Player Matchup

Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AerosAlas
Ne Zha
Level 146
God Stats
2W - 1L
1,786 SR
Queue Stats
209W - 207L
1,515 Elo+
Solo
Ix Chel
Ix Chel
Lilythi
Ix Chel
Level 163
God Stats
23W - 15L
1,583 SR
Queue Stats
253W - 242L
1,450 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,493 Elo+

VS

Team Averages
Level 99
1,480 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AkabaneFra
Thanatos
Level 153
God Stats
51W - 59L
1,590 SR
Queue Stats
260W - 246L
1,597 Elo+
Solo
Agni
Agni
Heet
Agni
Level 149
God Stats
26W - 20L
1,583 SR
Queue Stats
310W - 329L
1,523 Elo+
Solo
Chaac
Chaac
HubertFart
Chaac
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 2
Xing Tian
Xing Tian
marmattia2000
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 0 / 8
6,476
1,295
6,271
5,479
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
 
Anubis
11
2 / 1 / 7
6,040
1,208
3,949
3,468
1,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
11
0 / 0 / 11
5,843
1,169
5,067
2,460
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
AerosAlas
Ne Zha
11
3 / 0 / 7
6,670
1,334
6,933
3,287
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Lilythi
Ix Chel
11
4 / 0 / 6
6,579
1,316
5,105
3,207
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

421

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 0
4,885
977
716
1,221
302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
AkabaneFra
Thanatos
10
0 / 5 / 1
5,294
1,059
3,433
8,963
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Heet
Agni
10
1 / 0 / 0
5,714
1,143
4,876
2,446
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
10
0 / 4 / 1
5,334
1,067
4,919
7,654
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
marmattia2000
Xing Tian
10
0 / 3 / 1
5,817
1,163
1,918
11,053
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
13
Kills
1
1
Deaths
13
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
8
8
W
Anubis
 
Anubis
2
1
7
5.5
W
Charon
 
Charon
0
0
11
5.5
L
Chiron
 
Chiron
0
1
0
0
W
Ne Zha
AerosAlas
Ne Zha
3
0
7
6.5
L
Thanatos
AkabaneFra
Thanatos
0
5
1
0.1
L
Agni
Heet
Agni
1
0
0
1
L
Chaac
0
4
1
0.13
W
Ix Chel
Lilythi
Ix Chel
4
0
6
7
L
Xing Tian
marmattia2000
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
15,862
17,901
Taken
31,337
11,797
Mitigated
17,080
3,534
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,271
1,616
0
814
5,479
5,833
0
2,040
3,310
0
8,645
W
Anubis
 
Anubis
3,949
336
0
723
3,468
1,841
0
1,265
2,080
12,030
0
W
Charon
 
Charon
5,067
704
0
486
2,460
1,674
0
823
1,613
9,810
280
L
Chiron
 
Chiron
716
430
0
217
1,221
302
0
256
930
0
1,216
W
Ne Zha
AerosAlas
Ne Zha
6,933
1,524
0
118
3,287
1,201
0
1,277
1,885
0
18,633
L
Thanatos
AkabaneFra
Thanatos
3,433
889
0
1,902
8,963
3,199
0
2,951
5,649
0
13,236
L
Agni
Heet
Agni
4,876
63
0
0
2,446
639
0
873
1,455
15,327
0
L
Chaac
4,919
195
0
888
7,654
6,147
0
3,461
3,808
0
11,029
W
Ix Chel
Lilythi
Ix Chel
5,105
882
856
537
3,207
1,248
0
1,386
1,779
17,395
319
L
Xing Tian
marmattia2000
Xing Tian
1,918
319
0
535
11,053
6,793
0
5,735
5,024
8,678
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
27,044
106
Minions Killed
70
5
Camps Cleared
5
507,356
Distance Traveled
391,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,476
1,295
2
0
0
102,879
0
W
Anubis
6,040
1,208
35
7
0
88,284
0
W
Charon
5,843
1,169
11
2
1
102,469
0
L
Chiron
4,885
977
1
0
0
19,429
0
W
Ne Zha
6,670
1,334
27
5
0
113,773
0
L
Thanatos
5,294
1,059
20
4
2
91,573
0
L
Agni
5,714
1,143
20
4
3
83,708
0
L
Chaac
5,334
1,067
22
4
0
101,867
0
W
Ix Chel
6,579
1,316
31
6
4
99,951
0
L
Xing Tian
5,817
1,163
7
1
0
94,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role