Player Matchup

Anubis
Anubis
BukowskBR
Anubis
Level 84
God Stats
5W - 0L
1,840 SR
Queue Stats
13W - 4L
1,761 Elo+
Party 1
Freya
Freya
Cavera0
Freya
Level 159
God Stats
2W - 0L
1,873 SR
Queue Stats
95W - 113L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
Danihellima
Ne Zha
Level 137
God Stats
1W - 0L
1,320 SR
Queue Stats
94W - 113L
1,472 Elo+
Party 1
Chaac
Chaac
IDark Sirius
Chaac
Level 157
God Stats
42W - 47L
1,382 SR
Queue Stats
701W - 730L
1,542 Elo+
Party 1
Hercules
Hercules
yMonge
Hercules
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 91L
1,531 Elo+
Solo
Team Averages
Level 136
1,583 SR
1,561 Elo+

VS

Team Averages
Level 140
1,470 SR
1,532 Elo+
Izanami
Izanami
AceDreyar8
Izanami
Level 159
God Stats
6W - 2L
1,684 SR
Queue Stats
193W - 182L
1,561 Elo+
Party 2
Thor
Thor
Dionan
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 154L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
IMIFenix
Kukulkan
Level 159
God Stats
1W - 2L
1,600 SR
Queue Stats
317W - 309L
1,520 Elo+
Solo
King Arthur
King Arthur
Miraiking1
King Arthur
Level 112
God Stats
1W - 5L
1,183 SR
Queue Stats
159W - 159L
1,517 Elo+
Solo
Khepri
Khepri
RzL Ricarte
Khepri
Level 141
God Stats
10W - 8L
1,383 SR
Queue Stats
203W - 201L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BukowskBR
Anubis
15
5 / 0 / 4
9,312
582
9,247
9,151
4,634
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
Cavera0
Freya
14
2 / 3 / 2
8,173
511
8,194
13,243
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
2 / 1 / 6
8,104
507
4,610
15,080
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
8,315
520
8,148
15,613
11,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
yMonge
Hercules
16
5 / 1 / 2
9,855
616
10,882
15,007
14,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceDreyar8
Izanami
14
1 / 2 / 1
8,206
513
8,423
10,802
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Dionan
Thor
13
2 / 4 / 1
6,990
437
3,520
13,486
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IMIFenix
Kukulkan
15
1 / 3 / 0
8,050
503
7,821
9,317
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Miraiking1
King Arthur
13
1 / 5 / 0
7,910
494
8,647
17,361
16,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
9
0 / 1 / 1
6,162
385
2,197
7,471
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceDreyar8
Izanami
1
2
1
0.75
W
Anubis
BukowskBR
Anubis
5
0
4
7
W
Freya
Cavera0
Freya
2
3
2
1
W
Ne Zha
2
1
6
5
L
Thor
Dionan
Thor
2
4
1
0.63
W
1
0
1
1.5
L
Kukulkan
IMIFenix
Kukulkan
1
3
0
0.33
L
King Arthur
Miraiking1
King Arthur
1
5
0
0.2
L
Khepri
0
1
1
0.5
W
Hercules
yMonge
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
30,608
68,094
Taken
58,437
41,737
Mitigated
36,994
39,252
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceDreyar8
Izanami
8,423
4,953
0
1,792
10,802
4,805
245
4,037
6,193
0
78,492
W
Anubis
BukowskBR
Anubis
9,247
205
0
5,139
9,151
4,634
422
4,108
5,043
66,306
0
W
Freya
Cavera0
Freya
8,194
1,865
0
6,667
13,243
5,341
428
796
12,447
56,039
4,158
W
Ne Zha
4,610
1,598
0
8,195
15,080
6,330
66
3,585
11,495
0
64,915
L
Thor
Dionan
Thor
3,520
373
0
1,561
13,486
5,740
0
4,987
8,387
0
48,987
W
8,148
1,505
1,798
8,280
15,613
11,084
0
1,609
14,004
0
53,246
L
Kukulkan
IMIFenix
Kukulkan
7,821
928
0
1,895
9,317
3,517
0
3,694
5,623
67,786
3,132
L
King Arthur
Miraiking1
King Arthur
8,647
1,042
0
3,171
17,361
16,857
0
1,300
15,027
684
63,711
L
Khepri
2,197
392
202
2,478
7,471
6,075
0
2,449
4,700
12,588
0
W
Hercules
yMonge
Hercules
10,882
4,650
0
9,173
15,007
14,348
0
601
14,406
0
85,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
37,318
508
Minions Killed
450
0
Camps Cleared
0
1,621,921
Distance Traveled
1,445,057
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,206
513
139
9
0
280,569
2
W
Anubis
9,312
582
111
7
0
311,186
3
W
Freya
8,173
511
110
7
0
287,300
2
W
Ne Zha
8,104
507
91
6
0
363,926
0
L
Thor
6,990
437
80
5
0
344,313
1
W
Chaac
8,315
520
64
4
0
346,999
4
L
Kukulkan
8,050
503
130
8
0
301,078
0
L
King Arthur
7,910
494
88
6
0
285,434
4
L
Khepri
6,162
385
13
1
0
233,663
3
W
Hercules
9,855
616
132
8
0
312,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role