Player Matchup

Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ApolloVain
Chiron
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 92L
1,511 Elo+
Solo
Cerberus
Cerberus
Lecsar
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,411 Elo+
Solo
Da Ji
Da Ji
Vendreditoutnu
Da Ji
Level 105
God Stats
2W - 1L
1,692 SR
Queue Stats
192W - 187L
1,469 Elo+
Party 1
Chernobog
Chernobog
iKoalaWala
Chernobog
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 211L
1,479 Elo+
Solo
Team Averages
Level 81
1,538 SR
1,474 Elo+

VS

Team Averages
Level 88
1,538 SR
1,475 Elo+
Martichoras
Martichoras
 
Martichoras
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gunclouds
Izanami
Level 129
God Stats
7W - 4L
1,720 SR
Queue Stats
565W - 576L
1,447 Elo+
Solo
Achilles
Achilles
Oldfingergunz
Achilles
Level 147
God Stats
4W - 3L
1,705 SR
Queue Stats
309W - 308L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
WryChubz
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zhurok
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,267 SR
Queue Stats
111W - 103L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 0 / 15
8,839
884
10,274
4,114
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ApolloVain
Chiron
17
4 / 0 / 16
9,221
922
13,216
6,496
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Lecsar
Cerberus
13
3 / 3 / 13
8,416
842
6,442
13,843
14,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 12
8,994
899
8,422
7,729
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
iKoalaWala
Chernobog
15
8 / 2 / 12
9,254
925
12,822
11,878
5,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 4 / 5
7,015
702
4,842
9,302
4,490
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Gunclouds
Izanami
13
2 / 5 / 4
7,555
756
6,950
10,778
5,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Oldfingergunz
Achilles
13
2 / 4 / 4
7,643
764
7,080
13,060
15,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
WryChubz
Gilgamesh
11
0 / 7 / 6
6,608
661
6,183
13,930
14,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zhurok
Morgan Le Fay
14
2 / 3 / 2
7,378
738
7,984
7,379
3,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
23
Kills
6
6
Deaths
23
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
15
9.5
L
Martichoras
 
Martichoras
0
4
5
0.63
W
Chiron
ApolloVain
Chiron
4
0
16
12
L
Izanami
Gunclouds
Izanami
2
5
4
0.8
W
Cerberus
Lecsar
Cerberus
3
3
13
3.17
L
Achilles
Oldfingergunz
Achilles
2
4
4
1
W
6
1
12
12
L
Gilgamesh
WryChubz
Gilgamesh
0
7
6
0.43
L
Morgan Le Fay
Zhurok
Morgan Le Fay
2
3
2
1
W
Chernobog
iKoalaWala
Chernobog
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,176
Damage
33,039
44,060
Taken
54,449
30,482
Mitigated
43,177
17,816
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,274
781
2,102
913
4,114
1,844
338
584
3,377
21,802
156
L
Martichoras
 
Martichoras
4,842
642
768
1,852
9,302
4,490
0
2,338
6,576
0
14,827
W
Chiron
ApolloVain
Chiron
13,216
3,733
1,998
1,629
6,496
2,947
1,275
1,783
4,487
0
28,024
L
Izanami
Gunclouds
Izanami
6,950
4,141
120
2,554
10,778
5,770
0
2,828
7,448
0
16,439
W
Cerberus
Lecsar
Cerberus
6,442
353
1,424
3,808
13,843
14,309
453
3,092
10,271
13,210
211
L
Achilles
Oldfingergunz
Achilles
7,080
708
945
1,854
13,060
15,343
0
3,877
8,780
0
8,853
W
8,422
842
945
1,730
7,729
5,831
917
936
6,699
0
10,186
L
Gilgamesh
WryChubz
Gilgamesh
6,183
1,620
0
268
13,930
14,016
0
3,410
10,098
0
9,818
L
Morgan Le Fay
Zhurok
Morgan Le Fay
7,984
409
908
580
7,379
3,558
0
2,832
4,401
18,903
0
W
Chernobog
iKoalaWala
Chernobog
12,822
5,501
334
2,933
11,878
5,551
1,425
1,589
9,878
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
36,199
138
Minions Killed
84
0
Camps Cleared
0
997,491
Distance Traveled
823,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,839
884
40
4
0
203,072
0
L
Martichoras
7,015
702
22
2
0
170,484
0
W
Chiron
9,221
922
37
4
0
203,027
0
L
Izanami
7,555
756
24
2
0
164,240
0
W
Cerberus
8,416
842
20
2
0
179,628
0
L
Achilles
7,643
764
2
0
0
173,835
0
W
Da Ji
8,994
899
10
1
0
200,267
0
L
Gilgamesh
6,608
661
9
1
0
166,298
0
L
Morgan Le Fay
7,378
738
27
3
0
148,656
0
W
Chernobog
9,254
925
31
3
0
211,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role