Player Matchup

Chaac
Chaac
HHydraHQ
Chaac
Level 35
God Stats
8W - 5L
1,643 SR
Queue Stats
43W - 43L
1,494 Elo+
Party 2
Nut
Nut
MokiiS
Nut
Level 106
God Stats
8W - 12L
1,442 SR
Queue Stats
37W - 49L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Taggerkov
Cliodhna
Level 53
God Stats
8W - 7L
1,500 SR
Queue Stats
91W - 101L
1,472 Elo+
Party 2
Eset
Eset
cjeff86
Eset
Level 125
God Stats
2W - 0L
1,797 SR
Queue Stats
64W - 67L
1,609 Elo+
Solo
Sobek
Sobek
xX1z4nXx
Sobek
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 121L
1,489 Elo+
Party 2
Team Averages
Level 81
1,576 SR
1,505 Elo+

VS

Team Averages
Level 93
1,483 SR
1,482 Elo+
Sylvanus
Sylvanus
JakeBigMan
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,460 Elo+
Solo
Skadi
Skadi
MeNTaL TR1CKz
Skadi
Level 47
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 9L
1,464 Elo+
Party 1
Thanatos
Thanatos
Sagginator
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 156L
1,505 Elo+
Solo
Nu Wa
Nu Wa
TimeSkip7825
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
Vedrenne
Ne Zha
Level 154
God Stats
0W - 3L
1,622 SR
Queue Stats
43W - 41L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HHydraHQ
Chaac
13
0 / 1 / 1
7,394
493
5,339
12,717
11,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
MokiiS
Nut
16
3 / 0 / 0
9,059
604
9,752
7,547
3,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Taggerkov
Cliodhna
14
3 / 2 / 3
7,471
498
5,938
13,860
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
cjeff86
Eset
14
5 / 0 / 3
8,802
587
8,060
5,420
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sobek
xX1z4nXx
Sobek
12
1 / 0 / 5
7,697
513
6,065
11,671
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JakeBigMan
Sylvanus
10
0 / 1 / 0
6,376
425
4,224
11,271
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,212
414
1,302
6,511
2,677
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Sagginator
Thanatos
15
2 / 0 / 0
8,783
586
10,277
13,621
10,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 1
5,715
381
4,359
10,143
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Vedrenne
Ne Zha
12
0 / 2 / 1
6,487
432
5,425
15,102
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
HHydraHQ
Chaac
0
1
1
0.5
L
Sylvanus
JakeBigMan
Sylvanus
0
1
0
0
L
0
2
0
0
W
Nut
MokiiS
Nut
3
0
0
3
L
Thanatos
Sagginator
Thanatos
2
0
0
2
W
Cliodhna
Taggerkov
Cliodhna
3
2
3
2.25
L
0
7
1
0.07
L
Ne Zha
Vedrenne
Ne Zha
0
2
1
0.25
W
Eset
cjeff86
Eset
5
0
3
6.5
W
Sobek
xX1z4nXx
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,154
Damage
25,587
51,215
Taken
56,648
32,568
Mitigated
32,033
23,302
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HHydraHQ
Chaac
5,339
1,142
0
4,566
12,717
11,452
0
414
12,303
0
46,684
L
Sylvanus
JakeBigMan
Sylvanus
4,224
1,492
1,744
2,900
11,271
7,184
0
4,320
6,951
22,319
1,257
L
1,302
493
0
445
6,511
2,677
100
211
6,300
0
41,510
W
Nut
MokiiS
Nut
9,752
6,600
0
4,514
7,547
3,216
2,463
1,249
6,298
0
93,515
L
Thanatos
Sagginator
Thanatos
10,277
2,997
0
13,540
13,621
10,943
0
448
13,173
0
72,548
W
Cliodhna
Taggerkov
Cliodhna
5,938
1,174
0
7,202
13,860
5,511
0
990
12,870
0
63,685
L
4,359
902
0
0
10,143
4,004
0
6,620
3,523
28,058
0
L
Ne Zha
Vedrenne
Ne Zha
5,425
1,604
0
2,785
15,102
7,225
0
2,446
12,656
0
58,535
W
Eset
cjeff86
Eset
8,060
283
589
1,069
5,420
2,275
652
2,828
2,592
83,575
1,906
W
Sobek
xX1z4nXx
Sobek
6,065
439
0
5,362
11,671
10,114
310
2,905
8,766
21,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
33,573
502
Minions Killed
348
0
Camps Cleared
0
1,478,407
Distance Traveled
1,259,013
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,394
493
74
5
0
290,092
0
L
Sylvanus
6,376
425
24
2
0
202,899
2
L
Skadi
6,212
414
87
6
0
233,233
0
W
Nut
9,059
604
165
11
0
260,457
3
L
Thanatos
8,783
586
113
8
0
306,060
2
W
Cliodhna
7,471
498
86
6
0
338,823
1
L
Nu Wa
5,715
381
35
2
0
255,415
0
L
Ne Zha
6,487
432
89
6
0
261,406
0
W
Eset
8,802
587
164
11
0
267,964
0
W
Sobek
7,697
513
13
1
0
321,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role