Player Matchup

Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
TeLeopard
Cthulhu
Diamond III
Level 127
God Stats
21W - 15L
1,772 SR
Queue Stats
155W - 168L
2,263 MMR
Solo
Odin
Odin
Platinum III
êmber
Odin
Platinum III
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 15L
2,121 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,591 SR
1,962 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,527 SR
2,128 MMR
Hou Yi
Hou Yi
Diamond III
Blame Clutch
Hou Yi
Diamond III
Level 127
God Stats
26W - 31L
1,534 SR
Queue Stats
480W - 389L
2,325 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
SpayzHD
Morgan Le Fay
Gold II
Level 117
God Stats
3W - 8L
1,352 SR
Queue Stats
306W - 339L
1,723 MMR
Solo
Thor
Thor
Diamond IV
Yone1812
Thor
Diamond IV
Level 126
God Stats
14W - 11L
1,696 SR
Queue Stats
139W - 154L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 1 / 5
10,981
732
14,554
15,472
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TeLeopard
Cthulhu
17
5 / 0 / 4
11,492
766
18,522
17,026
18,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
êmber
Odin
15
1 / 3 / 6
9,927
662
9,614
18,308
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboBaron SamediThothNe ZhaCharon

VS

Bans
AchillesAresAh Muzen CabBake KujiraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 1 / 2
9,679
645
11,066
15,951
7,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SpayzHD
Morgan Le Fay
14
1 / 5 / 3
9,244
616
10,044
13,694
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 3 / 2
8,724
582
12,720
18,007
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
5
5.5
L
Hou Yi
2
1
2
3
L
Morgan Le Fay
SpayzHD
Morgan Le Fay
1
5
3
0.5
W
Cthulhu
TeLeopard
Cthulhu
5
0
4
7
L
Thor
1
3
2
0.67
W
Odin
êmber
Odin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
33,830
50,806
Taken
47,652
42,638
Mitigated
25,636
11,006
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,554
5,547
0
5,192
15,472
7,142
2,792
2,857
11,667
0
70,868
L
Hou Yi
11,066
4,899
0
4,136
15,951
7,146
150
5,390
9,454
0
39,940
L
Morgan Le Fay
SpayzHD
Morgan Le Fay
10,044
162
0
2,868
13,694
6,209
0
3,970
8,988
35,999
0
W
Cthulhu
TeLeopard
Cthulhu
18,522
904
402
2,506
17,026
18,251
0
3,233
12,851
43,175
3,983
L
Thor
12,720
1,343
0
5,566
18,007
12,281
0
5,357
11,446
267
25,792
W
Odin
êmber
Odin
9,614
1,139
0
2,906
18,308
17,245
30
2,874
14,240
0
27,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
27,647
206
Minions Killed
154
0
Camps Cleared
0
886,812
Distance Traveled
779,308
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,981
732
114
8
0
282,886
2
L
Hou Yi
9,679
645
76
5
0
267,173
1
L
Morgan Le Fay
9,244
616
57
4
0
251,501
0
W
Cthulhu
11,492
766
56
4
0
311,268
0
L
Thor
8,724
582
21
1
0
260,634
0
W
Odin
9,927
662
36
2
0
292,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role