Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AndeSpartan
Cu Chulainn
Silver I
Level 111
God Stats
4W - 7L
1,237 SR
Queue Stats
93W - 106L
1,319 MMR
Solo
Odin
Odin
Gold IV
BaDSaNtA 09
Odin
Gold IV
Level 170
God Stats
3W - 8L
1,136 SR
Queue Stats
269W - 271L
1,345 MMR
Solo
Chiron
Chiron
Gold IV
MattyBone
Chiron
Gold IV
Level 89
God Stats
5W - 6L
1,587 SR
Queue Stats
36W - 47L
1,342 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Pantherssss
Ao Kuang
Gold V
Level 154
God Stats
1W - 1L
1,354 SR
Queue Stats
99W - 103L
1,378 MMR
Party 1
Agni
Agni
Gold IV
xL3gendx3
Agni
Gold IV
Level 156
God Stats
1W - 1L
1,801 SR
Queue Stats
63W - 62L
1,373 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,423 SR
1,352 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,419 SR
1,352 MMR
Bellona
Bellona
Silver I
Hlance425
Bellona
Silver I
Level 148
God Stats
6W - 6L
1,617 SR
Queue Stats
48W - 63L
1,335 MMR
Solo
Ullr
Ullr
Bronze III
ItsZeBruhhhh
Ullr
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,408 MMR
Party 2
Hel
Hel
Silver II
Simply3than
Hel
Silver II
Level 121
God Stats
5W - 6L
1,190 SR
Queue Stats
35W - 31L
1,407 MMR
Solo
Artio
Artio
Bronze III
SpankMeXenovia
Artio
Bronze III
Level 157
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 11L
1,375 MMR
Party 2
Hun Batz
Hun Batz
Silver I
iiSamurai
Hun Batz
Silver I
Level 156
God Stats
10W - 16L
1,481 SR
Queue Stats
89W - 98L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndeSpartan
Cu Chulainn
12
0 / 0 / 2
7,002
584
6,785
8,938
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 6
6,685
557
4,092
6,166
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
MattyBone
Chiron
11
4 / 2 / 3
6,598
550
6,803
9,307
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
Pantherssss
Ao Kuang
12
5 / 0 / 2
6,645
554
6,818
9,301
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
12
1 / 1 / 6
6,592
549
7,460
6,120
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanHachimanThothAwilix

VS

Bans
SobekThanatosSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hlance425
Bellona
11
0 / 1 / 0
6,145
512
4,495
11,175
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
5,570
464
5,871
8,741
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,763
480
5,177
7,358
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,909
492
2,958
11,140
8,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
iiSamurai
Hun Batz
13
2 / 2 / 0
6,407
534
3,820
12,293
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AndeSpartan
Cu Chulainn
0
0
2
1
W
2
0
6
5
L
Bellona
Hlance425
Bellona
0
1
0
0
L
0
3
2
0.33
W
Chiron
MattyBone
Chiron
4
2
3
2.75
W
Ao Kuang
Pantherssss
Ao Kuang
5
0
2
6
L
0
3
0
0
L
1
3
0
0.33
L
Hun Batz
iiSamurai
Hun Batz
2
2
0
1
W
Agni
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
22,321
39,832
Taken
50,707
20,264
Mitigated
30,401
11,830
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AndeSpartan
Cu Chulainn
6,785
841
0
2,847
8,938
6,745
0
0
8,207
993
55,097
W
4,092
1,048
0
1,681
6,166
3,928
0
822
5,344
0
18,622
L
Bellona
Hlance425
Bellona
4,495
1,024
0
3,952
11,175
12,220
0
1,214
9,961
0
45,526
L
5,871
2,316
0
776
8,741
2,949
0
1,561
7,126
0
39,812
W
Chiron
MattyBone
Chiron
6,803
3,849
219
3,204
9,307
3,342
0
3,045
6,249
0
39,956
W
Ao Kuang
Pantherssss
Ao Kuang
6,818
993
0
2,029
9,301
4,023
0
1,482
7,819
44,853
3,691
L
5,177
238
596
2,828
7,358
2,566
0
4,024
2,812
41,298
53
L
2,958
556
350
3,688
11,140
8,001
0
3,631
7,415
24,003
0
L
Hun Batz
iiSamurai
Hun Batz
3,820
1,187
0
5,703
12,293
4,665
0
3,442
8,735
0
54,726
W
Agni
7,460
512
0
1,850
6,120
2,226
0
2,720
3,400
53,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
29,794
348
Minions Killed
353
0
Camps Cleared
0
1,242,358
Distance Traveled
1,217,443
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,002
584
92
8
0
220,450
0
W
Odin
6,685
557
23
2
0
263,408
2
L
Bellona
6,145
512
87
7
0
226,808
3
L
Ullr
5,570
464
62
5
0
229,342
0
W
Chiron
6,598
550
64
5
0
226,975
1
W
Ao Kuang
6,645
554
74
6
0
301,614
0
L
Hel
5,763
480
73
6
0
224,020
0
L
Artio
5,909
492
32
3
0
257,810
2
L
Hun Batz
6,407
534
99
8
0
279,463
1
W
Agni
6,592
549
95
8
0
229,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role