Player Matchup

Medusa
Medusa
AceJackJoker
Medusa
Level 56
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,270 Elo+
Party 1
Arachne
Arachne
Chapgaming0115
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
Eltnss
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,389 Elo+
Solo
Hel
Hel
Shwant1189
Hel
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 102L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Sirweekstrog
Zhong Kui
Level 128
God Stats
4W - 3L
1,561 SR
Queue Stats
93W - 67L
1,518 Elo+
Solo
Team Averages
Level 76
1,559 SR
1,380 Elo+

VS

Team Averages
Level 72
1,502 SR
1,446 Elo+
Awilix
Awilix
BiggyFam3
Awilix
Level 124
God Stats
20W - 21L
1,452 SR
Queue Stats
156W - 154L
1,493 Elo+
Party 2
King Arthur
King Arthur
Ketor Dies
King Arthur
Level 79
God Stats
3W - 1L
1,587 SR
Queue Stats
175W - 249L
1,398 Elo+
Solo
Zeus
Zeus
LeanLover69
Zeus
Level 29
God Stats
12W - 8L
1,500 SR
Queue Stats
69W - 74L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wildeabeast4
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,439 Elo+
Solo
Medusa
Medusa
gaprd
Medusa
Level 73
God Stats
5W - 9L
1,472 SR
Queue Stats
25W - 21L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 4 / 5
12,052
634
12,367
16,665
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
6 / 3 / 6
10,670
562
10,276
17,624
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Eltnss
Kukulkan
14
5 / 6 / 5
10,296
542
10,255
14,246
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 15
11,653
613
8,846
19,577
18,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Sirweekstrog
Zhong Kui
17
9 / 2 / 7
11,281
594
27,889
14,555
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BiggyFam3
Awilix
15
6 / 6 / 5
9,398
495
11,757
19,712
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Ketor Dies
King Arthur
10
0 / 2 / 2
7,254
382
3,982
10,168
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 9 / 4
9,823
517
23,751
19,379
7,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Wildeabeast4
Kumbhakarna
11
0 / 10 / 5
7,315
385
3,095
26,219
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
gaprd
Medusa
12
0 / 4 / 3
7,329
386
7,600
13,303
5,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
31
Kills
16
16
Deaths
31
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
5
1.63
L
Awilix
BiggyFam3
Awilix
6
6
5
1.42
W
6
3
6
3
W
Kukulkan
Eltnss
Kukulkan
5
6
5
1.25
L
King Arthur
Ketor Dies
King Arthur
0
2
2
0.5
L
10
9
4
1.33
W
7
1
15
14.5
W
Zhong Kui
Sirweekstrog
Zhong Kui
9
2
7
6.25
L
Kumbhakarna
Wildeabeast4
Kumbhakarna
0
10
5
0.25
L
Medusa
gaprd
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,633
Damage
50,185
82,667
Taken
88,781
50,714
Mitigated
56,904
31,483
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,367
4,497
0
3,822
16,665
7,177
4,270
4,793
11,872
0
96,673
L
Awilix
BiggyFam3
Awilix
11,757
4,362
0
1,377
19,712
9,761
0
6,909
12,803
0
70,665
W
10,276
7,967
0
6,527
17,624
8,121
0
5,858
11,766
0
88,267
W
Kukulkan
Eltnss
Kukulkan
10,255
2,022
0
2,310
14,246
5,076
23
7,279
6,967
52,066
770
L
King Arthur
Ketor Dies
King Arthur
3,982
355
0
1,910
10,168
7,379
0
756
9,412
0
33,125
L
23,751
4,270
0
1,676
19,379
7,716
0
12,519
6,860
51,936
0
W
8,846
843
6,165
8,776
19,577
18,611
789
6,413
13,164
30,638
1,191
W
Zhong Kui
Sirweekstrog
Zhong Kui
27,889
9,231
0
3,883
14,555
11,729
3,285
6,751
7,804
97,319
15,092
L
Kumbhakarna
Wildeabeast4
Kumbhakarna
3,095
369
0
1,270
26,219
26,573
0
17,115
9,104
13,604
0
L
Medusa
gaprd
Medusa
7,600
2,049
0
2,964
13,303
5,475
0
7,694
5,609
0
61,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
41,119
497
Minions Killed
285
0
Camps Cleared
0
1,818,747
Distance Traveled
1,578,389
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,052
634
142
7
0
330,811
0
L
Awilix
9,398
495
95
5
0
368,642
0
W
Arachne
10,670
562
95
5
0
431,597
0
W
Kukulkan
10,296
542
89
5
0
354,724
6
L
King Arthur
7,254
382
50
3
0
194,604
3
L
Zeus
9,823
517
40
2
0
309,909
0
W
Hel
11,653
613
30
2
0
363,170
2
W
Zhong Kui
11,281
594
141
7
0
338,445
0
L
Kumbhakarna
7,315
385
15
1
0
322,804
0
L
Medusa
7,329
386
85
4
0
382,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role