Player Matchup

Nox
Nox
Silver III
Davu880
Nox
Silver III
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,488 MMR
Party 1
Chaac
Chaac
Silver III
ZexyKen
Chaac
Silver III
Level 151
God Stats
1W - 1L
1,207 SR
Queue Stats
30W - 17L
1,488 MMR
Party 1
Skadi
Skadi
Silver II
выбранный
Skadi
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,488 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,402 SR
1,488 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,725 SR
1,462 MMR
Xing Tian
Xing Tian
Bronze III
Hedgehogman4
Xing Tian
Bronze III
Level 108
God Stats
0W - 1L
1,897 SR
Queue Stats
1W - 2L
1,495 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
SMUGMISH2
Ah Muzen Cab
Silver V
Level 106
God Stats
7W - 5L
1,752 SR
Queue Stats
26W - 40L
1,395 MMR
Solo
Scylla
Scylla
Bronze III
marlster69
Scylla
Bronze III
Level 97
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
4 / 1 / 8
10,994
785
8,575
10,610
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
ZexyKen
Chaac
17
7 / 5 / 5
11,651
832
14,953
17,929
11,417
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 7
11,089
792
20,302
12,867
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAchillesThothAtlasGeb

VS

Bans
Ne ZhaHou YiFafnirOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hedgehogman4
Xing Tian
16
3 / 3 / 5
10,607
758
11,555
21,638
28,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
17
5 / 2 / 3
11,463
819
13,969
13,110
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
marlster69
Scylla
13
1 / 10 / 1
9,370
669
4,147
13,376
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
4
1
8
8
L
Xing Tian
Hedgehogman4
Xing Tian
3
3
5
1.83
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
5
2
3
3.25
W
Chaac
ZexyKen
Chaac
7
5
5
1.9
L
Scylla
marlster69
Scylla
1
10
1
0.15
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
29,671
41,406
Taken
48,124
21,740
Mitigated
39,208
5,267
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
8,575
597
0
870
10,610
4,957
864
3,445
6,880
41,065
1,428
L
Xing Tian
Hedgehogman4
Xing Tian
11,555
783
0
2,065
21,638
28,059
261
6,071
15,473
19,381
0
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
13,969
3,670
0
370
13,110
6,656
1,391
316
12,738
0
60,130
W
Chaac
ZexyKen
Chaac
14,953
2,674
0
3,897
17,929
11,417
0
6,141
11,131
503
43,464
L
Scylla
marlster69
Scylla
4,147
809
0
500
13,376
4,493
0
2,524
10,824
27,277
719
W
20,302
9,639
0
500
12,867
5,366
1,901
4,718
7,716
0
53,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
31,440
201
Minions Killed
167
0
Camps Cleared
0
757,471
Distance Traveled
675,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,994
785
74
5
0
262,430
0
L
Xing Tian
10,607
758
16
1
0
242,600
4
L
Ah Muzen Cab
11,463
819
93
7
0
221,565
0
W
Chaac
11,651
832
61
4
0
248,396
0
L
Scylla
9,370
669
58
4
0
211,780
0
W
Skadi
11,089
792
66
5
0
246,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role