Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
JayyMann999
Charybdis
Silver III
Level 146
God Stats
5W - 2L
1,889 SR
Queue Stats
230W - 312L
935 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver III
itsme95
Maman Brigitte
Silver III
Level 81
God Stats
3W - 5L
1,394 SR
Queue Stats
403W - 502L
988 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,594 SR
1,141 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,430 SR
1,185 MMR
Fafnir
Fafnir
Silver V
 
Fafnir
Silver V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
ACOG Caboose
Anhur
Silver IV
Level 106
God Stats
2W - 6L
1,289 SR
Queue Stats
24W - 34L
998 MMR
Solo
He Bo
He Bo
Silver III
Ddlidhds
He Bo
Silver III
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 123L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 4
11,159
697
16,331
20,007
21,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
JayyMann999
Charybdis
14
3 / 4 / 3
10,093
631
8,764
11,764
4,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
itsme95
Maman Brigitte
15
3 / 4 / 4
10,613
663
12,583
18,458
7,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesAresCerberusAo KuangCthulhu

VS

Bans
DiscordiaKuzenboGilgameshYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
5 / 0 / 5
11,488
718
10,131
19,530
30,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 7
11,411
713
11,696
14,502
7,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
Ddlidhds
He Bo
17
4 / 6 / 5
11,787
737
12,072
13,433
5,967
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
11
11
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
4
2
W
Fafnir
 
Fafnir
5
0
5
7.5
W
2
4
7
1.38
W
He Bo
Ddlidhds
He Bo
4
6
5
1.08
L
Charybdis
JayyMann999
Charybdis
3
4
3
1.13
L
Maman Brigitte
itsme95
Maman Brigitte
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
33,899
50,229
Taken
47,465
34,072
Mitigated
43,780
12,956
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,331
2,347
0
4,578
20,007
21,832
83
6,025
13,510
1,549
44,156
W
Fafnir
 
Fafnir
10,131
3,016
572
5,867
19,530
30,435
122
5,403
14,047
21,748
1,605
W
11,696
7,581
0
3,219
14,502
7,378
2,385
5,685
8,732
0
47,249
W
He Bo
Ddlidhds
He Bo
12,072
745
0
1,521
13,433
5,967
319
1,993
11,427
59,151
1,101
L
Charybdis
JayyMann999
Charybdis
8,764
3,912
0
3,129
11,764
4,704
212
5,588
5,780
0
30,240
L
Maman Brigitte
itsme95
Maman Brigitte
12,583
873
285
4,964
18,458
7,536
162
7,724
9,883
51,051
2,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
34,686
167
Minions Killed
179
0
Camps Cleared
0
847,456
Distance Traveled
850,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,159
697
40
3
0
306,159
2
W
Fafnir
11,488
718
31
2
0
285,934
0
W
Anhur
11,411
713
66
4
0
275,487
0
W
He Bo
11,787
737
82
5
0
288,963
0
L
Charybdis
10,093
631
56
4
0
241,166
0
L
Maman Brigitte
10,613
663
71
4
0
300,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role