Player Matchup

Bacchus
Bacchus
Barfe
Bacchus
Level 53
God Stats
2W - 5L
1,144 SR
Queue Stats
82W - 70L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
Grillsarge83
Sun Wukong
Level 105
God Stats
5W - 6L
1,604 SR
Queue Stats
97W - 92L
1,578 Elo+
Party 1
Loki
Loki
Nittany Lions33
Loki
Level 118
God Stats
1W - 3L
1,493 SR
Queue Stats
83W - 90L
1,521 Elo+
Party 1
Scylla
Scylla
Ryeni
Scylla
Level 61
God Stats
1W - 4L
1,291 SR
Queue Stats
68W - 63L
1,529 Elo+
Party 1
Ishtar
Ishtar
zitoune973
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,167 Elo+
Solo
Team Averages
Level 75
1,406 SR
1,478 Elo+

VS

Team Averages
Level 111
1,610 SR
1,527 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KaiThatGuy
Anhur
Level 58
God Stats
11W - 14L
1,468 SR
Queue Stats
167W - 166L
1,491 Elo+
Solo
Aphrodite
Aphrodite
TrevaQueen
Aphrodite
Level 102
God Stats
10W - 2L
1,856 SR
Queue Stats
74W - 76L
1,498 Elo+
Solo
Eset
Eset
birdofprey18
Eset
Level 124
God Stats
41W - 24L
1,671 SR
Queue Stats
257W - 172L
1,556 Elo+
Solo
Vamana
Vamana
jrgrtr100
Vamana
Level 140
God Stats
1W - 0L
1,553 SR
Queue Stats
36W - 27L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barfe
Bacchus
7
0 / 2 / 0
4,601
460
3,771
8,143
6,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Grillsarge83
Sun Wukong
9
0 / 4 / 1
5,163
516
4,164
9,530
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,310
531
4,512
8,422
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Ryeni
Scylla
10
1 / 3 / 0
5,500
550
2,491
6,716
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
zitoune973
Ishtar
7
0 / 2 / 0
4,168
417
2,694
6,155
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 1 / 0
7,487
749
6,755
10,642
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
11
3 / 0 / 1
5,893
589
5,301
6,605
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TrevaQueen
Aphrodite
10
1 / 0 / 3
6,052
605
3,608
5,376
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,138
614
6,386
5,771
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
jrgrtr100
Vamana
11
2 / 1 / 1
5,940
594
3,538
9,000
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
12
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
0
5
L
Bacchus
Barfe
Bacchus
0
2
0
0
L
Sun Wukong
Grillsarge83
Sun Wukong
0
4
1
0.13
W
Anhur
3
0
1
3.5
L
1
1
0
1
L
Scylla
Ryeni
Scylla
1
3
0
0.33
W
Aphrodite
TrevaQueen
Aphrodite
1
0
3
2.5
W
1
1
1
1.5
W
Vamana
jrgrtr100
Vamana
2
1
1
2.5
L
Ishtar
zitoune973
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
25,588
38,966
Taken
37,394
20,607
Mitigated
20,661
11,384
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,755
851
0
4,553
10,642
8,291
0
0
9,987
286
55,766
L
Bacchus
Barfe
Bacchus
3,771
300
0
1,616
8,143
6,767
0
1,952
6,191
15,639
0
L
Sun Wukong
Grillsarge83
Sun Wukong
4,164
1,492
0
2,369
9,530
6,222
0
145
9,385
0
36,470
W
Anhur
5,301
2,544
0
1,137
6,605
2,801
354
1,833
4,732
0
50,550
L
4,512
1,488
0
4,591
8,422
3,051
0
1,476
6,946
0
42,285
L
Scylla
Ryeni
Scylla
2,491
469
0
1,210
6,716
2,586
0
4,057
2,659
34,707
1,550
W
Aphrodite
TrevaQueen
Aphrodite
3,608
802
2,755
3,587
5,376
3,749
125
1,757
3,579
18,077
2,321
W
6,386
614
75
1,771
5,771
1,889
0
1,452
4,183
46,046
0
W
Vamana
jrgrtr100
Vamana
3,538
1,113
0
3,167
9,000
3,931
0
758
8,114
0
41,753
L
Ishtar
zitoune973
Ishtar
2,694
1,328
0
1,598
6,155
1,981
0
2,267
3,888
0
21,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
31,510
272
Minions Killed
378
0
Camps Cleared
0
1,012,306
Distance Traveled
1,018,072
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,487
749
97
10
0
190,529
0
L
Bacchus
4,601
460
30
3
0
207,240
1
L
Sun Wukong
5,163
516
63
6
0
210,621
0
W
Anhur
5,893
589
83
8
0
190,493
0
L
Loki
5,310
531
79
8
0
237,267
0
L
Scylla
5,500
550
70
7
0
192,576
0
W
Aphrodite
6,052
605
33
3
0
185,410
0
W
Eset
6,138
614
92
9
0
204,779
1
W
Vamana
5,940
594
73
7
0
246,861
0
L
Ishtar
4,168
417
30
3
0
164,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role