Player Matchup

Cthulhu
Cthulhu
ManSexer
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
Thebroadside
Agni
Level 87
God Stats
1W - 0L
1,625 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Thesaucybaker
Ullr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 81
1,542 SR
1,500 Elo+

VS

Team Averages
Level 84
1,324 SR
1,368 Elo+
Mercury
Mercury
Ambrosios sage9
Mercury
Level 106
God Stats
3W - 5L
1,187 SR
Queue Stats
114W - 117L
1,434 Elo+
Solo
Yu Huang
Yu Huang
Arcangel444gamer
Yu Huang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,307 Elo+
Solo
Osiris
Osiris
Slicelikekimbo
Osiris
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 35L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManSexer
Cthulhu
11
1 / 6 / 8
7,429
743
2,638
11,006
5,298
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 0 / 5
9,794
979
18,629
6,919
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 9
8,944
894
8,364
8,050
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,781
678
2,431
10,668
3,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 6 / 2
7,488
749
6,849
14,046
5,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 4 / 4
6,442
644
2,336
10,901
11,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
5
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
3
6
2
0.67
W
Cthulhu
ManSexer
Cthulhu
1
6
8
0.83
L
1
4
4
0.75
W
10
0
5
12.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
11,616
25,975
Taken
35,615
10,939
Mitigated
20,526
4,288
Healing
760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,431
818
0
760
10,668
3,976
0
5,643
4,909
0
13,612
L
6,849
893
0
0
14,046
5,286
94
8,322
5,560
25,062
423
W
Cthulhu
ManSexer
Cthulhu
2,638
440
0
441
11,006
5,298
0
3,245
7,761
13,071
0
L
2,336
828
0
0
10,901
11,264
0
6,535
3,919
0
4,159
W
18,629
1,306
48
1,705
6,919
2,740
519
1,113
5,806
48,795
1,816
W
8,364
4,014
0
2,094
8,050
2,901
1,477
2,508
5,542
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
20,711
138
Minions Killed
57
0
Camps Cleared
0
541,206
Distance Traveled
460,275
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,781
678
15
2
0
169,007
0
L
Yu Huang
7,488
749
41
4
0
150,855
0
W
Cthulhu
7,429
743
20
2
0
158,936
5
L
Osiris
6,442
644
1
0
0
140,413
2
W
Agni
9,794
979
73
7
0
200,624
0
W
Ullr
8,944
894
45
5
0
181,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role