Player Matchup

Sobek
Sobek
AakermannWarrior
Sobek
Level 32
God Stats
1W - 1L
1,315 SR
Queue Stats
39W - 42L
1,348 Elo+
Party 2
Awilix
Awilix
Drygolin_Extreme
Awilix
Level 29
God Stats
7W - 8L
1,390 SR
Queue Stats
31W - 38L
1,333 Elo+
Party 2
Hercules
Hercules
IkM_Sweat1Boy
Hercules
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,345 Elo+
Party 2
Hou Yi
Hou Yi
Pemoluks7024
Hou Yi
Level 69
God Stats
2W - 1L
1,284 SR
Queue Stats
35W - 28L
1,481 Elo+
Solo
Nu Wa
Nu Wa
lazerboyzen
Nu Wa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,301 Elo+
Party 2
Team Averages
Level 43
1,398 SR
1,362 Elo+

VS

Team Averages
Level 68
1,389 SR
1,374 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DefAzrael
Vamana
Level 42
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 37L
1,312 Elo+
Party 3
Arachne
Arachne
Defkazu
Arachne
Level 44
God Stats
2W - 6L
1,255 SR
Queue Stats
18W - 37L
1,312 Elo+
Party 3
Neith
Neith
Nachalnik590
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
jaluvisi
Kukulkan
Level 204
God Stats
8W - 10L
1,400 SR
Queue Stats
324W - 322L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,682
549
2,818
12,188
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 0
7,553
540
3,434
7,705
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
IkM_Sweat1Boy
Hercules
13
0 / 0 / 0
7,928
566
6,082
11,938
9,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
11
4 / 1 / 0
7,096
507
5,940
8,762
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 1
7,889
564
9,678
7,259
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 0
7,446
532
5,322
11,087
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
DefAzrael
Vamana
12
0 / 0 / 1
7,019
501
7,771
13,488
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Defkazu
Arachne
12
2 / 2 / 1
6,713
480
4,330
12,846
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 5 / 0
5,094
364
1,509
7,386
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
jaluvisi
Kukulkan
12
0 / 1 / 1
7,009
501
8,098
7,424
3,230
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
6
6
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
W
0
0
4
2
L
Vamana
DefAzrael
Vamana
0
0
1
0.5
L
Arachne
Defkazu
Arachne
2
2
1
1.25
W
4
2
0
2
W
Hercules
IkM_Sweat1Boy
Hercules
0
0
0
0
L
0
5
0
0
W
Hou Yi
4
1
0
4
L
Kukulkan
jaluvisi
Kukulkan
0
1
1
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
27,030
47,852
Taken
52,231
29,008
Mitigated
28,317
21,036
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,322
2,204
0
2,481
11,087
3,950
0
3,128
7,959
0
55,494
W
2,818
227
0
6,009
12,188
9,368
155
3,785
8,403
30,177
3,049
L
Vamana
DefAzrael
Vamana
7,771
3,341
0
2,963
13,488
13,891
0
1,376
12,112
0
51,612
L
Arachne
Defkazu
Arachne
4,330
3,079
0
3,787
12,846
5,085
0
2,370
10,476
0
54,720
W
3,434
1,292
0
2,961
7,705
3,076
0
437
7,193
0
37,569
W
Hercules
IkM_Sweat1Boy
Hercules
6,082
2,574
0
6,708
11,938
9,680
0
0
11,077
0
51,946
L
1,509
813
0
367
7,386
2,161
0
3,494
3,892
0
12,051
W
Hou Yi
5,940
1,774
0
3,795
8,762
4,001
691
3,742
5,020
0
47,783
L
Kukulkan
jaluvisi
Kukulkan
8,098
458
0
3,802
7,424
3,230
0
2,113
5,311
57,671
504
W
9,678
4,134
0
1,563
7,259
2,883
2,175
0
7,259
62,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
33,281
385
Minions Killed
353
0
Camps Cleared
0
1,222,761
Distance Traveled
1,328,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,446
532
88
6
0
315,604
0
W
Sobek
7,682
549
54
4
0
248,588
0
L
Vamana
7,019
501
84
6
0
328,642
0
L
Arachne
6,713
480
76
5
0
283,656
0
W
Awilix
7,553
540
75
5
0
245,832
0
W
Hercules
7,928
566
89
6
0
247,192
0
L
Neith
5,094
364
12
1
0
154,683
0
W
Hou Yi
7,096
507
79
6
0
249,599
0
L
Kukulkan
7,009
501
93
7
0
245,947
0
W
Nu Wa
7,889
564
88
6
0
231,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role