Player Matchup

Vulcan
Vulcan
Silver II
SuicidalRapture
Vulcan
Silver II
Level 150
God Stats
2W - 5L
1,548 SR
Queue Stats
16W - 34L
1,155 MMR
Solo
Pele
Pele
Bronze IV
Tzintzun_20
Pele
Bronze IV
Level 81
God Stats
0W - 1L
1,760 SR
Queue Stats
7W - 25L
1,128 MMR
Solo
Geb
Geb
Silver IV
XXLTrojanx
Geb
Silver IV
Level 66
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 8L
1,346 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,585 SR
1,210 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,584 SR
1,584 MMR
Ao Kuang
Ao Kuang
Platinum III
GTJ Fire
Ao Kuang
Platinum III
Level 160
God Stats
2W - 2L
1,510 SR
Queue Stats
198W - 161L
1,944 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Im Alucard1345
Xing Tian
Gold III
Level 155
God Stats
57W - 45L
1,685 SR
Queue Stats
773W - 835L
1,480 MMR
Party 1
Ullr
Ullr
Gold V
shmolp
Ullr
Gold V
Level 142
God Stats
21W - 22L
1,556 SR
Queue Stats
299W - 254L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,973
664
10,186
7,238
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
8,313
693
7,168
12,274
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
7,310
609
5,676
13,180
11,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnubisAchillesChaacKuzenboMedusa

VS

Bans
CharonArachneHorusOdinNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GTJ Fire
Ao Kuang
16
10 / 1 / 0
10,538
878
14,244
15,827
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Im Alucard1345
Xing Tian
13
0 / 1 / 9
8,246
687
6,429
13,466
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
shmolp
Ullr
14
0 / 1 / 9
8,573
714
7,733
9,900
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
1
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GTJ Fire
Ao Kuang
10
1
0
10
W
Xing Tian
Im Alucard1345
Xing Tian
0
1
9
4.5
L
0
3
3
0.5
L
1
3
1
0.5
L
0
4
2
0.25
W
Ullr
shmolp
Ullr
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
28,406
32,692
Taken
39,193
19,923
Mitigated
26,250
3,343
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GTJ Fire
Ao Kuang
14,244
2,526
0
11,150
15,827
10,102
516
5,198
10,607
52,016
2,144
W
Xing Tian
Im Alucard1345
Xing Tian
6,429
586
381
3,104
13,466
12,264
527
6,008
7,423
18,816
4,007
L
10,186
4,420
0
588
7,238
3,035
0
5,756
927
38,675
633
L
7,168
1,410
0
2,755
12,274
5,701
0
5,473
6,186
0
39,876
L
5,676
737
0
0
13,180
11,187
0
6,420
6,171
13,999
530
W
Ullr
shmolp
Ullr
7,733
2,864
0
2,670
9,900
3,884
2,067
4,476
5,424
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
27,357
136
Minions Killed
142
0
Camps Cleared
0
699,613
Distance Traveled
742,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,538
878
60
5
0
261,112
0
W
Xing Tian
8,246
687
23
2
0
235,043
0
L
Vulcan
7,973
664
64
5
0
221,046
0
L
Pele
8,313
693
59
5
0
253,946
0
L
Geb
7,310
609
13
1
0
224,621
0
W
Ullr
8,573
714
59
5
0
246,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role