Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Luxurous
Hachiman
Masters
Level 132
God Stats
1W - 1L
1,565 SR
Queue Stats
92W - 60L
2,595 MMR
Solo
Fenrir
Fenrir
Diamond II
miguelito292
Fenrir
Diamond II
Level 148
God Stats
1W - 1L
1,853 SR
Queue Stats
159W - 145L
2,170 MMR
Solo
Hel
Hel
Diamond V
vufifi
Hel
Diamond V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 122L
2,170 MMR
Solo
Ravana
Ravana
Diamond II
ГнилыеЯйцаГеры
Ravana
Diamond II
Level 192
God Stats
1W - 4L
1,280 SR
Queue Stats
246W - 226L
2,273 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,540 SR
2,142 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,573 SR
2,269 MMR
Heimdallr
Heimdallr
Diamond III
Arnelx
Heimdallr
Diamond III
Level 156
God Stats
3W - 2L
1,440 SR
Queue Stats
124W - 99L
2,366 MMR
Solo
Thoth
Thoth
Masters
CLYDΕ
Thoth
Masters
Level 173
God Stats
22W - 7L
1,800 SR
Queue Stats
97W - 63L
2,466 MMR
Solo
Ares
Ares
Diamond I
ElenDarag4446
Ares
Diamond I
Level 187
God Stats
24W - 19L
1,614 SR
Queue Stats
104W - 82L
2,319 MMR
Solo
Nemesis
Nemesis
Diamond III
ZorroHD12
Nemesis
Diamond III
Level 188
God Stats
1W - 1L
1,577 SR
Queue Stats
124W - 114L
2,137 MMR
Solo
Sobek
Sobek
Platinum I
xXluh12Xx
Sobek
Platinum I
Level 159
God Stats
2W - 2L
1,433 SR
Queue Stats
93W - 83L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 4 / 0
4,002
667
1,192
4,452
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Luxurous
Hachiman
8
0 / 1 / 0
4,055
676
2,685
4,941
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
1 / 0 / 0
4,289
715
3,412
4,116
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
vufifi
Hel
5
0 / 1 / 0
3,764
627
780
4,928
2,195
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
4,121
687
2,033
6,071
3,151
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CthulhuAphroditeKuzenboNeithThor

VS

Bans
AthenaThanatosAh Muzen CabBacchusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arnelx
Heimdallr
8
0 / 0 / 1
4,047
675
1,862
3,227
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
CLYDΕ
Thoth
9
3 / 1 / 1
5,182
864
3,087
3,427
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
2 / 0 / 1
4,630
772
3,067
3,953
2,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
ZorroHD12
Nemesis
9
2 / 0 / 2
4,394
732
3,573
4,427
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
xXluh12Xx
Sobek
9
1 / 0 / 3
4,591
765
2,870
4,084
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
0
0
W
Heimdallr
Arnelx
Heimdallr
0
0
1
0.5
W
Thoth
CLYDΕ
Thoth
3
1
1
3.5
W
2
0
1
2.5
L
Hachiman
Luxurous
Hachiman
0
1
0
0
W
Nemesis
ZorroHD12
Nemesis
2
0
2
3
L
Fenrir
1
0
0
1
L
Hel
vufifi
Hel
0
1
0
0
W
Sobek
xXluh12Xx
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,102
Damage
14,459
24,508
Taken
19,118
9,751
Mitigated
9,962
9,623
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,192
366
0
30
4,452
1,279
0
2,215
2,015
24,328
0
W
Heimdallr
Arnelx
Heimdallr
1,862
779
0
1,359
3,227
1,241
0
405
2,822
0
28,455
W
Thoth
CLYDΕ
Thoth
3,087
223
0
875
3,427
1,047
0
846
2,581
34,210
1,220
W
3,067
325
0
1,616
3,953
2,881
0
375
3,578
15,803
2,358
L
Hachiman
Luxurous
Hachiman
2,685
1,958
0
864
4,941
1,509
0
713
4,228
0
29,486
W
Nemesis
ZorroHD12
Nemesis
3,573
1,905
0
2,570
4,427
1,344
0
346
4,081
0
26,725
L
Fenrir
3,412
1,164
0
1,061
4,116
1,617
0
812
3,164
0
23,068
L
Hel
vufifi
Hel
780
0
1,593
3,450
4,928
2,195
0
1,058
3,870
11,385
0
W
Sobek
xXluh12Xx
Sobek
2,870
539
0
2,646
4,084
3,449
0
0
4,084
18,597
991
L
2,033
256
0
2,625
6,071
3,151
0
3,047
2,510
0
19,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,231
Gold Earned
22,844
201
Minions Killed
243
0
Camps Cleared
0
637,586
Distance Traveled
713,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,002
667
39
7
0
121,055
0
W
Heimdallr
4,047
675
57
10
0
139,507
0
W
Thoth
5,182
864
67
11
0
139,833
0
W
Ares
4,630
772
23
4
0
148,199
0
L
Hachiman
4,055
676
68
11
0
134,825
0
W
Nemesis
4,394
732
50
8
0
167,600
0
L
Fenrir
4,289
715
46
8
0
154,851
0
L
Hel
3,764
627
13
2
0
105,724
0
W
Sobek
4,591
765
46
8
0
118,086
2
L
Ravana
4,121
687
35
6
0
121,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role