Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Deadmen25
Poseidon
Gold IV
Level 153
God Stats
1W - 1L
1,750 SR
Queue Stats
271W - 283L
1,526 MMR
Solo
Sobek
Sobek
Bronze III
DookieRez
Sobek
Bronze III
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 31L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
ExposedTiger882
Izanami
Bronze III
Level 109
God Stats
3W - 1L
1,818 SR
Queue Stats
8W - 14L
1,547 MMR
Party 1
Thanatos
Thanatos
Bronze III
Gambit1776
Thanatos
Bronze III
Level 129
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 3L
1,546 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,614 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,545 SR
1,517 MMR
Hachiman
Hachiman
Silver I
SwaggyMcYolo69
Hachiman
Silver I
Level 127
God Stats
2W - 3L
1,614 SR
Queue Stats
19W - 22L
1,511 MMR
Party 2
Bellona
Bellona
Silver I
XEgyptianBladesX
Bellona
Silver I
Level 89
God Stats
5W - 0L
1,695 SR
Queue Stats
19W - 20L
1,528 MMR
Party 2
Discordia
Discordia
Silver II
haloboys
Discordia
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,504 MMR
Solo
Athena
Athena
Gold III
isrramatrix26
Athena
Gold III
Level 158
God Stats
1W - 0L
1,520 SR
Queue Stats
38W - 36L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
Ŕemarks
Ne Zha
Gold I
Level 118
God Stats
2W - 8L
1,393 SR
Queue Stats
525W - 534L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,595
584
9,691
12,505
10,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Deadmen25
Poseidon
13
1 / 2 / 2
6,955
535
3,294
7,299
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
DookieRez
Sobek
9
1 / 2 / 4
6,040
465
6,460
14,719
12,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 2
6,372
490
2,824
9,542
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
Gambit1776
Thanatos
10
2 / 2 / 2
6,317
486
4,775
12,619
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniBake KujiraMartichorasThoth

VS

Bans
LokiThorHeimdallrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 2 / 3
8,182
629
9,818
8,139
3,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,869
605
9,929
13,396
16,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
haloboys
Discordia
13
1 / 1 / 2
7,464
574
4,675
4,751
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 2 / 5
7,822
602
8,382
12,812
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Ŕemarks
Ne Zha
14
3 / 0 / 4
7,860
605
7,746
11,663
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
14
14
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Poseidon
Deadmen25
Poseidon
1
2
2
1
L
Sobek
DookieRez
Sobek
1
2
4
1.5
L
0
7
2
0.14
L
Thanatos
Gambit1776
Thanatos
2
2
2
1.5
W
Hachiman
5
2
3
3.25
W
1
0
2
2
W
Discordia
haloboys
Discordia
1
1
2
2
W
4
2
5
3.25
W
Ne Zha
Ŕemarks
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
40,550
56,684
Taken
50,761
33,562
Mitigated
39,348
23,537
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,691
1,948
0
5,359
12,505
10,549
0
275
12,230
0
60,124
L
Poseidon
Deadmen25
Poseidon
3,294
957
0
1,848
7,299
2,610
0
3,041
4,258
51,106
0
L
Sobek
DookieRez
Sobek
6,460
984
0
5,943
14,719
12,533
72
3,977
10,742
16,960
0
L
2,824
2,319
0
867
9,542
3,213
36
1,744
7,798
0
49,844
L
Thanatos
Gambit1776
Thanatos
4,775
1,230
0
9,520
12,619
4,657
0
2,838
9,781
0
38,389
W
Hachiman
9,818
4,759
0
2,776
8,139
3,040
1,028
2,469
5,670
0
66,063
W
9,929
4,065
0
4,694
13,396
16,223
27
483
12,913
0
62,082
W
Discordia
haloboys
Discordia
4,675
148
0
1,989
4,751
2,020
0
1,222
3,529
63,284
0
W
8,382
1,925
0
3,163
12,812
12,600
0
3,618
9,194
31,716
3,875
W
Ne Zha
Ŕemarks
Ne Zha
7,746
3,303
0
8,663
11,663
5,465
0
1,962
9,701
0
69,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
39,197
400
Minions Killed
503
0
Camps Cleared
0
1,371,553
Distance Traveled
1,358,273
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,595
584
124
10
0
284,374
0
L
Poseidon
6,955
535
98
8
0
261,058
0
L
Sobek
6,040
465
22
2
0
291,023
2
L
Izanami
6,372
490
92
7
0
237,976
2
L
Thanatos
6,317
486
64
5
0
297,122
1
W
Hachiman
8,182
629
106
8
0
261,586
2
W
Bellona
7,869
605
111
9
0
225,579
0
W
Discordia
7,464
574
122
9
0
254,388
1
W
Athena
7,822
602
51
4
0
285,091
0
W
Ne Zha
7,860
605
113
9
0
331,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role