Player Matchup

Ishtar
Ishtar
AneChutamero
Ishtar
Level 159
God Stats
2W - 1L
1,069 SR
Queue Stats
179W - 203L
1,558 Elo+
Party 1
Chaac
Chaac
Gamertags5944
Chaac
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
284W - 275L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
SweatAndTears
Amaterasu
Level 105
God Stats
5W - 7L
1,394 SR
Queue Stats
368W - 358L
1,547 Elo+
Solo
Vulcan
Vulcan
dirty dimer
Vulcan
Level 134
God Stats
14W - 7L
1,966 SR
Queue Stats
620W - 623L
1,560 Elo+
Party 2
Bacchus
Bacchus
obred
Bacchus
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 86L
1,547 Elo+
Party 1
Team Averages
Level 119
1,486 SR
1,552 Elo+

VS

Team Averages
Level 87
1,491 SR
1,555 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CLAAF
Merlin
Level 157
God Stats
9W - 13L
1,223 SR
Queue Stats
446W - 455L
1,430 Elo+
Solo
Charon
Charon
Ghidddy
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Nox
Nox
Mocha589
Nox
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
95W - 96L
1,586 Elo+
Solo
Atlas
Atlas
pirakou
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
6 / 2 / 5
8,805
978
5,259
4,997
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 5
7,983
887
3,817
11,726
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SweatAndTears
Amaterasu
13
3 / 2 / 9
7,800
867
3,891
9,748
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vulcan
15
2 / 2 / 10
8,492
944
11,275
6,259
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
obred
Bacchus
13
0 / 1 / 12
8,307
923
4,302
10,984
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 3
5,846
650
3,051
8,753
6,609
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
CLAAF
Merlin
17
6 / 2 / 0
9,069
1,008
6,953
5,318
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Ghidddy
Charon
6
0 / 1 / 2
5,755
639
0
1,781
659
10
0 / 3 / 1
6,237
693
2,683
5,353
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
pirakou
Atlas
10
0 / 2 / 3
6,209
690
3,103
8,753
7,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
13
Kills
6
10
Deaths
13
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
W
Ishtar
6
2
5
4.25
L
Merlin
CLAAF
Merlin
6
2
0
3
W
2
3
5
1.5
L
Charon
Ghidddy
Charon
0
1
2
1
L
0
3
1
0.17
W
Amaterasu
SweatAndTears
Amaterasu
3
2
9
3.75
W
Vulcan
2
2
10
3.5
W
Bacchus
obred
Bacchus
0
1
12
6
L
Atlas
pirakou
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
15,790
43,714
Taken
29,958
31,771
Mitigated
20,210
17,833
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,051
203
0
0
8,753
6,609
0
4,005
4,587
0
3,918
W
Ishtar
5,259
2,676
588
83
4,997
2,450
4,437
1,714
3,283
0
20,403
L
Merlin
CLAAF
Merlin
6,953
211
108
910
5,318
2,986
0
2,340
2,934
28,198
424
W
3,817
550
2,459
3,078
11,726
10,568
1,054
3,663
8,063
0
13,963
L
Charon
Ghidddy
Charon
0
0
0
0
1,781
659
0
1,575
206
0
0
L
2,683
568
167
140
5,353
2,413
0
3,018
2,204
9,087
387
W
Amaterasu
SweatAndTears
Amaterasu
3,891
918
1,793
3,807
9,748
6,178
1,782
1,917
5,785
0
5,943
W
Vulcan
11,275
2,352
0
904
6,259
3,054
846
2,914
3,345
23,559
0
W
Bacchus
obred
Bacchus
4,302
553
960
4,161
10,984
9,521
461
2,225
7,959
6,259
0
L
Atlas
pirakou
Atlas
3,103
1,062
204
1,266
8,753
7,543
0
4,639
3,987
5,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
33,116
96
Minions Killed
78
0
Camps Cleared
0
882,623
Distance Traveled
441,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,846
650
2
0
0
96,269
2
W
Ishtar
8,805
978
35
4
0
168,346
0
L
Merlin
9,069
1,008
44
5
0
155,698
0
W
Chaac
7,983
887
20
2
0
163,804
0
L
Charon
5,755
639
0
0
0
0
0
L
Nox
6,237
693
26
3
0
112,723
0
W
Amaterasu
7,800
867
3
0
0
163,281
0
W
Vulcan
8,492
944
34
4
0
198,230
0
W
Bacchus
8,307
923
4
0
0
188,962
0
L
Atlas
6,209
690
6
1
0
76,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role