Player Matchup

Freya
Freya
ApoX_MaI2K
Freya
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Z3R0_YB0
Hercules
Level 149
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
jam3465
Scylla
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,510 Elo+

VS

Team Averages
Level 112
1,406 SR
1,406 Elo+
Sobek
Sobek
Jenksss
Sobek
Level 148
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo
Anubis
Anubis
MoustiDotPorn
Anubis
Level 61
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 17L
1,455 Elo+
Solo
Neith
Neith
mattjepatatje
Neith
Level 126
God Stats
33W - 21L
1,671 SR
Queue Stats
106W - 112L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 6 / 5
10,503
656
5,543
14,358
5,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Z3R0_YB0
Hercules
17
6 / 4 / 4
12,758
797
13,925
25,293
24,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
jam3465
Scylla
18
3 / 3 / 5
12,423
776
15,504
11,544
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jenksss
Sobek
17
3 / 1 / 9
11,593
725
11,701
19,071
29,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 2
10,272
642
8,356
8,821
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
6 / 5 / 5
12,788
799
17,050
14,332
6,750
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
13
13
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
2
6
5
0.75
L
Sobek
Jenksss
Sobek
3
1
9
7.5
L
4
5
2
1
W
Hercules
Z3R0_YB0
Hercules
6
4
4
2
W
Scylla
jam3465
Scylla
3
3
5
1.83
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
37,107
51,195
Taken
42,224
34,354
Mitigated
40,594
10,384
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
5,543
1,667
0
1,337
14,358
5,401
0
6,251
8,067
17,651
524
L
Sobek
Jenksss
Sobek
11,701
553
0
3,140
19,071
29,067
196
9,865
7,769
27,759
3,704
L
8,356
141
0
784
8,821
4,777
0
4,156
4,277
30,240
0
W
Hercules
Z3R0_YB0
Hercules
13,925
3,176
0
7,791
25,293
24,383
1,719
7,308
17,955
2,009
35,925
W
Scylla
jam3465
Scylla
15,504
1,901
0
1,256
11,544
4,570
1,370
4,927
6,587
78,379
0
L
17,050
6,517
0
3,525
14,332
6,750
771
5,933
7,571
0
54,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
34,653
194
Minions Killed
159
0
Camps Cleared
0
872,088
Distance Traveled
746,066
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,503
656
19
1
0
272,715
0
L
Sobek
11,593
725
33
2
0
307,847
3
L
Anubis
10,272
642
51
3
0
152,185
1
W
Hercules
12,758
797
44
3
0
302,982
0
W
Scylla
12,423
776
131
8
0
296,391
0
L
Neith
12,788
799
75
5
0
286,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role