Player Matchup

Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DevilDDrake
Ix Chel
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
48W - 48L
1,427 Elo+
Solo
Thor
Thor
QJQjun
Thor
Level 89
God Stats
22W - 19L
1,525 SR
Queue Stats
360W - 368L
1,439 Elo+
Party 1
Nike
Nike
妹纸随便抬抬腿
Nike
Level 46
God Stats
1W - 0L
1,532 SR
Queue Stats
5W - 12L
1,313 Elo+
Party 1
Team Averages
Level 60
1,475 SR
1,436 Elo+

VS

Team Averages
Level 84
1,573 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arivali
Chaac
Level 60
God Stats
5W - 4L
1,638 SR
Queue Stats
182W - 190L
1,496 Elo+
Solo
Bellona
Bellona
Shaetane
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,410 Elo+
Solo
Terra
Terra
alexe012
Terra
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 208L
1,493 Elo+
Solo
Anhur
Anhur
seanflah_
Anhur
Level 125
God Stats
1W - 2L
1,728 SR
Queue Stats
72W - 79L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 10
7,264
1,038
12,063
4,987
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
 
Geb
10
1 / 2 / 7
6,498
928
3,905
8,970
7,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
DevilDDrake
Ix Chel
13
4 / 1 / 10
7,412
1,059
8,424
6,312
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
QJQjun
Thor
14
6 / 0 / 6
7,718
1,103
5,715
4,415
2,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 11
6,451
922
3,990
7,291
6,414
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 3
6,256
894
5,031
7,462
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Arivali
Chaac
10
3 / 3 / 0
6,289
898
5,114
7,709
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Shaetane
Bellona
7
0 / 4 / 2
5,199
743
2,267
7,748
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
alexe012
Terra
12
0 / 3 / 4
6,441
920
5,121
9,934
7,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
seanflah_
Anhur
11
1 / 3 / 3
6,328
904
3,524
6,658
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
16
Kills
5
5
Deaths
16
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
10
9
W
Geb
 
Geb
1
2
7
2.25
L
Heimdallr
 
Heimdallr
1
3
3
0.83
L
Chaac
Arivali
Chaac
3
3
0
1
W
Ix Chel
DevilDDrake
Ix Chel
4
1
10
9
W
Thor
QJQjun
Thor
6
0
6
9
L
Bellona
Shaetane
Bellona
0
4
2
0.25
L
Terra
alexe012
Terra
0
3
4
0.67
L
Anhur
seanflah_
Anhur
1
3
3
0.83
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
21,057
31,975
Taken
39,511
22,298
Mitigated
26,205
9,419
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,063
1,700
613
193
4,987
2,212
728
732
4,255
22,259
525
W
Geb
 
Geb
3,905
141
1,635
1,581
8,970
7,625
943
1,327
7,643
8,975
0
L
Heimdallr
 
Heimdallr
5,031
1,098
546
1,104
7,462
4,198
120
3,736
3,726
0
15,510
L
Chaac
Arivali
Chaac
5,114
485
202
989
7,709
5,554
328
5,800
1,909
0
7,703
W
Ix Chel
DevilDDrake
Ix Chel
8,424
903
1,533
188
6,312
3,728
1,157
1,080
5,232
13,662
1,067
W
Thor
QJQjun
Thor
5,715
237
1,272
1,249
4,415
2,319
639
365
4,050
0
10,610
L
Bellona
Shaetane
Bellona
2,267
518
0
186
7,748
6,653
0
4,877
2,871
0
4,760
L
Terra
alexe012
Terra
5,121
114
2,561
2,452
9,934
7,141
130
6,104
3,830
9,851
759
L
Anhur
seanflah_
Anhur
3,524
1,456
306
927
6,658
2,659
615
3,463
3,195
0
10,532
W
3,990
491
574
581
7,291
6,414
253
1,343
5,948
0
7,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
30,513
65
Minions Killed
56
0
Camps Cleared
0
834,561
Distance Traveled
623,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,264
1,038
23
3
0
159,836
0
W
Geb
6,498
928
12
2
0
212,108
0
L
Heimdallr
6,256
894
21
3
0
125,658
0
L
Chaac
6,289
898
6
1
0
124,528
0
W
Ix Chel
7,412
1,059
17
2
0
134,064
0
W
Thor
7,718
1,103
7
1
0
188,491
0
L
Bellona
5,199
743
3
0
0
99,062
0
L
Terra
6,441
920
9
1
0
144,771
0
L
Anhur
6,328
904
17
2
0
129,590
0
W
Nike
6,451
922
6
1
0
140,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role