Player Matchup

Lancelot
Lancelot
AgoxZ
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,033 Elo+
Party 1
Surtr
Surtr
Deathgauntlet666
Surtr
Level 115
God Stats
15W - 16L
1,347 SR
Queue Stats
148W - 153L
1,366 Elo+
Solo
Zeus
Zeus
FrEsHmEaTbOy
Zeus
Level 145
God Stats
15W - 17L
1,581 SR
Queue Stats
290W - 279L
1,456 Elo+
Solo
Janus
Janus
ScarZP
Janus
Level 67
God Stats
3W - 3L
1,646 SR
Queue Stats
218W - 247L
1,459 Elo+
Solo
Neith
Neith
Sumpfwelpe
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,033 Elo+
Party 1
Team Averages
Level 86
1,515 SR
1,269 Elo+

VS

Team Averages
Level 71
1,513 SR
1,394 Elo+
Tiamat
Tiamat
AintOgreYet
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,389 Elo+
Party 3
Gilgamesh
Gilgamesh
BigBaker13
Gilgamesh
Level 55
God Stats
14W - 15L
1,493 SR
Queue Stats
270W - 276L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
MrS2
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
SKsMaTrIIxX
Danzaburou
Level 67
God Stats
20W - 15L
1,520 SR
Queue Stats
192W - 214L
1,399 Elo+
Party 2
Cerberus
Cerberus
plexamatic
Cerberus
Level 100
God Stats
7W - 4L
1,553 SR
Queue Stats
118W - 118L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgoxZ
Lancelot
6
0 / 0 / 0
3,215
643
254
3,698
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,736
747
2,026
3,690
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,487
697
2,042
1,873
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
ScarZP
Janus
3
0 / 2 / 0
2,627
525
890
2,182
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
4
0 / 3 / 0
2,982
596
895
3,058
852
Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 0 / 0
3,301
660
994
1,465
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BigBaker13
Gilgamesh
6
0 / 0 / 5
4,089
818
924
3,413
1,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
MrS2
Ao Kuang
5
0 / 0 / 0
3,023
605
1,076
3,648
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SKsMaTrIIxX
Danzaburou
7
5 / 0 / 0
4,392
878
2,459
2,476
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
plexamatic
Cerberus
5
0 / 2 / 0
3,129
626
1,086
4,073
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AgoxZ
Lancelot
0
0
0
0
W
Tiamat
0
0
0
0
W
Gilgamesh
BigBaker13
Gilgamesh
0
0
5
2.5
L
1
0
1
1.5
L
0
0
0
0
W
Ao Kuang
MrS2
Ao Kuang
0
0
0
0
W
Danzaburou
SKsMaTrIIxX
Danzaburou
5
0
0
5
L
Janus
ScarZP
Janus
0
2
0
0
L
Neith
0
3
0
0
W
Cerberus
plexamatic
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
6,539
14,501
Taken
15,075
4,430
Mitigated
6,114
3,610
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AgoxZ
Lancelot
254
106
0
412
3,698
1,327
0
710
2,944
0
17,739
W
Tiamat
994
115
0
890
1,465
458
0
753
712
11,776
415
W
Gilgamesh
BigBaker13
Gilgamesh
924
250
0
732
3,413
1,427
308
537
2,788
0
8,863
L
2,026
1,025
0
1,693
3,690
1,325
0
817
2,626
372
18,323
L
2,042
532
0
875
1,873
485
0
1,015
634
17,414
770
W
Ao Kuang
MrS2
Ao Kuang
1,076
300
0
2,131
3,648
1,064
0
1,289
2,359
9,514
0
W
Danzaburou
SKsMaTrIIxX
Danzaburou
2,459
945
0
1,163
2,476
770
500
187
2,211
0
21,785
L
Janus
ScarZP
Janus
890
62
0
530
2,182
441
0
0
2,182
4,318
0
L
Neith
895
746
0
100
3,058
852
0
0
3,058
0
8,982
W
Cerberus
plexamatic
Cerberus
1,086
138
0
1,138
4,073
2,395
0
119
3,954
11,544
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,047
Gold Earned
17,934
114
Minions Killed
115
0
Camps Cleared
0
433,947
Distance Traveled
459,618
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,215
643
33
7
0
128,392
0
W
Tiamat
3,301
660
20
4
0
86,256
0
W
Gilgamesh
4,089
818
15
3
0
96,860
2
L
Surtr
3,736
747
21
4
0
75,513
1
L
Zeus
3,487
697
33
7
0
97,427
0
W
Ao Kuang
3,023
605
25
5
0
106,051
0
W
Danzaburou
4,392
878
24
5
0
80,257
0
L
Janus
2,627
525
9
2
0
45,786
0
L
Neith
2,982
596
18
4
0
86,829
0
W
Cerberus
3,129
626
31
6
0
90,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role