Player Matchup

Xing Tian
Xing Tian
FidoTheZombie
Xing Tian
Level 156
God Stats
0W - 6L
1,274 SR
Queue Stats
50W - 49L
1,592 Elo+
Solo
Sol
Sol
Tamim88
Sol
Level 96
God Stats
6W - 6L
1,553 SR
Queue Stats
38W - 39L
1,512 Elo+
Solo
Ganesha
Ganesha
alexander_power2
Ganesha
Level 93
God Stats
0W - 1L
1,842 SR
Queue Stats
116W - 106L
1,491 Elo+
Solo
Awilix
Awilix
orlandoboys
Awilix
Level 129
God Stats
3W - 2L
1,656 SR
Queue Stats
155W - 148L
1,563 Elo+
Solo
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 149
God Stats
56W - 43L
1,606 SR
Queue Stats
442W - 427L
1,535 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,539 Elo+

VS

Team Averages
Level 110
1,546 SR
1,561 Elo+
Anhur
Anhur
KiwiPR
Anhur
Level 127
God Stats
61W - 49L
1,585 SR
Queue Stats
148W - 137L
1,491 Elo+
Solo
Bacchus
Bacchus
PiggyStingray47
Bacchus
Level 97
God Stats
5W - 4L
1,589 SR
Queue Stats
39W - 36L
1,521 Elo+
Solo
Hun Batz
Hun Batz
SmooveCrisp
Hun Batz
Level 117
God Stats
7W - 5L
1,525 SR
Queue Stats
132W - 109L
1,597 Elo+
Party 1
Thoth
Thoth
biniesta
Thoth
Level 105
God Stats
10W - 6L
1,669 SR
Queue Stats
82W - 66L
1,598 Elo+
Party 1
King Arthur
King Arthur
ianpog
King Arthur
Level 104
God Stats
2W - 3L
1,363 SR
Queue Stats
149W - 126L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FidoTheZombie
Xing Tian
12
1 / 0 / 1
6,696
609
8,490
12,328
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
11
1 / 2 / 1
6,437
585
4,500
7,513
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

5
0 / 1 / 1
4,462
406
1,464
3,971
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
2 / 1 / 1
6,221
566
5,619
9,747
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 0
6,405
582
3,907
5,230
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KiwiPR
Anhur
12
3 / 2 / 1
6,687
608
5,721
7,711
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 1
5,681
516
5,653
8,421
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
SmooveCrisp
Hun Batz
12
1 / 1 / 2
6,087
553
6,229
9,685
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
biniesta
Thoth
12
1 / 1 / 0
6,904
628
2,540
4,277
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ianpog
King Arthur
10
0 / 1 / 0
5,648
513
5,924
12,342
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FidoTheZombie
Xing Tian
1
0
1
1.5
W
Anhur
KiwiPR
Anhur
3
2
1
1.75
W
1
0
1
1.5
W
Hun Batz
SmooveCrisp
Hun Batz
1
1
2
2
L
Sol
1
2
1
0.75
L
0
1
1
0.5
W
Thoth
biniesta
Thoth
1
1
0
1
W
King Arthur
ianpog
King Arthur
0
1
0
0
L
Awilix
2
1
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
26,067
38,789
Taken
42,436
17,870
Mitigated
20,153
11,512
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FidoTheZombie
Xing Tian
8,490
1,025
0
2,574
12,328
8,216
0
1,279
11,049
42,028
2,177
W
Anhur
KiwiPR
Anhur
5,721
2,556
0
2,287
7,711
2,852
0
3,514
4,197
0
44,075
W
5,653
789
0
2,283
8,421
6,667
0
3,722
4,488
23,276
1,368
W
Hun Batz
SmooveCrisp
Hun Batz
6,229
2,544
0
5,290
9,685
3,594
0
2,233
7,234
0
50,646
L
Sol
4,500
2,083
0
3,025
7,513
2,015
0
1,739
5,774
41,112
2,601
L
1,464
464
0
1,042
3,971
2,079
0
1,019
2,952
5,889
0
W
Thoth
biniesta
Thoth
2,540
0
0
250
4,277
1,273
0
1,672
2,385
54,289
441
W
King Arthur
ianpog
King Arthur
5,924
1,034
0
3,000
12,342
5,767
0
5,734
5,922
0
41,266
L
Awilix
5,619
2,759
0
4,121
9,747
3,758
0
859
8,888
0
54,218
L
3,907
1,720
0
750
5,230
1,802
0
2,813
2,143
40,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
31,007
350
Minions Killed
378
0
Camps Cleared
0
1,048,465
Distance Traveled
1,192,037
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,696
609
92
8
0
210,463
0
W
Anhur
6,687
608
88
8
0
198,569
4
W
Bacchus
5,681
516
24
2
0
246,088
0
W
Hun Batz
6,087
553
86
8
0
266,332
0
L
Sol
6,437
585
92
8
0
224,193
0
L
Ganesha
4,462
406
1
0
0
110,366
0
W
Thoth
6,904
628
114
10
0
235,739
0
W
King Arthur
5,648
513
66
6
0
245,309
0
L
Awilix
6,221
566
82
7
0
255,998
0
L
Vulcan
6,405
582
83
8
0
247,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role