Player Matchup

Chang'e
Chang'e
DeGa-101
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 126L
1,519 Elo+
Solo
Bellona
Bellona
Monkey_D_Cussy
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,353 Elo+
Solo
Medusa
Medusa
gogo5038
Medusa
Level 62
God Stats
5W - 7L
1,497 SR
Queue Stats
287W - 258L
1,524 Elo+
Solo
Thoth
Thoth
xPentaKillx
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,377 Elo+
Party 2
Charybdis
Charybdis
xoxicvxpe
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,455 Elo+

VS

Team Averages
Level 93
1,537 SR
1,430 Elo+
The Morrigan
The Morrigan
Jeff-RockNRollZ
The Morrigan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 235L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
LompeGarcia
Guan Yu
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 160L
1,398 Elo+
Solo
Ullr
Ullr
RomanRagez
Ullr
Level 63
God Stats
5W - 0L
1,878 SR
Queue Stats
184W - 178L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Saint_Nick4711
Danzaburou
Level 121
God Stats
5W - 3L
1,272 SR
Queue Stats
171W - 171L
1,439 Elo+
Party 1
Martichoras
Martichoras
SlipperyGouda
Martichoras
Level 76
God Stats
13W - 14L
1,533 SR
Queue Stats
413W - 430L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeGa-101
Chang'e
16
3 / 4 / 6
8,707
726
7,714
17,717
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 5 / 6
7,592
633
7,151
12,868
7,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
gogo5038
Medusa
16
3 / 6 / 4
8,912
743
15,381
17,859
7,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 5 / 4
8,356
696
7,789
11,835
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
xoxicvxpe
Charybdis
12
1 / 7 / 3
7,533
628
5,500
14,169
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jeff-RockNRollZ
The Morrigan
16
5 / 1 / 16
10,280
857
14,160
7,466
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
LompeGarcia
Guan Yu
16
4 / 3 / 13
10,496
875
9,480
25,921
22,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 13
9,283
774
9,243
12,325
5,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Saint_Nick4711
Danzaburou
18
8 / 3 / 15
11,493
958
20,294
12,121
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
SlipperyGouda
Martichoras
18
5 / 1 / 13
10,600
883
17,704
12,143
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
10
Kills
27
27
Deaths
11
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DeGa-101
Chang'e
3
4
6
1.5
W
The Morrigan
Jeff-RockNRollZ
The Morrigan
5
1
16
13
W
Guan Yu
LompeGarcia
Guan Yu
4
3
13
3.5
L
0
5
6
0.6
W
5
3
13
3.83
W
Danzaburou
Saint_Nick4711
Danzaburou
8
3
15
5.17
W
Martichoras
SlipperyGouda
Martichoras
5
1
13
11.5
L
Medusa
gogo5038
Medusa
3
6
4
0.83
L
3
5
4
1
L
Charybdis
xoxicvxpe
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
70,881
74,448
Taken
69,976
29,379
Mitigated
44,349
29,187
Healing
36,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DeGa-101
Chang'e
7,714
600
9,734
9,868
17,717
6,259
0
2,631
15,086
19,741
754
W
The Morrigan
Jeff-RockNRollZ
The Morrigan
14,160
1,435
723
524
7,466
3,428
1,525
2,349
5,117
21,102
3,738
W
Guan Yu
LompeGarcia
Guan Yu
9,480
370
9,338
14,041
25,921
22,400
133
3,904
22,017
0
17,183
L
7,151
1,552
1,001
584
12,868
7,489
0
2,151
10,717
0
13,168
W
9,243
2,979
2,105
2,147
12,325
5,947
1,384
3,820
8,505
0
18,256
W
Danzaburou
Saint_Nick4711
Danzaburou
20,294
4,670
1,292
2,307
12,121
5,730
2,683
2,813
8,822
0
47,441
W
Martichoras
SlipperyGouda
Martichoras
17,704
2,927
1,111
3,056
12,143
6,844
1,593
2,213
9,930
0
33,839
L
Medusa
gogo5038
Medusa
15,381
7,111
697
2,506
17,859
7,222
0
2,574
15,285
0
28,958
L
7,789
356
988
1,842
11,835
4,117
0
2,341
9,494
24,369
0
L
Charybdis
xoxicvxpe
Charybdis
5,500
1,441
679
1,288
14,169
4,292
0
2,277
11,892
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
52,152
120
Minions Killed
131
0
Camps Cleared
0
1,027,175
Distance Traveled
1,188,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,707
726
22
2
0
226,177
0
W
The Morrigan
10,280
857
30
3
0
219,152
0
W
Guan Yu
10,496
875
11
1
0
283,843
0
L
Bellona
7,592
633
15
1
0
208,974
0
W
Ullr
9,283
774
10
1
0
221,086
0
W
Danzaburou
11,493
958
44
4
0
217,370
0
W
Martichoras
10,600
883
36
3
0
247,255
0
L
Medusa
8,912
743
23
2
0
200,885
0
L
Thoth
8,356
696
38
3
0
204,615
0
L
Charybdis
7,533
628
22
2
0
186,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role