Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Maximo729
Guan Yu
Level 65
God Stats
6W - 2L
1,965 SR
Queue Stats
9W - 8L
1,769 Elo+
Solo
Ganesha
Ganesha
Susta_8
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,318 Elo+
Party 1
Chang'e
Chang'e
TRK502XDriver
Chang'e
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
271W - 277L
1,499 Elo+
Solo
Team Averages
Level 97
1,593 SR
1,517 Elo+

VS

Team Averages
Level 70
1,434 SR
1,442 Elo+
Ishtar
Ishtar
DRFFLO
Ishtar
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 96L
1,481 Elo+
Party 2
Athena
Athena
MrDonut94
Athena
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 166L
1,407 Elo+
Party 3
Ra
Ra
RL76370
Ra
Level 29
God Stats
1W - 7L
1,150 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 2
Thor
Thor
Tom_mitchell2001
Thor
Level 48
God Stats
2W - 1L
1,518 SR
Queue Stats
88W - 77L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
ilmatriciano
Gilgamesh
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 139L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 2 / 0
7,050
542
4,053
9,926
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
 
Apollo
9
0 / 5 / 2
5,328
410
5,041
7,644
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Maximo729
Guan Yu
12
0 / 0 / 0
6,928
533
5,497
9,339
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Susta_8
Ganesha
9
0 / 3 / 2
6,238
480
3,237
9,560
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
13
1 / 1 / 0
7,507
577
4,453
6,270
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DRFFLO
Ishtar
12
5 / 1 / 4
7,016
540
9,664
8,110
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MrDonut94
Athena
12
0 / 1 / 7
6,980
537
3,692
11,855
11,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 0
6,279
483
1,829
6,793
3,017
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 4
6,960
535
4,436
9,241
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ilmatriciano
Gilgamesh
12
0 / 0 / 0
6,690
515
4,695
11,678
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
L
Apollo
 
Apollo
0
5
2
0.2
W
Ishtar
DRFFLO
Ishtar
5
1
4
7
L
Guan Yu
Maximo729
Guan Yu
0
0
0
0
W
Athena
MrDonut94
Athena
0
1
7
3.5
W
1
1
0
1
L
Ganesha
Susta_8
Ganesha
0
3
2
0.33
L
Chang'e
1
1
0
1
W
4
0
4
6
W
Gilgamesh
ilmatriciano
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,281
Damage
24,316
42,739
Taken
47,677
25,627
Mitigated
29,632
14,500
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,053
1,453
0
4,559
9,926
3,837
0
851
9,075
0
58,522
L
Apollo
 
Apollo
5,041
4,164
0
1,047
7,644
2,444
0
971
6,673
0
24,866
W
Ishtar
DRFFLO
Ishtar
9,664
6,690
204
2,322
8,110
3,172
383
1,195
6,915
0
52,746
L
Guan Yu
Maximo729
Guan Yu
5,497
726
9
4,135
9,339
9,445
0
0
9,339
0
49,058
W
Athena
MrDonut94
Athena
3,692
1,109
1,812
2,745
11,855
11,653
75
2,042
9,813
25,208
1,771
W
1,829
288
0
2,625
6,793
3,017
0
4,114
2,679
45,405
1,628
L
Ganesha
Susta_8
Ganesha
3,237
607
0
1,539
9,560
7,601
0
2,062
7,498
24,631
668
L
Chang'e
4,453
248
10
3,201
6,270
2,300
0
1,506
4,764
55,688
2,746
W
4,436
639
0
4,159
9,241
3,532
0
162
9,079
0
52,339
W
Gilgamesh
ilmatriciano
Gilgamesh
4,695
1,232
0
2,823
11,678
8,258
0
0
11,678
0
45,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
33,925
371
Minions Killed
321
0
Camps Cleared
0
1,287,964
Distance Traveled
1,251,775
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,050
542
111
9
0
289,552
0
L
Apollo
5,328
410
64
5
0
239,832
0
W
Ishtar
7,016
540
64
5
0
209,083
0
L
Guan Yu
6,928
533
74
6
0
256,175
4
W
Athena
6,980
537
36
3
0
264,929
2
W
Ra
6,279
483
70
5
0
253,595
0
L
Ganesha
6,238
480
20
2
0
227,630
1
L
Chang'e
7,507
577
102
8
0
274,775
0
W
Thor
6,960
535
83
6
0
300,334
1
W
Gilgamesh
6,690
515
68
5
0
223,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role