Player Matchup

Ratatoskr
Ratatoskr
FrogoPollon
Ratatoskr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,501 Elo+
Party 4
Horus
Horus
GIL6AMESH
Horus
Level 60
God Stats
2W - 4L
1,299 SR
Queue Stats
55W - 46L
1,510 Elo+
Party 4
Merlin
Merlin
SirMixed
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,487 Elo+
Party 2
Nut
Nut
Tinskibollen
Nut
Level 42
God Stats
3W - 1L
1,877 SR
Queue Stats
59W - 60L
1,595 Elo+
Party 2
Aphrodite
Aphrodite
ashandar
Aphrodite
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 26L
1,551 Elo+
Party 2
Team Averages
Level 44
1,535 SR
1,529 Elo+

VS

Team Averages
Level 62
1,546 SR
1,437 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
SpiderHeat23
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,664 Elo+
Party 3
Medusa
Medusa
Valholl6952
Medusa
Level 41
God Stats
1W - 2L
1,679 SR
Queue Stats
150W - 153L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
Xelqt
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,258 Elo+
Solo
Cthulhu
Cthulhu
xCJx
Cthulhu
Level 89
God Stats
1W - 0L
1,549 SR
Queue Stats
5W - 5L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FrogoPollon
Ratatoskr
4
0 / 1 / 0
2,895
579
612
2,136
550
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
GIL6AMESH
Horus
4
0 / 2 / 0
3,045
609
1,637
3,317
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SirMixed
Merlin
5
0 / 3 / 0
3,053
611
201
3,164
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,644
729
2,908
3,271
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
ashandar
Aphrodite
5
1 / 1 / 1
3,586
717
1,563
4,017
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 1 / 0
3,332
666
1,830
3,815
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
3 / 0 / 1
4,162
832
2,349
3,770
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
7
0 / 0 / 2
3,799
760
1,324
2,138
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Xelqt
Ne Zha
7
3 / 1 / 0
4,003
801
618
4,197
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
xCJx
Cthulhu
4
0 / 1 / 1
3,232
646
2,286
3,513
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
0
1
L
Ratatoskr
FrogoPollon
Ratatoskr
0
1
0
0
L
Horus
GIL6AMESH
Horus
0
2
0
0
L
Merlin
SirMixed
Merlin
0
3
0
0
W
3
0
1
3.5
L
1
0
1
1.5
W
Medusa
0
0
2
1
W
Ne Zha
Xelqt
Ne Zha
3
1
0
3
L
Aphrodite
ashandar
Aphrodite
1
1
1
1.5
W
Cthulhu
xCJx
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
8,407
15,905
Taken
17,433
6,274
Mitigated
8,030
7,387
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,830
559
0
1,162
3,815
1,202
0
789
3,026
11,391
0
L
Ratatoskr
FrogoPollon
Ratatoskr
612
164
0
884
2,136
550
0
303
1,743
0
7,102
L
Horus
GIL6AMESH
Horus
1,637
718
0
1,223
3,317
1,565
0
1,182
1,799
0
8,964
L
Merlin
SirMixed
Merlin
201
0
0
330
3,164
750
0
378
2,748
11,388
281
W
2,349
401
0
2,137
3,770
2,701
0
111
3,419
14,233
744
L
2,908
2,213
0
1,987
3,271
1,189
0
1,684
1,451
0
24,057
W
Medusa
1,324
636
0
1,000
2,138
537
0
90
2,048
0
18,892
W
Ne Zha
Xelqt
Ne Zha
618
183
0
935
4,197
1,504
0
0
4,197
0
20,375
L
Aphrodite
ashandar
Aphrodite
1,563
158
757
2,206
4,017
2,220
0
2,086
1,721
5,422
0
W
Cthulhu
xCJx
Cthulhu
2,286
480
499
433
3,513
2,086
0
774
2,739
9,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,223
Gold Earned
18,528
104
Minions Killed
144
0
Camps Cleared
0
445,681
Distance Traveled
533,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,332
666
35
7
0
99,268
0
L
Ratatoskr
2,895
579
19
4
0
78,134
0
L
Horus
3,045
609
20
4
0
61,151
0
L
Merlin
3,053
611
14
3
0
101,326
0
W
Sobek
4,162
832
36
7
0
103,631
0
L
Nut
3,644
729
46
9
0
91,309
0
W
Medusa
3,799
760
35
7
0
91,924
0
W
Ne Zha
4,003
801
36
7
0
120,512
0
L
Aphrodite
3,586
717
5
1
0
113,761
2
W
Cthulhu
3,232
646
2
0
0
118,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role