Player Matchup

Fenrir
Fenrir
FlameSama
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,372 Elo+
Solo
Ishtar
Ishtar
MermaidBetch
Ishtar
Level 102
God Stats
6W - 9L
1,737 SR
Queue Stats
63W - 50L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SleezyTire
Morgan Le Fay
Level 86
God Stats
9W - 14L
1,500 SR
Queue Stats
158W - 135L
1,531 Elo+
Party 1
Cerberus
Cerberus
thejantasy
Cerberus
Level 144
God Stats
94W - 65L
1,547 SR
Queue Stats
549W - 539L
1,463 Elo+
Solo
Anhur
Anhur
xXLightStormXx
Anhur
Level 56
God Stats
2W - 5L
1,491 SR
Queue Stats
90W - 67L
1,556 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,498 Elo+

VS

Team Averages
Level 90
1,530 SR
1,412 Elo+
Nemesis
Nemesis
BiopticSaucer4
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,278 Elo+
Party 3
Terra
Terra
Equalizer420
Terra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,295 Elo+
Party 3
Thoth
Thoth
Socia1ism
Thoth
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,479 Elo+
Party 2
Maman Brigitte
Maman Brigitte
cmrockyou
Maman Brigitte
Level 107
God Stats
16W - 12L
1,615 SR
Queue Stats
264W - 251L
1,447 Elo+
Solo
Achilles
Achilles
the true Hades
Achilles
Level 124
God Stats
25W - 25L
1,533 SR
Queue Stats
66W - 60L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlameSama
Fenrir
15
6 / 2 / 1
8,155
544
6,962
13,104
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
9
0 / 6 / 0
5,722
381
2,524
9,905
3,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
SleezyTire
Morgan Le Fay
14
1 / 3 / 2
7,730
515
5,544
10,322
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
thejantasy
Cerberus
11
0 / 1 / 4
7,351
490
6,229
15,383
11,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,849
457
8,366
9,549
3,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,147
476
5,552
9,909
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 1
7,605
507
7,270
10,539
7,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Socia1ism
Thoth
13
2 / 2 / 2
8,107
540
6,759
6,279
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maman Brigitte
cmrockyou
Maman Brigitte
17
2 / 2 / 2
9,106
607
6,387
15,080
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
15
8 / 0 / 0
9,614
641
11,544
12,326
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
12
12
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
0
1
1
0.5
L
Fenrir
FlameSama
Fenrir
6
2
1
3.25
L
Ishtar
0
6
0
0
L
Morgan Le Fay
SleezyTire
Morgan Le Fay
1
3
2
0.67
W
Thoth
Socia1ism
Thoth
2
2
2
1.5
W
Maman Brigitte
cmrockyou
Maman Brigitte
2
2
2
1.5
W
Achilles
8
0
0
8
L
Cerberus
thejantasy
Cerberus
0
1
4
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
37,512
58,263
Taken
54,133
29,877
Mitigated
29,168
14,884
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,552
1,181
0
3,203
9,909
3,648
0
1,441
8,468
0
51,648
W
7,270
970
826
4,789
10,539
7,705
262
2,140
8,399
42,005
1,643
L
Fenrir
FlameSama
Fenrir
6,962
2,259
0
2,847
13,104
6,980
0
3,099
9,708
0
68,451
L
Ishtar
2,524
1,423
0
1,401
9,905
3,152
0
1,257
8,122
0
24,737
L
Morgan Le Fay
SleezyTire
Morgan Le Fay
5,544
240
0
1,339
10,322
3,869
0
5,511
4,158
70,714
1,997
W
Thoth
Socia1ism
Thoth
6,759
268
0
837
6,279
1,875
30
2,847
3,432
51,839
0
W
Maman Brigitte
cmrockyou
Maman Brigitte
6,387
1,076
0
8,476
15,080
5,636
351
2,824
12,256
82,098
2,755
W
Achilles
11,544
1,934
0
6,276
12,326
10,304
152
1,643
10,683
0
57,089
L
Cerberus
thejantasy
Cerberus
6,229
374
0
5,283
15,383
11,996
0
6,157
9,129
37,360
2,307
L
8,366
6,051
0
4,014
9,549
3,880
0
3,416
6,133
0
59,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
41,579
462
Minions Killed
458
0
Camps Cleared
0
1,347,939
Distance Traveled
1,561,154
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,147
476
80
5
0
286,451
2
W
Terra
7,605
507
58
4
0
324,619
0
L
Fenrir
8,155
544
100
7
0
315,826
0
L
Ishtar
5,722
381
42
3
0
215,547
1
L
Morgan Le Fay
7,730
515
114
8
0
271,916
2
W
Thoth
8,107
540
93
6
0
273,936
3
W
Maman Brigitte
9,106
607
138
9
0
354,522
0
W
Achilles
9,614
641
89
6
0
321,626
4
L
Cerberus
7,351
490
82
5
0
285,616
3
L
Anhur
6,849
457
124
8
0
259,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role