Player Matchup

Horus
Horus
Dylan346
Horus
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
165W - 125L
1,606 Elo+
Solo
Awilix
Awilix
EkteNorskBrunost
Awilix
Level 127
God Stats
3W - 5L
1,287 SR
Queue Stats
97W - 100L
1,492 Elo+
Solo
Yemoja
Yemoja
GVSchadowlord
Yemoja
Level 181
God Stats
1W - 3L
1,331 SR
Queue Stats
182W - 171L
1,540 Elo+
Party 1
Olorun
Olorun
SaddlerM
Olorun
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 211L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
TheKuangBang
Cthulhu
Level 68
God Stats
1W - 0L
1,552 SR
Queue Stats
9W - 7L
1,563 Elo+
Solo
Team Averages
Level 131
1,477 SR
1,543 Elo+

VS

Team Averages
Level 120
1,657 SR
1,544 Elo+
Sylvanus
Sylvanus
GhostEIitex
Sylvanus
Level 141
God Stats
5W - 3L
1,588 SR
Queue Stats
113W - 105L
1,530 Elo+
Solo
Artemis
Artemis
alacme
Artemis
Level 29
God Stats
4W - 5L
1,640 SR
Queue Stats
46W - 47L
1,507 Elo+
Party 2
Ares
Ares
alexlence
Ares
Level 123
God Stats
4W - 6L
1,613 SR
Queue Stats
98W - 115L
1,483 Elo+
Party 2
Achilles
Achilles
nagel121
Achilles
Level 138
God Stats
4W - 6L
1,735 SR
Queue Stats
205W - 182L
1,597 Elo+
Solo
Ra
Ra
sprînt
Ra
Level 171
God Stats
1W - 1L
1,711 SR
Queue Stats
101W - 71L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dylan346
Horus
12
1 / 0 / 5
7,536
538
6,211
10,984
9,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 2 / 2
7,570
541
5,207
10,947
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 2 / 2
7,508
536
6,946
14,236
11,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
SaddlerM
Olorun
13
1 / 2 / 4
7,289
521
3,469
7,947
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
TheKuangBang
Cthulhu
14
3 / 3 / 5
8,017
573
11,396
9,485
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GhostEIitex
Sylvanus
14
1 / 1 / 5
7,520
537
5,472
12,325
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
alacme
Artemis
8
0 / 2 / 0
5,725
409
3,594
5,657
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 3 / 2
6,098
436
3,709
8,470
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
nagel121
Achilles
14
4 / 1 / 0
8,393
600
9,462
15,090
10,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 4
8,699
621
8,294
9,866
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
9
9
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Dylan346
Horus
1
0
5
3.5
W
4
2
2
2.5
W
1
2
2
1
L
Sylvanus
GhostEIitex
Sylvanus
1
1
5
3.5
W
Olorun
SaddlerM
Olorun
1
2
4
1.5
W
Cthulhu
TheKuangBang
Cthulhu
3
3
5
1.83
L
Artemis
alacme
Artemis
0
2
0
0
L
Ares
0
3
2
0.33
L
Achilles
nagel121
Achilles
4
1
0
4
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
30,531
53,599
Taken
51,408
31,935
Mitigated
30,206
18,638
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dylan346
Horus
6,211
2,554
720
3,936
10,984
9,494
27
3,086
7,898
0
25,084
W
5,207
1,975
0
4,632
10,947
4,212
0
3,673
7,274
0
55,930
W
6,946
1,387
595
4,860
14,236
11,847
120
2,030
12,206
42,800
4,589
L
Sylvanus
GhostEIitex
Sylvanus
5,472
1,373
240
6,029
12,325
7,019
184
4,510
7,743
53,221
0
W
Olorun
SaddlerM
Olorun
3,469
1,501
300
2,316
7,947
2,537
640
3,330
4,554
47,214
14,258
W
Cthulhu
TheKuangBang
Cthulhu
11,396
1,164
423
856
9,485
3,845
0
5,293
4,192
64,868
1,568
L
Artemis
alacme
Artemis
3,594
1,242
0
1,411
5,657
1,742
0
1,748
3,909
0
26,767
L
Ares
3,709
159
0
1,806
8,470
6,505
0
3,265
5,205
12,538
0
L
Achilles
nagel121
Achilles
9,462
1,983
0
5,808
15,090
10,451
0
5,606
8,717
0
56,424
L
8,294
644
1,434
4,352
9,866
4,489
0
5,078
4,742
90,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
36,435
416
Minions Killed
391
0
Camps Cleared
0
1,478,062
Distance Traveled
1,301,167
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,536
538
28
2
0
340,609
0
W
Awilix
7,570
541
89
6
0
328,140
2
W
Yemoja
7,508
536
86
6
0
225,704
0
L
Sylvanus
7,520
537
81
6
0
280,276
0
W
Olorun
7,289
521
104
7
0
255,115
0
W
Cthulhu
8,017
573
109
8
0
328,494
0
L
Artemis
5,725
409
62
4
0
167,608
0
L
Ares
6,098
436
10
1
0
278,052
2
L
Achilles
8,393
600
96
7
0
285,657
0
L
Ra
8,699
621
142
10
0
289,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role