Player Matchup

Ymir
Ymir
ChopoLito
Ymir
Level 121
God Stats
16W - 10L
1,426 SR
Queue Stats
153W - 150L
1,497 Elo+
Party 4
Charon
Charon
Fræyä
Charon
Level 56
God Stats
2W - 0L
1,644 SR
Queue Stats
10W - 10L
1,602 Elo+
Party 2
Artemis
Artemis
Mustang
Artemis
Level 241
God Stats
3W - 2L
1,674 SR
Queue Stats
26W - 32L
1,508 Elo+
Party 2
Pele
Pele
TheLegendofPoo
Pele
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,464 Elo+
Party 2
Scylla
Scylla
icy-poison
Scylla
Level 137
God Stats
7W - 5L
1,617 SR
Queue Stats
203W - 217L
1,449 Elo+
Party 4
Team Averages
Level 120
1,572 SR
1,504 Elo+

VS

Team Averages
Level 67
1,616 SR
1,529 Elo+
Sylvanus
Sylvanus
GiraffeChicken
Sylvanus
Level 27
God Stats
19W - 12L
1,700 SR
Queue Stats
47W - 30L
1,642 Elo+
Party 3
Mercury
Mercury
HairEBawls
Mercury
Level 129
God Stats
6W - 2L
1,821 SR
Queue Stats
404W - 373L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Jurassicker
Nu Wa
Level 34
God Stats
1W - 3L
1,731 SR
Queue Stats
17W - 27L
1,473 Elo+
Party 1
Odin
Odin
Jurasspicker
Odin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 25L
1,414 Elo+
Party 1
Rama
Rama
XMAMASPAGHETTIX
Rama
Level 115
God Stats
4W - 7L
1,326 SR
Queue Stats
80W - 81L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 2
9,461
728
8,137
8,555
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
Fræyä
Charon
12
0 / 1 / 11
7,768
598
5,297
13,779
8,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Mustang
Artemis
13
8 / 1 / 4
8,906
685
11,265
11,147
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 4
9,276
714
10,659
13,135
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
icy-poison
Scylla
12
0 / 1 / 2
7,535
580
3,864
7,817
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 6 / 0
6,153
473
4,231
14,578
9,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
HairEBawls
Mercury
11
1 / 3 / 0
6,194
476
4,869
15,486
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 1
8,087
622
9,033
8,335
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
6,777
521
3,187
10,847
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 1
6,908
531
6,997
11,568
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
4
4
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
2
2
W
Charon
Fræyä
Charon
0
1
11
5.5
L
Sylvanus
1
6
0
0.17
L
Mercury
HairEBawls
Mercury
1
3
0
0.33
L
2
1
1
2.5
L
0
2
0
0
W
Artemis
Mustang
Artemis
8
1
4
10
W
8
1
4
10
L
0
5
1
0.1
W
Scylla
icy-poison
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
28,317
54,433
Taken
60,814
25,702
Mitigated
30,012
20,243
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,137
3,255
0
5,006
8,555
5,052
674
754
7,653
69,442
3,516
W
Charon
Fræyä
Charon
5,297
1,122
1,789
5,048
13,779
8,878
0
4,361
9,176
25,825
2,993
L
Sylvanus
4,231
1,021
457
2,690
14,578
9,112
0
2,761
11,817
17,195
186
L
Mercury
HairEBawls
Mercury
4,869
2,544
0
5,280
15,486
5,485
0
3,189
12,223
0
49,131
L
9,033
2,330
0
500
8,335
2,778
0
2,879
5,166
64,967
1,194
L
3,187
357
0
1,569
10,847
8,134
0
5,892
4,955
0
49,681
W
Artemis
Mustang
Artemis
11,265
4,229
0
1,894
11,147
4,268
903
2,277
8,769
0
57,678
W
10,659
1,601
0
5,816
13,135
5,095
281
1,880
11,099
0
87,181
L
6,997
5,534
0
3,680
11,568
4,503
0
1,765
9,803
0
69,396
W
Scylla
icy-poison
Scylla
3,864
611
0
690
7,817
2,409
0
3,837
3,612
53,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
34,119
496
Minions Killed
417
0
Camps Cleared
0
1,372,225
Distance Traveled
1,247,300
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,461
728
135
10
0
243,452
0
W
Charon
7,768
598
27
2
0
268,861
5
L
Sylvanus
6,153
473
21
2
0
205,146
5
L
Mercury
6,194
476
87
7
0
290,824
3
L
Nu Wa
8,087
622
116
9
0
256,071
2
L
Odin
6,777
521
86
7
0
275,418
2
W
Artemis
8,906
685
96
7
0
261,002
1
W
Pele
9,276
714
124
10
0
339,127
8
L
Rama
6,908
531
107
8
0
219,841
2
W
Scylla
7,535
580
114
9
0
259,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role