Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Guimath23
Aphrodite
Level 41
God Stats
25W - 17L
1,550 SR
Queue Stats
30W - 22L
1,515 Elo+
Solo
Ra
Ra
MaXPoWeRJR
Ra
Level 122
God Stats
2W - 7L
1,192 SR
Queue Stats
121W - 139L
1,455 Elo+
Solo
Medusa
Medusa
VIZZIO14
Medusa
Level 158
God Stats
9W - 14L
1,371 SR
Queue Stats
210W - 178L
1,566 Elo+
Party 1
Odin
Odin
sebandidance
Odin
Level 103
God Stats
5W - 6L
1,424 SR
Queue Stats
206W - 184L
1,599 Elo+
Party 1
Team Averages
Level 109
1,407 SR
1,527 Elo+

VS

Team Averages
Level 78
1,479 SR
1,534 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Andrelooo
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,513 Elo+
Solo
Agni
Agni
Gusion420
Agni
Level 58
God Stats
20W - 28L
1,309 SR
Queue Stats
44W - 56L
1,481 Elo+
Solo
Thor
Thor
VitorGalho
Thor
Level 72
God Stats
6W - 4L
1,583 SR
Queue Stats
28W - 26L
1,522 Elo+
Solo
Anubis
Anubis
lampadadeluz
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 0
3,652
730
0
0
0
Aphrodite
Guimath23
Aphrodite
6
0 / 0 / 0
5,152
1,030
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
6,764
1,353
6,235
4,427
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
VIZZIO14
Medusa
11
2 / 2 / 1
6,792
1,358
4,727
4,936
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
6,448
1,290
7,160
8,609
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

348

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 1 / 4
6,246
1,249
2,826
4,060
1,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
Andrelooo
Ishtar
11
2 / 1 / 2
6,511
1,302
2,307
4,937
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
11
4 / 2 / 1
6,611
1,322
4,172
4,575
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,219
1,244
4,821
3,941
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
0 / 0 / 6
6,385
1,277
2,695
3,200
1,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
8
8
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Da Ji
 
Da Ji
1
1
4
3
W
Ishtar
Andrelooo
Ishtar
2
1
2
3
L
Aphrodite
Guimath23
Aphrodite
0
0
0
0
W
Agni
4
2
1
2.25
L
1
2
2
1
L
Medusa
VIZZIO14
Medusa
2
2
1
1.25
W
1
0
4
3
W
Anubis
0
0
6
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
16,821
17,972
Taken
20,713
7,285
Mitigated
8,483
1,035
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
2,826
492
0
0
4,060
1,850
0
1,237
2,823
0
10,839
W
Ishtar
Andrelooo
Ishtar
2,307
1,658
0
392
4,937
1,926
0
639
4,242
0
15,878
L
Aphrodite
Guimath23
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Agni
4,172
246
0
173
4,575
1,607
0
1,364
3,211
11,255
0
L
6,235
276
456
423
4,427
1,960
0
1,093
3,334
25,472
592
L
Medusa
VIZZIO14
Medusa
4,727
2,114
0
156
4,936
1,810
0
1,507
3,429
0
18,358
W
4,821
1,299
0
639
3,941
1,562
0
874
3,067
0
10,900
W
Anubis
2,695
156
0
633
3,200
1,538
0
1,572
1,515
11,828
506
L
7,160
1,514
0
0
8,609
3,515
0
4,176
4,433
0
11,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
31,972
98
Minions Killed
104
4
Camps Cleared
8
339,775
Distance Traveled
517,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,652
730
0
0
0
0
0
W
Da Ji
6,246
1,249
24
5
3
117,065
0
W
Ishtar
6,511
1,302
31
6
2
97,872
0
L
Aphrodite
5,152
1,030
0
0
0
0
0
W
Agni
6,611
1,322
14
3
0
102,318
0
L
Ra
6,764
1,353
44
9
2
106,986
0
L
Medusa
6,792
1,358
42
8
0
122,819
0
W
Thor
6,219
1,244
7
1
3
108,488
0
W
Anubis
6,385
1,277
28
6
0
92,137
0
L
Odin
6,448
1,290
12
2
2
109,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role