Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlueRangerLee
Discordia
Level 158
God Stats
1W - 4L
1,391 SR
Queue Stats
148W - 170L
1,447 Elo+
Party 2
Sol
Sol
Gyroleo
Sol
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,520 Elo+
Party 2
Da Ji
Da Ji
Ic4C0ld
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Set
Set
Scorpien09
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,243 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,486 Elo+

VS

Team Averages
Level 135
1,589 SR
1,508 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BassteR_TF
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Ka5t0r PL
Ne Zha
Level 148
God Stats
6W - 4L
1,629 SR
Queue Stats
234W - 237L
1,472 Elo+
Party 1
Rama
Rama
Morvie
Rama
Level 123
God Stats
3W - 1L
1,508 SR
Queue Stats
130W - 111L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
lajonek
Cu Chulainn
Level 121
God Stats
3W - 0L
1,810 SR
Queue Stats
222W - 220L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
4,816
1,204
4,279
7,800
7,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
BlueRangerLee
Discordia
5
0 / 0 / 0
4,144
1,036
0
0
0
Sol
1
0 / 0 / 0
1,144
286
0
0
0
Da Ji
Ic4C0ld
Da Ji
9
1 / 5 / 0
4,890
1,223
3,228
6,910
4,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 1
4,616
1,154
2,035
6,461
3,478
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 10
6,182
1,546
5,281
2,969
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
2 / 1 / 8
6,298
1,575
2,328
5,104
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Ka5t0r PL
Ne Zha
10
3 / 1 / 4
6,267
1,567
2,857
4,338
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Morvie
Rama
11
3 / 0 / 9
6,289
1,572
5,135
2,456
887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
lajonek
Cu Chulainn
10
2 / 1 / 7
6,030
1,508
3,168
7,062
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
12
12
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Bastet
 
Bastet
2
0
10
7
W
2
1
8
6
L
Discordia
BlueRangerLee
Discordia
0
0
0
0
L
Sol
0
0
0
0
L
Da Ji
Ic4C0ld
Da Ji
1
5
0
0.2
W
Ne Zha
Ka5t0r PL
Ne Zha
3
1
4
5
W
Rama
Morvie
Rama
3
0
9
7.5
L
0
5
1
0.1
W
Cu Chulainn
lajonek
Cu Chulainn
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
18,769
21,171
Taken
21,929
15,437
Mitigated
13,580
3,223
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,279
301
416
1,998
7,800
7,832
0
586
7,009
8,689
0
W
Bastet
 
Bastet
5,281
1,666
663
1,081
2,969
1,282
1,389
473
2,496
0
11,345
W
2,328
271
247
884
5,104
4,608
1,052
1,188
3,916
5,165
0
L
Discordia
BlueRangerLee
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Ic4C0ld
Da Ji
3,228
684
423
344
6,910
4,127
0
1,076
5,804
0
5,193
W
Ne Zha
Ka5t0r PL
Ne Zha
2,857
279
319
643
4,338
2,028
832
849
3,489
0
10,324
W
Rama
Morvie
Rama
5,135
4,516
203
996
2,456
887
3,227
1,070
1,386
0
13,510
L
2,035
888
0
42
6,461
3,478
0
666
5,678
0
3,892
W
Cu Chulainn
lajonek
Cu Chulainn
3,168
753
252
1,520
7,062
4,775
1,000
699
6,363
0
8,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,610
Gold Earned
31,066
33
Minions Killed
50
0
Camps Cleared
0
214,917
Distance Traveled
447,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,816
1,204
25
6
0
74,268
0
W
Bastet
6,182
1,546
12
3
0
112,449
0
W
Ymir
6,298
1,575
5
1
0
69,832
0
L
Discordia
4,144
1,036
0
0
0
0
0
L
Sol
1,144
286
0
0
0
0
0
L
Da Ji
4,890
1,223
1
0
0
67,143
0
W
Ne Zha
6,267
1,567
11
3
0
87,015
0
W
Rama
6,289
1,572
9
2
0
76,630
0
L
Set
4,616
1,154
7
2
0
73,506
0
W
Cu Chulainn
6,030
1,508
13
3
0
101,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role