Player Matchup

Cthulhu
Cthulhu
DRToadSage
Cthulhu
Level 97
God Stats
3W - 2L
1,365 SR
Queue Stats
61W - 53L
1,526 Elo+
Party 2
Janus
Janus
Sennpai01
Janus
Level 45
God Stats
68W - 68L
1,335 SR
Queue Stats
213W - 219L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
Level 81
God Stats
63W - 56L
1,540 SR
Queue Stats
199W - 196L
1,518 Elo+
Party 2
Team Averages
Level 74
1,413 SR
1,500 Elo+

VS

Team Averages
Level 68
1,489 SR
1,486 Elo+
Amaterasu
Amaterasu
AndrewNX
Amaterasu
Level 49
God Stats
509W - 519L
1,535 SR
Queue Stats
514W - 534L
1,516 Elo+
Party 1
Neith
Neith
HentaySlayer
Neith
Level 55
God Stats
31W - 38L
1,610 SR
Queue Stats
213W - 242L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
OwlTime
Ix Chel
Level 100
God Stats
1W - 2L
1,322 SR
Queue Stats
14W - 14L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRToadSage
Cthulhu
12
3 / 1 / 2
7,797
780
7,881
8,650
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Sennpai01
Janus
13
2 / 0 / 4
7,622
762
5,737
2,704
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
11
1 / 0 / 3
6,827
683
6,742
5,651
2,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndrewNX
Amaterasu
12
0 / 2 / 1
6,529
653
2,489
8,691
4,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,752
675
3,825
7,737
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
OwlTime
Ix Chel
11
0 / 3 / 1
6,343
634
6,644
6,794
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AndrewNX
Amaterasu
0
2
1
0.25
W
Cthulhu
DRToadSage
Cthulhu
3
1
2
4
L
1
1
0
1
L
Ix Chel
OwlTime
Ix Chel
0
3
1
0.17
W
Janus
Sennpai01
Janus
2
0
4
4
W
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
12,958
17,005
Taken
23,222
10,498
Mitigated
10,339
4,107
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AndrewNX
Amaterasu
2,489
494
0
2,051
8,691
4,693
0
4,758
3,702
0
13,976
W
Cthulhu
DRToadSage
Cthulhu
7,881
144
98
1,656
8,650
7,339
0
3,109
5,123
30,664
2,781
L
3,825
837
0
1,311
7,737
2,824
31
4,559
2,800
0
22,429
L
Ix Chel
OwlTime
Ix Chel
6,644
937
1,396
1,195
6,794
2,822
0
2,743
3,800
25,799
22
W
Janus
Sennpai01
Janus
5,737
437
0
660
2,704
1,012
125
803
1,804
21,252
0
W
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
6,742
3,547
0
1,693
5,651
2,147
288
1,929
3,429
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
19,624
134
Minions Killed
145
0
Camps Cleared
0
610,057
Distance Traveled
602,894
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,529
653
39
4
0
216,647
4
W
Cthulhu
7,797
780
49
5
0
201,273
0
L
Neith
6,752
675
45
5
0
201,932
0
L
Ix Chel
6,343
634
61
6
0
184,315
0
W
Janus
7,622
762
44
4
0
202,725
0
W
Ah Muzen Cab
6,827
683
41
4
0
206,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role