Player Matchup

Arachne
Arachne
AlexIlDemons
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 140L
1,455 Elo+
Solo
Sol
Sol
FlungPuPanda69
Sol
Level 75
God Stats
35W - 39L
1,499 SR
Queue Stats
552W - 561L
1,403 Elo+
Solo
Charybdis
Charybdis
LuckOfTheReaper
Charybdis
Level 116
God Stats
4W - 6L
1,556 SR
Queue Stats
96W - 85L
1,496 Elo+
Solo
Ares
Ares
Quon-Wick04
Ares
Level 68
God Stats
26W - 23L
1,429 SR
Queue Stats
280W - 288L
1,479 Elo+
Solo
Raijin
Raijin
WhosNemesiss
Raijin
Level 68
God Stats
2W - 4L
1,320 SR
Queue Stats
54W - 57L
1,497 Elo+
Solo
Team Averages
Level 87
1,461 SR
1,466 Elo+

VS

Team Averages
Level 111
1,595 SR
1,437 Elo+
Xing Tian
Xing Tian
AlnAlmora
Xing Tian
Level 118
God Stats
4W - 4L
1,346 SR
Queue Stats
189W - 183L
1,436 Elo+
Party 1
Ra
Ra
Hjildor
Ra
Level 89
God Stats
2W - 2L
1,725 SR
Queue Stats
14W - 13L
1,462 Elo+
Solo
Medusa
Medusa
OverallRock21
Medusa
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 181L
1,442 Elo+
Party 1
Nemesis
Nemesis
XZurdito06X
Nemesis
Level 50
God Stats
7W - 5L
1,677 SR
Queue Stats
120W - 129L
1,364 Elo+
Solo
Ne Zha
Ne Zha
cornyholecorn
Ne Zha
Level 165
God Stats
6W - 1L
1,726 SR
Queue Stats
257W - 236L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexIlDemons
Arachne
12
2 / 3 / 0
6,600
508
3,888
14,029
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
6,038
464
3,785
12,131
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
LuckOfTheReaper
Charybdis
12
1 / 2 / 0
6,516
501
8,529
10,354
4,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,630
510
4,457
14,719
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
12
0 / 1 / 2
7,029
541
8,028
9,977
3,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlnAlmora
Xing Tian
12
2 / 0 / 3
7,498
577
5,734
11,965
8,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 3
7,178
552
7,224
9,020
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 3
7,445
573
12,045
11,570
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XZurdito06X
Nemesis
14
3 / 0 / 3
7,595
584
5,049
7,801
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 2
8,475
652
11,597
9,536
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexIlDemons
Arachne
2
3
0
0.67
W
Xing Tian
AlnAlmora
Xing Tian
2
0
3
3.5
L
0
5
0
0
W
0
3
3
0.5
L
Charybdis
LuckOfTheReaper
Charybdis
1
2
0
0.5
W
3
1
3
4.5
L
1
2
1
0.75
L
Raijin
0
1
2
1
W
Nemesis
XZurdito06X
Nemesis
3
0
3
4.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
41,649
61,210
Taken
49,892
25,663
Mitigated
27,409
25,063
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexIlDemons
Arachne
3,888
1,805
0
7,881
14,029
5,359
21
1,895
11,820
0
47,723
W
Xing Tian
AlnAlmora
Xing Tian
5,734
732
2,147
3,743
11,965
8,261
108
3,803
8,162
22,022
2,317
L
3,785
1,699
0
3,439
12,131
2,890
0
0
11,384
35,679
321
W
7,224
690
597
2,221
9,020
4,027
191
4,781
4,239
52,128
1,216
L
Charybdis
LuckOfTheReaper
Charybdis
8,529
4,156
0
2,731
10,354
4,035
0
1,463
8,863
0
58,977
W
12,045
5,582
0
4,010
11,570
5,092
1,383
1,808
9,762
0
70,364
L
4,457
465
0
5,200
14,719
9,483
0
3,474
10,959
21,933
1,516
L
Raijin
8,028
931
0
5,812
9,977
3,896
0
5,182
4,439
61,860
2,996
W
Nemesis
XZurdito06X
Nemesis
5,049
2,004
0
3,494
7,801
3,419
0
1,443
6,358
0
58,345
W
11,597
2,164
0
2,380
9,536
6,610
127
3,789
5,747
0
55,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
38,191
377
Minions Killed
419
0
Camps Cleared
0
1,241,353
Distance Traveled
1,338,607
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,600
508
84
6
0
298,977
0
W
Xing Tian
7,498
577
38
3
0
276,462
0
L
Sol
6,038
464
60
5
0
215,717
0
W
Ra
7,178
552
109
8
0
279,373
1
L
Charybdis
6,516
501
90
7
0
256,165
5
W
Medusa
7,445
573
83
6
0
225,817
0
L
Ares
6,630
510
35
3
0
240,110
3
L
Raijin
7,029
541
108
8
0
230,384
0
W
Nemesis
7,595
584
102
8
0
310,245
0
W
Ne Zha
8,475
652
87
7
0
246,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role