Player Matchup

Thor
Thor
ElWise
Thor
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 30L
1,199 Elo+
Party 1
Cerberus
Cerberus
MaraSovs_Seat
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OsamaBinLaggin33
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
PanTsniffer69
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
gimpEguy
Kukulkan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,288 Elo+

VS

Team Averages
Level 80
1,618 SR
1,414 Elo+
Ratatoskr
Ratatoskr
AnoosLord1
Ratatoskr
Level 41
God Stats
5W - 11L
1,451 SR
Queue Stats
53W - 51L
1,431 Elo+
Party 2
Chaac
Chaac
Hernan539
Chaac
Level 83
God Stats
22W - 9L
1,768 SR
Queue Stats
145W - 139L
1,494 Elo+
Solo
Horus
Horus
Trooper51
Horus
Level 98
God Stats
1W - 1L
1,727 SR
Queue Stats
169W - 153L
1,487 Elo+
Party 2
Rama
Rama
kapadonne
Rama
Level 129
God Stats
5W - 5L
1,704 SR
Queue Stats
464W - 472L
1,299 Elo+
Solo
Yu Huang
Yu Huang
noarman
Yu Huang
Level 47
God Stats
26W - 38L
1,440 SR
Queue Stats
47W - 78L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElWise
Thor
15
7 / 1 / 6
9,589
639
13,984
13,647
10,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
MaraSovs_Seat
Cerberus
12
1 / 0 / 16
8,467
564
8,976
10,862
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
15
8 / 0 / 6
8,679
579
9,763
8,894
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 2 / 3
9,583
639
11,548
8,267
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
gimpEguy
Kukulkan
13
3 / 1 / 10
8,314
554
9,280
6,492
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnoosLord1
Ratatoskr
14
3 / 4 / 0
8,176
545
7,630
16,019
6,079
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Hernan539
Chaac
10
0 / 5 / 2
6,276
418
5,493
15,972
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Trooper51
Horus
10
1 / 5 / 1
6,450
430
5,444
16,666
11,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
0 / 7 / 1
6,097
406
1,712
11,159
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
noarman
Yu Huang
10
0 / 7 / 1
6,179
412
2,828
10,915
3,596
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
28
Kills
4
4
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AnoosLord1
Ratatoskr
3
4
0
0.75
W
Thor
ElWise
Thor
7
1
6
10
L
Chaac
Hernan539
Chaac
0
5
2
0.2
W
Cerberus
MaraSovs_Seat
Cerberus
1
0
16
9
W
Tsukuyomi
8
0
6
11
W
9
2
3
5.25
L
Horus
Trooper51
Horus
1
5
1
0.3
W
Kukulkan
gimpEguy
Kukulkan
3
1
10
8
L
Rama
0
7
1
0.07
L
Yu Huang
noarman
Yu Huang
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,551
Damage
23,107
48,162
Taken
70,731
31,084
Mitigated
38,539
14,693
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AnoosLord1
Ratatoskr
7,630
2,887
0
5,351
16,019
6,079
0
2,969
13,050
0
63,047
W
Thor
ElWise
Thor
13,984
3,496
0
2,933
13,647
10,047
0
559
13,088
0
77,638
L
Chaac
Hernan539
Chaac
5,493
95
64
3,042
15,972
13,802
0
6,215
9,757
358
32,094
W
Cerberus
MaraSovs_Seat
Cerberus
8,976
291
527
5,229
10,862
10,721
0
866
9,996
27,987
0
W
Tsukuyomi
9,763
1,309
0
849
8,894
4,029
181
0
8,894
0
67,090
W
11,548
7,513
0
3,194
8,267
3,348
1,264
0
8,267
0
73,269
L
Horus
Trooper51
Horus
5,444
3,487
282
2,713
16,666
11,899
105
2,768
13,898
0
36,811
W
Kukulkan
gimpEguy
Kukulkan
9,280
1,370
0
1,961
6,492
2,939
72
1,294
5,198
52,127
2,785
L
Rama
1,712
1,332
0
413
11,159
3,163
0
2,401
8,758
0
26,353
L
Yu Huang
noarman
Yu Huang
2,828
324
0
1,380
10,915
3,596
0
3,918
6,997
28,437
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
33,178
498
Minions Killed
288
0
Camps Cleared
0
1,524,832
Distance Traveled
1,315,473
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,176
545
118
8
0
317,874
0
W
Thor
9,589
639
132
9
0
296,347
0
L
Chaac
6,276
418
33
2
0
283,462
3
W
Cerberus
8,467
564
53
4
0
294,542
0
W
Tsukuyomi
8,679
579
100
7
0
395,510
3
W
Hou Yi
9,583
639
114
8
0
272,860
0
L
Horus
6,450
430
40
3
0
279,390
0
W
Kukulkan
8,314
554
99
7
0
265,573
2
L
Rama
6,097
406
46
3
0
222,343
0
L
Yu Huang
6,179
412
51
3
0
212,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role