Player Matchup

Medusa
Medusa
A_Law_Rune
Medusa
Level 25
God Stats
0W - 3L
1,207 SR
Queue Stats
52W - 41L
1,589 Elo+
Party 3
Awilix
Awilix
Cozykevv
Awilix
Level 65
God Stats
9W - 11L
1,553 SR
Queue Stats
88W - 99L
1,530 Elo+
Solo
Zeus
Zeus
Hellen1celler
Zeus
Level 86
God Stats
34W - 20L
1,585 SR
Queue Stats
197W - 175L
1,543 Elo+
Party 1
Charon
Charon
HokageHisoka_
Charon
Level 100
God Stats
0W - 1L
1,832 SR
Queue Stats
22W - 19L
1,729 Elo+
Party 3
Osiris
Osiris
ZombiedadaH
Osiris
Level 65
God Stats
2W - 6L
1,241 SR
Queue Stats
42W - 36L
1,520 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,582 Elo+

VS

Team Averages
Level 71
1,596 SR
1,557 Elo+
Bellona
Bellona
All1nYourMind
Bellona
Level 65
God Stats
87W - 55L
1,728 SR
Queue Stats
206W - 179L
1,620 Elo+
Solo
Achilles
Achilles
ArticStorm22
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,528 Elo+
Solo
Neith
Neith
JayoGGInc
Neith
Level 71
God Stats
7W - 5L
1,562 SR
Queue Stats
451W - 446L
1,574 Elo+
Party 2
Sobek
Sobek
RahOP
Sobek
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 14L
1,466 Elo+
Party 2
He Bo
He Bo
xXKIRANCIAXx
He Bo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 315L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A_Law_Rune
Medusa
11
1 / 0 / 0
5,937
594
1,705
2,331
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Cozykevv
Awilix
7
0 / 2 / 0
4,019
402
1,988
6,945
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 0
4,289
429
2,898
7,134
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 0
4,110
411
1,298
5,862
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
8
1 / 2 / 0
4,438
444
6,161
9,137
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 0 / 4
6,144
614
7,476
7,084
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
ArticStorm22
Achilles
10
3 / 0 / 2
5,662
566
2,673
7,917
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
JayoGGInc
Neith
10
5 / 0 / 4
6,043
604
7,428
6,484
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
RahOP
Sobek
9
3 / 1 / 3
5,811
581
2,933
7,212
6,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
5,739
574
1,314
4,491
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
13
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
A_Law_Rune
Medusa
1
0
0
1
W
Bellona
1
0
4
3
W
Achilles
ArticStorm22
Achilles
3
0
2
4
L
Awilix
Cozykevv
Awilix
0
2
0
0
L
0
6
0
0
L
0
3
0
0
W
Neith
JayoGGInc
Neith
5
0
4
7
W
Sobek
RahOP
Sobek
3
1
3
4.5
L
Osiris
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,050
Damage
21,824
31,409
Taken
33,188
15,877
Mitigated
20,944
5,206
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A_Law_Rune
Medusa
1,705
378
0
478
2,331
876
0
995
1,336
0
43,415
W
Bellona
7,476
2,991
0
3,170
7,084
6,294
604
740
6,132
0
45,133
W
Achilles
ArticStorm22
Achilles
2,673
470
0
5,058
7,917
4,574
0
543
7,304
0
35,198
L
Awilix
Cozykevv
Awilix
1,988
896
0
739
6,945
2,844
0
239
6,706
0
17,039
L
2,898
543
0
877
7,134
1,896
0
1,401
5,733
24,111
834
L
1,298
276
0
593
5,862
2,460
0
319
5,543
10,333
0
W
Neith
JayoGGInc
Neith
7,428
2,526
0
2,426
6,484
2,537
0
1,457
5,027
0
43,834
W
Sobek
RahOP
Sobek
2,933
343
77
3,145
7,212
6,438
0
1,019
6,193
18,270
0
L
Osiris
6,161
2,543
0
2,519
9,137
7,801
0
1,293
7,844
0
22,761
W
1,314
59
0
1,194
4,491
1,101
0
0
4,491
45,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
29,399
182
Minions Killed
322
0
Camps Cleared
0
1,041,739
Distance Traveled
1,011,835
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,937
594
62
6
0
193,374
4
W
Bellona
6,144
614
71
7
0
189,902
0
W
Achilles
5,662
566
67
7
0
226,471
2
L
Awilix
4,019
402
32
3
0
220,859
0
L
Zeus
4,289
429
36
4
0
189,272
0
L
Charon
4,110
411
21
2
0
208,860
0
W
Neith
6,043
604
73
7
0
203,330
0
W
Sobek
5,811
581
25
3
0
184,962
0
L
Osiris
4,438
444
31
3
0
229,374
0
W
He Bo
5,739
574
86
9
0
207,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role