Player Matchup

Bacchus
Bacchus
Platinum II
BigBadBillyBob
Bacchus
Platinum II
Level 127
God Stats
26W - 18L
1,690 SR
Queue Stats
51W - 39L
2,259 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
RaidingHerJungle
Aphrodite
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,935 MMR
Party 1
Pele
Pele
Platinum V
Ηaydn
Pele
Platinum V
Level 159
God Stats
0W - 1L
1,761 SR
Queue Stats
51W - 41L
2,060 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,650 SR
2,085 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,404 SR
1,957 MMR
Anhur
Anhur
Platinum V
DemonìcWolf
Anhur
Platinum V
Level 141
God Stats
2W - 3L
1,236 SR
Queue Stats
51W - 44L
1,724 MMR
Solo
Awilix
Awilix
Platinum I
HunterDuKS
Awilix
Platinum I
Level 197
God Stats
2W - 0L
1,514 SR
Queue Stats
189W - 155L
2,043 MMR
Solo
Cthulhu
Cthulhu
Platinum II
sabrex15
Cthulhu
Platinum II
Level 173
God Stats
2W - 2L
1,463 SR
Queue Stats
21W - 7L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,584
613
9,225
16,435
17,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
12
0 / 6 / 2
8,005
572
3,581
12,402
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Ηaydn
Pele
14
1 / 2 / 1
8,795
628
10,339
16,000
12,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ne ZhaAchillesSobekCharonThoth

VS

Bans
KuzenboAgniCharybdisVulcanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,805
772
9,627
12,431
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
HunterDuKS
Awilix
16
4 / 1 / 9
10,527
752
13,760
10,953
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sabrex15
Cthulhu
16
4 / 0 / 9
10,416
744
17,069
14,334
15,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
6
1
8
10
W
Awilix
HunterDuKS
Awilix
4
1
9
8.5
L
Aphrodite
0
6
2
0.17
W
Cthulhu
sabrex15
Cthulhu
4
0
9
8.5
L
Pele
Ηaydn
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
40,456
44,837
Taken
37,718
41,580
Mitigated
26,688
9,375
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,225
507
0
1,479
16,435
17,038
0
4,807
11,222
24,987
0
W
9,627
6,799
0
5,267
12,431
5,268
2,451
3,894
7,636
0
53,483
W
Awilix
HunterDuKS
Awilix
13,760
4,099
0
4,494
10,953
6,147
1,396
4,269
6,264
0
45,548
L
Aphrodite
3,581
669
3,036
3,229
12,402
11,850
0
5,305
6,858
16,931
0
W
Cthulhu
sabrex15
Cthulhu
17,069
539
946
4,938
14,334
15,273
104
3,558
9,888
41,272
2,819
L
Pele
Ηaydn
Pele
10,339
1,628
0
1,631
16,000
12,692
0
5,044
10,594
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
31,748
131
Minions Killed
202
0
Camps Cleared
0
803,424
Distance Traveled
804,905
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,584
613
23
2
0
253,176
0
W
Anhur
10,805
772
99
7
0
246,165
0
W
Awilix
10,527
752
62
4
0
270,674
0
L
Aphrodite
8,005
572
42
3
0
258,858
2
W
Cthulhu
10,416
744
41
3
0
288,066
0
L
Pele
8,795
628
66
5
0
291,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role