Player Matchup

Geb
Geb
CARFERIRIMED
Geb
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 213L
1,473 Elo+
Solo
Artemis
Artemis
Krazhy
Artemis
Level 129
God Stats
2W - 4L
1,533 SR
Queue Stats
88W - 86L
1,492 Elo+
Party 1
Thor
Thor
Qxyst
Thor
Level 109
God Stats
0W - 2L
1,444 SR
Queue Stats
76W - 79L
1,475 Elo+
Party 1
Ullr
Ullr
flackoNF
Ullr
Level 106
God Stats
3W - 3L
1,571 SR
Queue Stats
64W - 54L
1,543 Elo+
Party 1
Zeus
Zeus
x_DaddyHanzo_x
Zeus
Level 158
God Stats
2W - 2L
1,744 SR
Queue Stats
69W - 54L
1,599 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,517 Elo+

VS

Team Averages
Level 97
1,658 SR
1,427 Elo+
Cliodhna
Cliodhna
PAIN858
Cliodhna
Level 104
God Stats
2W - 3L
1,201 SR
Queue Stats
154W - 165L
1,414 Elo+
Solo
Osiris
Osiris
ReportMyBallZInU
Osiris
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 231L
1,246 Elo+
Solo
Zhong Kui
Zhong Kui
YourAverageJoe63
Zhong Kui
Level 142
God Stats
13W - 4L
1,996 SR
Queue Stats
113W - 135L
1,477 Elo+
Party 2
Martichoras
Martichoras
jezmundd
Martichoras
Level 155
God Stats
4W - 0L
2,009 SR
Queue Stats
192W - 167L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
knack4adventure
Cthulhu
Level 55
God Stats
7W - 5L
1,585 SR
Queue Stats
137W - 149L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,541
504
3,137
7,522
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Krazhy
Artemis
10
3 / 2 / 1
5,966
542
5,813
6,047
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Qxyst
Thor
11
1 / 1 / 3
5,633
512
3,438
8,457
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
0 / 3 / 0
5,613
510
2,570
8,300
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
5,538
503
6,293
6,488
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PAIN858
Cliodhna
10
3 / 0 / 1
6,195
563
2,777
6,199
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 0
7,033
639
6,589
8,953
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
12
3 / 1 / 1
7,012
637
5,975
10,034
7,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
jezmundd
Martichoras
12
2 / 2 / 0
6,181
562
5,467
8,661
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 3
5,855
532
3,905
6,846
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
12
12
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Artemis
Krazhy
Artemis
3
2
1
1.75
W
Cliodhna
PAIN858
Cliodhna
3
0
1
3.5
L
Thor
Qxyst
Thor
1
1
3
2.5
W
3
0
0
3
W
Zhong Kui
3
1
1
3.5
L
Ullr
0
3
0
0
W
Martichoras
jezmundd
Martichoras
2
2
0
1
W
1
2
3
1.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
24,713
36,814
Taken
40,693
15,635
Mitigated
26,949
6,789
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,137
479
0
2,328
7,522
4,988
0
2,434
4,770
15,328
0
L
Artemis
Krazhy
Artemis
5,813
1,918
0
1,100
6,047
1,877
0
1,048
4,723
0
39,938
W
Cliodhna
PAIN858
Cliodhna
2,777
440
0
3,509
6,199
2,056
414
496
5,703
0
36,950
L
Thor
Qxyst
Thor
3,438
734
0
1,490
8,457
3,817
0
1,489
6,860
0
42,382
W
6,589
1,792
0
4,427
8,953
9,250
0
0
8,953
0
51,812
W
Zhong Kui
5,975
923
0
6,685
10,034
7,663
0
6,513
3,521
50,746
1,933
L
Ullr
2,570
965
0
1,200
8,300
2,824
0
0
8,300
0
33,394
W
Martichoras
jezmundd
Martichoras
5,467
1,958
0
1,984
8,661
3,784
41
1,073
7,588
0
51,526
W
3,905
373
145
1,390
6,846
4,196
0
1,203
5,643
27,106
0
L
6,293
1,108
0
671
6,488
2,129
0
4,167
2,293
41,650
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
32,276
308
Minions Killed
380
0
Camps Cleared
0
1,012,634
Distance Traveled
1,051,316
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,541
504
28
3
0
217,989
2
L
Artemis
5,966
542
70
6
0
177,780
0
W
Cliodhna
6,195
563
61
6
0
244,714
0
L
Thor
5,633
512
68
6
0
248,497
0
W
Osiris
7,033
639
82
7
0
214,815
0
W
Zhong Kui
7,012
637
100
9
0
193,654
0
L
Ullr
5,613
510
68
6
0
173,752
0
W
Martichoras
6,181
562
80
7
0
181,326
2
W
Cthulhu
5,855
532
57
5
0
216,807
4
L
Zeus
5,538
503
74
7
0
194,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role