Player Matchup

Danzaburou
Danzaburou
AyoBeegle
Danzaburou
Level 101
God Stats
1W - 1L
1,717 SR
Queue Stats
113W - 106L
1,455 Elo+
Solo
Maman Brigitte
Maman Brigitte
Don Dougstar
Maman Brigitte
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Facukpos
Kuzenbo
Level 143
God Stats
1W - 2L
1,544 SR
Queue Stats
90W - 94L
1,467 Elo+
Solo
Fenrir
Fenrir
Johnjin6629
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,508 Elo+
Solo
Achilles
Achilles
VenomZealot
Achilles
Level 80
God Stats
1W - 4L
1,715 SR
Queue Stats
112W - 123L
1,509 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,487 Elo+

VS

Team Averages
Level 100
1,567 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dizzleee816
Anhur
Level 64
God Stats
2W - 0L
1,722 SR
Queue Stats
89W - 95L
1,408 Elo+
Solo
Artemis
Artemis
DonIgo
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,495 Elo+
Solo
Bacchus
Bacchus
SFP DNASTY
Bacchus
Level 137
God Stats
6W - 2L
1,614 SR
Queue Stats
321W - 300L
1,445 Elo+
Solo
Ares
Ares
WooshyGreens
Ares
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyoBeegle
Danzaburou
15
1 / 4 / 7
7,684
768
11,030
10,564
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Don Dougstar
Maman Brigitte
11
0 / 7 / 4
6,440
644
3,298
10,596
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Facukpos
Kuzenbo
13
1 / 5 / 7
7,826
783
7,281
18,241
21,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
13
2 / 7 / 3
7,988
799
5,418
15,813
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
VenomZealot
Achilles
17
6 / 1 / 1
8,404
840
7,610
9,561
12,860
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 13
9,190
919
16,997
13,285
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 2 / 12
9,343
934
11,311
9,393
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
DonIgo
Artemis
15
4 / 3 / 12
8,984
898
15,221
11,088
6,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SFP DNASTY
Bacchus
15
6 / 3 / 8
9,129
913
6,558
11,317
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 14
8,661
866
9,161
9,872
11,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
10
Kills
24
24
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
13
10.5
L
Danzaburou
AyoBeegle
Danzaburou
1
4
7
1.13
W
7
2
12
6.5
L
Maman Brigitte
Don Dougstar
Maman Brigitte
0
7
4
0.29
W
Artemis
DonIgo
Artemis
4
3
12
3.33
L
Kuzenbo
Facukpos
Kuzenbo
1
5
7
0.9
L
Fenrir
2
7
3
0.5
W
Bacchus
SFP DNASTY
Bacchus
6
3
8
3.33
L
Achilles
VenomZealot
Achilles
6
1
1
6.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,637
Damage
59,248
64,775
Taken
54,955
61,291
Mitigated
59,955
13,765
Healing
23,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,997
2,202
2,182
6,096
13,285
19,051
0
2,939
10,346
2,460
32,115
L
Danzaburou
AyoBeegle
Danzaburou
11,030
2,687
1,528
1,998
10,564
5,609
0
3,444
6,826
0
27,255
W
11,311
5,177
1,468
2,521
9,393
5,118
433
1,477
7,916
0
20,724
L
Maman Brigitte
Don Dougstar
Maman Brigitte
3,298
268
334
363
10,596
4,453
0
1,666
8,515
5,504
512
W
Artemis
DonIgo
Artemis
15,221
5,603
1,490
2,470
11,088
6,427
934
2,299
8,789
0
33,761
L
Kuzenbo
Facukpos
Kuzenbo
7,281
2,449
1,682
3,692
18,241
21,516
0
3,960
13,713
16,170
0
L
Fenrir
5,418
1,319
0
683
15,813
16,853
0
4,065
11,216
0
8,103
W
Bacchus
SFP DNASTY
Bacchus
6,558
507
776
2,919
11,317
17,449
404
1,140
10,177
8,286
294
L
Achilles
VenomZealot
Achilles
7,610
1,435
328
3,157
9,561
12,860
0
2,105
7,084
0
16,270
W
9,161
79
1,844
2,114
9,872
11,910
684
2,491
7,381
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
45,307
85
Minions Killed
145
0
Camps Cleared
0
887,240
Distance Traveled
963,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,190
919
54
5
0
198,445
0
L
Danzaburou
7,684
768
37
4
0
161,041
0
W
Anhur
9,343
934
27
3
0
167,750
0
L
Maman Brigitte
6,440
644
6
1
0
147,493
0
W
Artemis
8,984
898
49
5
0
175,263
0
L
Kuzenbo
7,826
783
16
2
0
175,005
0
L
Fenrir
7,988
799
10
1
0
171,481
0
W
Bacchus
9,129
913
7
1
0
188,116
0
L
Achilles
8,404
840
16
2
0
232,220
0
W
Ares
8,661
866
8
1
0
233,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role