Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
 
Odin
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
 
Artio
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Sh1Su1Uch1ha
Hou Yi
Gold II
Level 105
God Stats
6W - 7L
1,449 SR
Queue Stats
224W - 219L
1,549 MMR
Solo
He Bo
He Bo
Gold II
afinafia
He Bo
Gold II
Level 157
God Stats
36W - 38L
1,614 SR
Queue Stats
764W - 760L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,513 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,508 SR
1,567 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Emstar
Fenrir
Gold III
Level 147
God Stats
2W - 7L
1,188 SR
Queue Stats
284W - 273L
1,554 MMR
Solo
Ullr
Ullr
Gold II
Hazz_Purple
Ullr
Gold II
Level 160
God Stats
14W - 19L
1,503 SR
Queue Stats
496W - 508L
1,612 MMR
Solo
Ishtar
Ishtar
Gold II
KIKO_YEPES
Ishtar
Gold II
Level 153
God Stats
5W - 3L
1,662 SR
Queue Stats
102W - 96L
1,600 MMR
Party 1
Merlin
Merlin
Gold II
andrespg_45
Merlin
Gold II
Level 87
God Stats
3W - 1L
1,684 SR
Queue Stats
91W - 90L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 2
6,029
670
5,499
3,568
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
 
Odin
10
2 / 0 / 0
5,276
586
3,456
4,172
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
 
Artio
8
2 / 0 / 0
4,887
543
2,667
7,210
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
9
0 / 1 / 0
4,638
515
4,231
5,607
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
afinafia
He Bo
9
0 / 0 / 2
4,712
524
3,203
4,956
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangNutThanatosGanesha

VS

Bans
AresSusanoAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 1 / 0
4,188
465
2,019
6,120
3,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Emstar
Fenrir
10
1 / 0 / 0
4,782
531
3,520
7,909
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
4,892
544
4,540
6,681
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
KIKO_YEPES
Ishtar
10
0 / 1 / 0
5,477
609
1,715
5,341
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
9
0 / 3 / 0
4,794
533
2,522
5,694
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
2
2
W
Odin
 
Odin
2
0
0
2
W
Artio
 
Artio
2
0
0
2
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Fenrir
Emstar
Fenrir
1
0
0
1
L
0
0
1
0.5
L
Ishtar
KIKO_YEPES
Ishtar
0
1
0
0
W
Hou Yi
0
1
0
0
W
He Bo
afinafia
He Bo
0
0
2
1
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
14,316
25,513
Taken
31,745
13,508
Mitigated
12,383
8,170
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,499
1,682
0
1,000
3,568
1,348
86
1,337
2,231
39,930
2,134
W
Odin
 
Odin
3,456
509
0
272
4,172
3,844
0
589
3,583
0
29,610
W
Artio
 
Artio
2,667
651
300
2,481
7,210
4,954
27
1,759
5,451
13,349
0
L
Xing Tian
 
Xing Tian
2,019
338
0
1,158
6,120
3,225
0
1,931
4,189
10,454
0
L
Fenrir
Emstar
Fenrir
3,520
791
0
3,800
7,909
2,839
0
2,950
4,709
0
33,403
L
4,540
1,910
0
1,745
6,681
2,598
0
1,979
4,702
0
36,862
L
Ishtar
KIKO_YEPES
Ishtar
1,715
839
0
1,512
5,341
1,934
0
357
4,704
0
37,975
W
Hou Yi
4,231
1,676
0
1,604
5,607
2,034
0
642
4,965
0
34,185
W
He Bo
afinafia
He Bo
3,203
266
0
2,513
4,956
1,328
0
214
4,742
34,129
811
L
Merlin
2,522
249
0
680
5,694
1,787
0
3,408
1,974
30,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
24,133
287
Minions Killed
288
0
Camps Cleared
0
884,047
Distance Traveled
810,156
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,029
670
89
10
0
196,387
0
W
Odin
5,276
586
58
6
0
141,232
2
W
Artio
4,887
543
10
1
0
197,836
0
L
Xing Tian
4,188
465
13
1
0
122,844
0
L
Fenrir
4,782
531
61
7
0
195,733
1
L
Ullr
4,892
544
63
7
0
171,776
0
L
Ishtar
5,477
609
80
9
0
150,956
0
W
Hou Yi
4,638
515
66
7
0
149,769
4
W
He Bo
4,712
524
64
7
0
198,823
0
L
Merlin
4,794
533
71
8
0
168,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role