Player Matchup

Cerberus
Cerberus
Hommiemyhommie
Cerberus
Level 42
God Stats
3W - 7L
1,337 SR
Queue Stats
70W - 75L
1,391 Elo+
Party 3
Nemesis
Nemesis
LuciferSan
Nemesis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 60L
1,504 Elo+
Party 3
Agni
Agni
Omicrom17
Agni
Level 41
God Stats
4W - 3L
1,707 SR
Queue Stats
71W - 79L
1,402 Elo+
Solo
Hou Yi
Hou Yi
dconn15
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,671 Elo+
Party 2
Geb
Geb
meeenawah
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,671 Elo+
Party 2
Team Averages
Level 40
1,509 SR
1,528 Elo+

VS

Team Averages
Level 59
1,636 SR
1,369 Elo+
Kukulkan
Kukulkan
Badonkas
Kukulkan
Level 106
God Stats
1W - 0L
1,758 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 1
Neith
Neith
Clipped8545
Neith
Level 43
God Stats
3W - 3L
1,700 SR
Queue Stats
3W - 5L
1,221 Elo+
Solo
Mulan
Mulan
DyingBirds
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,409 Elo+
Party 4
Sobek
Sobek
Pooh99
Sobek
Level 18
God Stats
9W - 1L
1,500 SR
Queue Stats
89W - 79L
1,431 Elo+
Party 4
Fenrir
Fenrir
theRealEros
Fenrir
Level 25
God Stats
6W - 7L
1,722 SR
Queue Stats
17W - 27L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 0
7,582
542
6,296
15,823
7,118
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
LuciferSan
Nemesis
11
0 / 4 / 1
6,554
468
4,572
11,505
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
15
2 / 2 / 0
8,476
605
6,457
7,137
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
dconn15
Hou Yi
11
2 / 2 / 0
6,562
469
4,012
7,161
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 2
6,527
466
2,886
9,781
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badonkas
Kukulkan
14
1 / 1 / 3
8,614
615
4,115
4,982
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
7,889
564
6,036
7,638
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
15
7 / 2 / 5
9,434
674
11,865
17,428
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sobek
Pooh99
Sobek
12
3 / 0 / 3
7,788
556
2,934
9,485
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
14
6 / 1 / 1
8,070
576
6,885
13,818
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
18
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Badonkas
Kukulkan
1
1
3
2.5
W
1
2
2
1
W
Mulan
7
2
5
4.75
L
Cerberus
1
6
0
0.17
L
Nemesis
LuciferSan
Nemesis
0
4
1
0.13
L
Agni
2
2
0
1
W
Sobek
Pooh99
Sobek
3
0
3
4.5
L
Hou Yi
dconn15
Hou Yi
2
2
0
1
L
1
4
2
0.5
W
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
31,835
51,407
Taken
53,351
24,262
Mitigated
32,193
13,684
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Badonkas
Kukulkan
4,115
968
0
576
4,982
2,379
590
1,968
3,014
75,667
0
W
6,036
2,248
0
1,049
7,638
2,967
346
1,346
6,292
0
58,343
W
Mulan
11,865
1,928
0
5,860
17,428
11,742
680
6,962
10,400
0
68,487
L
Cerberus
6,296
628
0
4,739
15,823
7,118
468
0
15,823
56,166
2,043
L
Nemesis
LuciferSan
Nemesis
4,572
1,793
0
4,091
11,505
4,017
0
2,133
9,372
0
40,675
L
Agni
6,457
290
0
500
7,137
2,971
0
1,033
6,104
66,571
1,491
W
Sobek
Pooh99
Sobek
2,934
697
0
2,342
9,485
8,827
292
1,677
7,808
16,142
0
L
Hou Yi
dconn15
Hou Yi
4,012
2,478
0
2,871
7,161
2,982
0
1,285
5,876
0
36,729
L
2,886
572
0
1,483
9,781
7,174
0
2,598
7,183
20,800
1,293
W
Fenrir
6,885
1,399
0
5,030
13,818
6,278
0
3,868
9,884
0
55,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
41,795
432
Minions Killed
444
0
Camps Cleared
0
1,288,037
Distance Traveled
1,404,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,614
615
141
10
0
284,435
0
W
Neith
7,889
564
91
7
0
250,082
0
W
Mulan
9,434
674
111
8
0
256,972
0
L
Cerberus
7,582
542
131
9
0
248,133
0
L
Nemesis
6,554
468
77
6
0
323,987
0
L
Agni
8,476
605
143
10
0
288,989
2
W
Sobek
7,788
556
21
2
0
290,906
0
L
Hou Yi
6,562
469
53
4
0
200,128
0
L
Geb
6,527
466
28
2
0
226,800
0
W
Fenrir
8,070
576
80
6
0
322,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role