Player Matchup

Thanatos
Thanatos
Angelious003
Thanatos
Level 62
God Stats
3W - 5L
1,440 SR
Queue Stats
109W - 114L
1,410 Elo+
Solo
Chaac
Chaac
BaronSammedi
Chaac
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 311L
1,490 Elo+
Solo
Bacchus
Bacchus
DawnaChurros
Bacchus
Level 73
God Stats
2W - 2L
1,799 SR
Queue Stats
20W - 30L
1,257 Elo+
Party 1
Hachiman
Hachiman
MikeChurros
Hachiman
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,058 Elo+
Party 1
Thoth
Thoth
SaintSnyder
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,469 Elo+
Solo
Team Averages
Level 87
1,548 SR
1,337 Elo+

VS

Team Averages
Level 81
1,535 SR
1,391 Elo+
Hades
Hades
AkiraJoestar
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,124 Elo+
Solo
Sylvanus
Sylvanus
AxXeEllTZ
Sylvanus
Level 105
God Stats
5W - 1L
1,840 SR
Queue Stats
36W - 35L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Macho0presor553
Cthulhu
Level 107
God Stats
7W - 3L
1,612 SR
Queue Stats
553W - 531L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Wildeabeast4
Heimdallr
Level 55
God Stats
2W - 2L
1,223 SR
Queue Stats
54W - 47L
1,428 Elo+
Solo
Cliodhna
Cliodhna
xsofuegox
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angelious003
Thanatos
14
6 / 7 / 2
8,363
523
10,453
17,556
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 0
8,191
512
9,568
15,930
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bacchus
DawnaChurros
Bacchus
11
1 / 6 / 3
7,220
451
5,522
14,317
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
MikeChurros
Hachiman
12
1 / 3 / 3
6,668
417
8,121
11,366
3,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 0
8,475
530
3,205
9,107
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 0
10,462
654
9,338
13,913
7,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
AxXeEllTZ
Sylvanus
14
2 / 0 / 9
9,398
587
7,363
11,531
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 0 / 0
9,076
567
9,125
11,025
13,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Wildeabeast4
Heimdallr
15
7 / 4 / 1
8,380
524
11,952
14,776
6,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
xsofuegox
Cliodhna
15
2 / 4 / 5
8,330
521
5,410
16,385
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
20
20
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
0
2
L
Thanatos
Angelious003
Thanatos
6
7
2
1
W
Sylvanus
AxXeEllTZ
Sylvanus
2
0
9
6.5
L
1
0
0
1
L
Bacchus
DawnaChurros
Bacchus
1
6
3
0.42
W
1
0
0
1
L
Hachiman
MikeChurros
Hachiman
1
3
3
0.83
L
3
4
0
0.75
W
Heimdallr
Wildeabeast4
Heimdallr
7
4
1
1.88
W
Cliodhna
xsofuegox
Cliodhna
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
43,188
68,276
Taken
67,630
41,270
Mitigated
44,555
23,084
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,338
1,695
40
7,280
13,913
7,079
204
3,012
10,901
63,565
2,732
L
Thanatos
Angelious003
Thanatos
10,453
3,139
0
8,864
17,556
7,551
750
6,820
10,736
0
57,320
W
Sylvanus
AxXeEllTZ
Sylvanus
7,363
2,646
3,899
3,969
11,531
9,962
510
2,009
9,522
37,419
4,521
L
9,568
1,097
0
7,553
15,930
13,676
0
8,350
7,580
0
72,328
L
Bacchus
DawnaChurros
Bacchus
5,522
525
0
2,544
14,317
12,838
273
2,548
11,768
13,048
116
W
9,125
1,288
0
3,740
11,025
13,449
0
0
11,025
75,456
2,828
L
Hachiman
MikeChurros
Hachiman
8,121
4,965
0
3,403
11,366
3,886
235
1,634
9,729
0
43,770
L
3,205
260
0
720
9,107
3,319
0
5,175
3,932
64,648
893
W
Heimdallr
Wildeabeast4
Heimdallr
11,952
5,617
0
4,204
14,776
6,956
31
2,424
12,352
0
57,272
W
Cliodhna
xsofuegox
Cliodhna
5,410
788
0
7,552
16,385
7,109
0
1,146
15,239
0
68,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
45,646
383
Minions Killed
499
0
Camps Cleared
0
1,612,067
Distance Traveled
1,441,719
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,462
654
112
7
0
278,082
0
L
Thanatos
8,363
523
81
5
0
310,087
0
W
Sylvanus
9,398
587
52
3
0
257,632
2
L
Chaac
8,191
512
112
7
0
350,331
1
L
Bacchus
7,220
451
8
1
0
364,500
7
W
Cthulhu
9,076
567
148
9
0
287,781
0
L
Hachiman
6,668
417
72
5
0
319,263
0
L
Thoth
8,475
530
110
7
0
267,886
4
W
Heimdallr
8,380
524
86
5
0
287,730
0
W
Cliodhna
8,330
521
101
6
0
330,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role