Player Matchup

Eset
Eset
Diamond III
Douzepack
Eset
Diamond III
Level 199
God Stats
1W - 2L
1,930 SR
Queue Stats
242W - 220L
2,155 MMR
Party 1
Bellona
Bellona
Diamond IV
Dutii
Bellona
Diamond IV
Level 158
God Stats
37W - 28L
1,703 SR
Queue Stats
107W - 96L
2,228 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
OusmaneDembele
Hun Batz
Diamond IV
Level 69
God Stats
40W - 16L
1,873 SR
Queue Stats
171W - 147L
2,124 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
PVTT
Sylvanus
Diamond III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 214L
2,159 MMR
Solo
Neith
Neith
Diamond V
αrrrigα
Neith
Diamond V
Level 147
God Stats
12W - 9L
1,905 SR
Queue Stats
279W - 264L
2,169 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,782 SR
2,167 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,448 SR
2,028 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
JasonTheWinner03
Susano
Diamond IV
Level 158
God Stats
10W - 6L
1,620 SR
Queue Stats
67W - 42L
2,102 MMR
Party 2
Bake Kujira
Bake Kujira
Platinum I
PINADA11
Bake Kujira
Platinum I
Level 129
God Stats
1W - 2L
1,292 SR
Queue Stats
324W - 324L
2,047 MMR
Solo
Geb
Geb
Platinum III
il_Mitzuki
Geb
Platinum III
Level 158
God Stats
4W - 3L
1,612 SR
Queue Stats
53W - 37L
1,966 MMR
Party 2
Scylla
Scylla
Masters
quiquevader
Scylla
Masters
Level 159
God Stats
4W - 7L
1,215 SR
Queue Stats
299W - 278L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 1 / 3
9,414
672
6,238
8,189
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Dutii
Bellona
14
3 / 2 / 1
8,670
619
13,133
16,788
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
15
4 / 1 / 7
8,403
600
10,752
13,932
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PVTT
Sylvanus
13
1 / 0 / 8
7,680
549
4,711
10,880
8,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
αrrrigα
Neith
15
3 / 1 / 3
8,876
634
7,352
7,479
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaAresAwilixSobek

VS

Bans
CthulhuThothAphroditeOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 1 / 1
7,464
533
5,930
9,908
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 5 / 0
7,007
501
8,382
14,448
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
PINADA11
Bake Kujira
13
1 / 4 / 0
7,571
541
9,929
15,177
13,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
6,278
448
3,226
11,089
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
1 / 4 / 0
7,651
547
7,118
9,206
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
5
5
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Eset
4
1
3
5.5
W
Bellona
Dutii
Bellona
3
2
1
1.75
L
3
5
0
0.6
W
Hun Batz
4
1
7
7.5
L
Bake Kujira
PINADA11
Bake Kujira
1
4
0
0.25
W
Sylvanus
PVTT
Sylvanus
1
0
8
5
L
0
2
1
0.25
L
Scylla
1
4
0
0.25
W
Neith
αrrrigα
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
34,585
57,268
Taken
59,828
37,783
Mitigated
35,264
27,968
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,930
2,963
0
5,229
9,908
4,334
0
892
9,016
0
70,047
W
Eset
6,238
1,047
933
2,251
8,189
3,736
190
3,345
4,658
81,364
1,347
W
Bellona
Dutii
Bellona
13,133
5,580
0
5,808
16,788
16,004
0
9,473
7,315
0
66,791
L
8,382
3,159
0
5,244
14,448
5,509
0
2,492
11,706
0
55,952
W
Hun Batz
10,752
3,268
0
6,557
13,932
6,176
0
3,857
9,901
0
79,180
L
Bake Kujira
PINADA11
Bake Kujira
9,929
4,167
0
4,494
15,177
13,880
0
0
13,899
63,140
0
W
Sylvanus
PVTT
Sylvanus
4,711
1,327
4,567
4,407
10,880
8,483
45
3,034
7,716
18,816
2,012
L
3,226
257
0
2,169
11,089
8,078
0
3,536
7,429
13,445
1,105
L
Scylla
7,118
855
0
1,916
9,206
3,463
0
3,311
5,556
70,962
0
W
Neith
αrrrigα
Neith
7,352
2,147
0
3,445
7,479
3,384
67
441
7,038
0
77,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
35,971
545
Minions Killed
485
0
Camps Cleared
0
1,530,199
Distance Traveled
1,361,360
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,464
533
128
9
0
238,727
2
W
Eset
9,414
672
147
11
0
292,135
4
W
Bellona
8,670
619
118
8
0
309,184
1
L
Susano
7,007
501
78
6
0
296,091
1
W
Hun Batz
8,403
600
114
8
0
335,415
0
L
Bake Kujira
7,571
541
101
7
0
273,556
0
W
Sylvanus
7,680
549
25
2
0
281,704
4
L
Geb
6,278
448
26
2
0
301,379
4
L
Scylla
7,651
547
152
11
0
251,607
2
W
Neith
8,876
634
141
10
0
311,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role