Player Matchup

Nox
Nox
Astrobiologist
Nox
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 79L
1,578 Elo+
Party 1
Atlas
Atlas
BellWitch
Atlas
Level 189
God Stats
3W - 3L
1,639 SR
Queue Stats
138W - 131L
1,607 Elo+
Party 1
Skadi
Skadi
Lusaaset
Skadi
Level 200
God Stats
8W - 2L
1,771 SR
Queue Stats
113W - 79L
1,951 Elo+
Party 1
Apollo
Apollo
Rіch
Apollo
Level 235
God Stats
6W - 3L
1,367 SR
Queue Stats
306W - 312L
1,623 Elo+
Party 1
Geb
Geb
thefunniman
Geb
Level 157
God Stats
2W - 3L
1,234 SR
Queue Stats
35W - 20L
1,632 Elo+
Party 1
Team Averages
Level 162
1,502 SR
1,678 Elo+

VS

Team Averages
Level 69
1,506 SR
1,430 Elo+
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ItzJaeger
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 107L
1,410 Elo+
Solo
Danzaburou
Danzaburou
MagganDeDead
Danzaburou
Level 45
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 13L
1,361 Elo+
Party 2
Scylla
Scylla
PabloPedro
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 2
Pele
Pele
SinnerCannon
Pele
Level 41
God Stats
21W - 13L
1,703 SR
Queue Stats
246W - 223L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
7,106
711
6,971
4,899
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
BellWitch
Atlas
11
5 / 1 / 8
6,654
665
4,766
9,533
7,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Lusaaset
Skadi
13
5 / 0 / 2
7,315
732
4,730
4,996
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Rіch
Apollo
12
4 / 0 / 6
7,773
777
6,919
8,086
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 0 / 7
6,502
650
4,489
7,564
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
4,963
496
1,328
5,187
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
ItzJaeger
Ix Chel
10
0 / 5 / 1
4,784
478
2,102
9,503
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
MagganDeDead
Danzaburou
7
0 / 4 / 0
4,718
472
2,111
6,711
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
PabloPedro
Scylla
9
1 / 7 / 0
5,257
526
3,198
6,929
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 1
5,506
551
5,462
11,753
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
24
Kills
2
2
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
4
1
8
8
W
Atlas
BellWitch
Atlas
5
1
8
9
L
Ix Chel
ItzJaeger
Ix Chel
0
5
1
0.1
W
Skadi
Lusaaset
Skadi
5
0
2
6
L
Danzaburou
MagganDeDead
Danzaburou
0
4
0
0
L
Scylla
PabloPedro
Scylla
1
7
0
0.14
W
Apollo
Rіch
Apollo
4
0
6
7
L
1
7
1
0.21
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
14,201
35,078
Taken
40,083
17,941
Mitigated
13,516
10,653
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,328
250
86
1,073
5,187
3,440
0
1,517
3,670
15,175
0
W
6,971
495
0
623
4,899
2,127
0
1,362
3,537
39,606
1,828
W
Atlas
BellWitch
Atlas
4,766
2,070
0
1,298
9,533
7,294
0
1,956
7,577
19,971
2,465
L
Ix Chel
ItzJaeger
Ix Chel
2,102
110
10
1,079
9,503
2,701
0
2,518
6,881
26,449
0
W
Skadi
Lusaaset
Skadi
4,730
1,830
0
1,185
4,996
1,939
21
1,192
3,804
0
65,483
L
Danzaburou
MagganDeDead
Danzaburou
2,111
1,019
0
892
6,711
2,017
0
2,910
3,761
0
18,570
L
Scylla
PabloPedro
Scylla
3,198
204
0
400
6,929
1,580
0
4,036
2,629
21,812
0
W
Apollo
Rіch
Apollo
6,919
3,953
0
5,343
8,086
3,287
1,143
1,721
6,365
0
58,358
L
5,462
1,257
0
492
11,753
3,778
0
3,956
7,665
0
42,833
W
4,489
773
0
2,204
7,564
3,294
186
2,326
5,238
30,122
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
25,228
363
Minions Killed
205
0
Camps Cleared
0
1,064,421
Distance Traveled
967,661
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,963
496
16
2
0
242,410
3
W
Nox
7,106
711
75
8
0
209,006
0
W
Atlas
6,654
665
43
4
0
214,590
0
L
Ix Chel
4,784
478
40
4
0
149,143
0
W
Skadi
7,315
732
104
10
0
196,817
0
L
Danzaburou
4,718
472
36
4
0
163,600
0
L
Scylla
5,257
526
40
4
0
200,198
0
W
Apollo
7,773
777
93
9
0
202,142
0
L
Pele
5,506
551
73
7
0
212,310
0
W
Geb
6,502
650
48
5
0
241,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role