Player Matchup

Sun Wukong
Sun Wukong
ColonelofSpades
Sun Wukong
Level 41
God Stats
5W - 6L
1,502 SR
Queue Stats
61W - 72L
1,452 Elo+
Party 1
Awilix
Awilix
MaxwII
Awilix
Level 83
God Stats
19W - 28L
1,442 SR
Queue Stats
140W - 141L
1,524 Elo+
Party 1
Vulcan
Vulcan
terror176
Vulcan
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 17L
1,469 Elo+
Solo
Team Averages
Level 63
1,560 SR
1,482 Elo+

VS

Team Averages
Level 91
1,380 SR
1,519 Elo+
Mulan
Mulan
LordDavid2792
Mulan
Level 66
God Stats
23W - 11L
1,547 SR
Queue Stats
60W - 45L
1,500 Elo+
Party 2
Tiamat
Tiamat
juann1
Tiamat
Level 128
God Stats
4W - 5L
1,446 SR
Queue Stats
43W - 32L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
unkind_hades355
Hou Yi
Level 79
God Stats
1W - 3L
1,148 SR
Queue Stats
67W - 59L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColonelofSpades
Sun Wukong
13
1 / 2 / 3
7,595
690
7,907
13,260
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
MaxwII
Awilix
12
3 / 3 / 0
8,239
749
5,240
9,589
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
terror176
Vulcan
12
0 / 3 / 3
7,300
664
6,338
7,375
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,153
741
10,003
10,470
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
juann1
Tiamat
14
0 / 1 / 7
7,959
724
5,739
5,516
3,866
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 2 / 2
8,045
731
8,049
7,468
2,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ColonelofSpades
Sun Wukong
1
2
3
1.25
W
3
1
5
5.5
L
Awilix
MaxwII
Awilix
3
3
0
1
W
Tiamat
juann1
Tiamat
0
1
7
3.5
L
Vulcan
terror176
Vulcan
0
3
3
0.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
23,791
30,224
Taken
23,454
16,424
Mitigated
15,604
4,657
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ColonelofSpades
Sun Wukong
7,907
1,451
0
2,399
13,260
9,277
74
2,395
10,294
0
24,691
W
10,003
984
0
4,006
10,470
9,128
0
2,220
7,616
0
35,147
L
Awilix
MaxwII
Awilix
5,240
1,659
0
593
9,589
4,059
0
2,199
7,116
0
18,167
W
Tiamat
juann1
Tiamat
5,739
335
0
1,410
5,516
3,866
366
2,038
2,959
23,671
397
L
Vulcan
terror176
Vulcan
6,338
2,109
0
1,665
7,375
3,088
29
984
6,203
19,957
0
W
8,049
2,839
0
0
7,468
2,610
761
1,548
5,494
0
21,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
24,157
104
Minions Killed
142
0
Camps Cleared
0
640,002
Distance Traveled
648,620
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,595
690
34
3
0
232,039
0
W
Mulan
8,153
741
48
4
0
234,249
2
L
Awilix
8,239
749
28
3
0
218,437
0
W
Tiamat
7,959
724
62
6
0
208,196
2
L
Vulcan
7,300
664
42
4
0
189,526
0
W
Hou Yi
8,045
731
32
3
0
206,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role