Player Matchup

Nut
Nut
Abra6ix
Nut
Level 16
God Stats
2W - 5L
1,118 SR
Queue Stats
19W - 21L
1,522 Elo+
Party 2
Nox
Nox
AbyssWalker07
Nox
Level 142
God Stats
2W - 4L
1,435 SR
Queue Stats
133W - 136L
1,538 Elo+
Party 2
Surtr
Surtr
M0N0H
Surtr
Level 27
God Stats
26W - 18L
1,450 SR
Queue Stats
35W - 38L
1,465 Elo+
Party 2
Team Averages
Level 62
1,334 SR
1,508 Elo+

VS

Team Averages
Level 87
1,636 SR
1,482 Elo+
Ne Zha
Ne Zha
OnlyJungleeee
Ne Zha
Level 144
God Stats
10W - 13L
1,698 SR
Queue Stats
157W - 113L
1,500 Elo+
Solo
Achilles
Achilles
ReeceBastok
Achilles
Level 49
God Stats
5W - 6L
1,710 SR
Queue Stats
87W - 100L
1,472 Elo+
Party 1
Atlas
Atlas
Rhodok
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 3 / 0
7,873
656
6,858
11,064
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
8,200
683
6,509
8,319
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
M0N0H
Surtr
12
1 / 4 / 2
7,643
637
7,014
13,388
9,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,891
741
11,437
9,417
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ReeceBastok
Achilles
14
5 / 2 / 5
8,769
731
9,202
9,389
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Rhodok
Atlas
13
1 / 1 / 6
7,742
645
7,263
9,320
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
1
3
0
0.33
L
1
3
2
0.67
L
Surtr
M0N0H
Surtr
1
4
2
0.5
W
4
0
6
7
W
Achilles
ReeceBastok
Achilles
5
2
5
3.75
W
Atlas
Rhodok
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
27,902
32,771
Taken
28,126
16,708
Mitigated
25,920
4,848
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
6,858
4,033
0
2,985
11,064
3,614
0
1,557
8,766
0
33,874
L
6,509
521
0
610
8,319
3,310
0
1,456
6,160
34,344
0
L
Surtr
M0N0H
Surtr
7,014
1,348
0
1,253
13,388
9,784
66
3,208
8,406
424
14,665
W
11,437
1,935
0
3,138
9,417
7,160
307
2,585
6,832
0
39,164
W
Achilles
ReeceBastok
Achilles
9,202
2,171
0
2,200
9,389
9,691
384
2,966
6,423
0
28,451
W
Atlas
Rhodok
Atlas
7,263
2,595
0
879
9,320
9,069
210
1,392
7,928
22,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
25,402
143
Minions Killed
136
0
Camps Cleared
0
637,306
Distance Traveled
686,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,873
656
57
5
0
205,064
0
L
Nox
8,200
683
63
5
0
205,993
0
L
Surtr
7,643
637
23
2
0
226,249
0
W
Ne Zha
8,891
741
65
5
0
255,094
0
W
Achilles
8,769
731
39
3
0
221,266
0
W
Atlas
7,742
645
32
3
0
210,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role