 71
God Stats
18W - 15L
1,526 SR
Queue Stats
207W - 219L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Giantzbane
Mercury
10
0 / 4 / 1
5,348
1,070
2,706
8,129
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
0 / 4 / 1
5,350
1,070
3,038
4,995
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheJacro
Kuzenbo
10
0 / 2 / 1
5,093
1,019
305
2,607
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Zorathos
Medusa
10
1 / 3 / 0
5,498
1,100
3,153
5,970
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ehEnzo
Sun Wukong
10
0 / 2 / 1
5,358
1,072
2,624
10,069
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

321

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 10
6,089
1,218
5,968
1,402
487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
11
1 / 0 / 13
6,003
1,201
4,303
4,538
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
3 / 1 / 6
6,941
1,388
3,567
4,090
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
11
5 / 0 / 8
6,841
1,368
6,248
2,281
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
gCryptic
Artemis
12
5 / 0 / 9
7,367
1,473
7,726
2,502
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
1
Kills
15
15
Deaths
1
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
10
6
W
Horus
 
Horus
1
0
13
7.5
W
Ares
3
1
6
6
L
Mercury
Giantzbane
Mercury
0
4
1
0.13
L
Zeus
0
4
1
0.13
W
Bastet
5
0
8
9
L
Kuzenbo
TheJacro
Kuzenbo
0
2
1
0.25
L
Medusa
Zorathos
Medusa
1
3
0
0.33
L
Sun Wukong
ehEnzo
Sun Wukong
0
2
1
0.25
W
Artemis
gCryptic
Artemis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
27,812
31,770
Taken
14,813
16,518
Mitigated
10,325
983
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,968
538
0
0
1,402
487
0
355
1,011
18,602
0
W
Horus
 
Horus
4,303
1,855
671
1,042
4,538
4,300
0
568
3,770
0
7,152
W
Ares
3,567
334
0
512
4,090
3,505
0
1,198
2,770
7,492
0
L
Mercury
Giantzbane
Mercury
2,706
668
0
594
8,129
3,792
0
2,095
5,995
0
10,632
L
Zeus
3,038
458
0
0
4,995
1,697
0
1,426
3,445
14,621
0
W
Bastet
6,248
1,404
0
929
2,281
973
0
269
2,012
0
14,941
L
Kuzenbo
TheJacro
Kuzenbo
305
208
0
36
2,607
2,227
0
850
1,726
1,051
0
L
Medusa
Zorathos
Medusa
3,153
1,416
0
141
5,970
2,202
0
1,499
4,471
0
11,159
L
Sun Wukong
ehEnzo
Sun Wukong
2,624
296
0
212
10,069
6,600
0
3,665
6,232
0
15,521
W
Artemis
gCryptic
Artemis
7,726
2,233
0
638
2,502
1,060
0
917
1,585
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
33,241
82
Minions Killed
90
3
Camps Cleared
3
381,401
Distance Traveled
513,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,089
1,218
37
7
2
103,670
0
W
Horus
6,003
1,201
5
1
0
100,543
0
W
Ares
6,941
1,388
4
1
0
102,264
0
L
Mercury
5,348
1,070
12
2
1
106,695
0
L
Zeus
5,350
1,070
23
5
1
71,121
0
W
Bastet
6,841
1,368
18
4
0
116,997
0
L
Kuzenbo
5,093
1,019
2
0
0
21,231
0
L
Medusa
5,498
1,100
13
3
1
85,593
0
L
Sun Wukong
5,358
1,072
32
6
0
96,761
0
W
Artemis
7,367
1,473
26
5
1
90,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role