Player Matchup

Shiva
Shiva
Armybob112
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 135L
1,331 Elo+
Party 3
Thanatos
Thanatos
BaertigeAlte
Thanatos
Level 47
God Stats
6W - 4L
1,441 SR
Queue Stats
236W - 246L
1,344 Elo+
Party 3
Janus
Janus
BuddhaSmoker
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,271 Elo+
Party 2
Aphrodite
Aphrodite
Oqra88
Aphrodite
Level 24
God Stats
5W - 3L
1,596 SR
Queue Stats
6W - 11L
1,240 Elo+
Party 2
Charybdis
Charybdis
ParvelParvilus
Charybdis
Level 56
God Stats
3W - 1L
1,728 SR
Queue Stats
11W - 17L
1,313 Elo+
Party 2
Team Averages
Level 36
1,553 SR
1,300 Elo+

VS

Team Averages
Level 86
1,662 SR
1,426 Elo+
Nemesis
Nemesis
Guzmansito-777
Nemesis
Level 85
God Stats
5W - 3L
1,692 SR
Queue Stats
114W - 129L
1,398 Elo+
Party 1
King Arthur
King Arthur
Mrpepino_007
King Arthur
Level 74
God Stats
2W - 1L
1,728 SR
Queue Stats
91W - 83L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
paulaa
Aphrodite
Level 28
God Stats
21W - 32L
1,436 SR
Queue Stats
34W - 56L
1,388 Elo+
Party 1
Medusa
Medusa
xxRuki66xx
Medusa
Level 158
God Stats
55W - 45L
1,655 SR
Queue Stats
304W - 298L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
zlLoveYxmiro-
Baron Samedi
Level 87
God Stats
3W - 2L
1,801 SR
Queue Stats
54W - 48L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 7 / 0
7,674
426
8,907
19,728
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
BaertigeAlte
Thanatos
17
11 / 4 / 2
10,441
580
14,918
19,858
9,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 8 / 6
9,173
510
12,101
13,989
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Oqra88
Aphrodite
13
0 / 2 / 3
7,891
438
4,123
9,716
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ParvelParvilus
Charybdis
13
0 / 0 / 2
7,441
413
5,040
9,097
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
9,816
545
9,728
18,130
7,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Mrpepino_007
King Arthur
15
7 / 2 / 4
9,944
552
17,308
16,539
22,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
paulaa
Aphrodite
13
0 / 1 / 4
8,591
477
1,556
9,360
7,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
xxRuki66xx
Medusa
14
2 / 3 / 2
8,344
464
10,321
13,006
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
zlLoveYxmiro-
Baron Samedi
12
4 / 6 / 4
8,455
470
8,889
12,702
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
16
Kills
21
21
Deaths
16
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
7
0
0.14
W
Thanatos
BaertigeAlte
Thanatos
11
4
2
3
W
4
8
6
0.88
L
8
4
5
2.63
L
King Arthur
Mrpepino_007
King Arthur
7
2
4
4.5
W
Aphrodite
Oqra88
Aphrodite
0
2
3
0.75
W
Charybdis
ParvelParvilus
Charybdis
0
0
2
1
L
Aphrodite
paulaa
Aphrodite
0
1
4
2
L
Medusa
xxRuki66xx
Medusa
2
3
2
1
L
Baron Samedi
zlLoveYxmiro-
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,089
Damage
47,802
72,388
Taken
69,737
35,598
Mitigated
48,456
31,348
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,907
2,269
112
4,638
19,728
13,108
0
171
18,597
0
45,179
W
Thanatos
BaertigeAlte
Thanatos
14,918
5,278
0
13,851
19,858
9,287
0
3,297
16,284
0
75,255
W
12,101
820
0
803
13,989
4,883
0
6,264
7,653
47,195
715
L
9,728
5,182
0
3,411
18,130
7,985
125
2,371
15,449
0
72,983
L
King Arthur
Mrpepino_007
King Arthur
17,308
3,215
0
3,314
16,539
22,180
64
1,016
14,481
0
67,770
W
Aphrodite
Oqra88
Aphrodite
4,123
783
2,366
5,351
9,716
4,762
132
346
9,219
24,400
0
W
Charybdis
ParvelParvilus
Charybdis
5,040
2,372
0
4,227
9,097
3,558
322
367
8,678
0
59,545
L
Aphrodite
paulaa
Aphrodite
1,556
391
6,033
5,896
9,360
7,951
734
2,928
6,304
21,696
0
L
Medusa
xxRuki66xx
Medusa
10,321
3,962
0
2,694
13,006
5,410
1,412
3,288
9,613
0
75,608
L
Baron Samedi
zlLoveYxmiro-
Baron Samedi
8,889
1,732
117
2,980
12,702
4,930
606
5,383
6,769
39,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
45,150
361
Minions Killed
380
0
Camps Cleared
0
1,595,524
Distance Traveled
1,491,172
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,674
426
59
3
0
299,799
0
W
Thanatos
10,441
580
103
6
0
353,304
0
W
Janus
9,173
510
75
4
0
316,539
0
L
Nemesis
9,816
545
101
6
0
369,855
0
L
King Arthur
9,944
552
94
5
0
313,387
4
W
Aphrodite
7,891
438
37
2
0
303,407
2
W
Charybdis
7,441
413
87
5
0
322,475
0
L
Aphrodite
8,591
477
43
2
0
282,795
0
L
Medusa
8,344
464
84
5
0
310,378
2
L
Baron Samedi
8,455
470
58
3
0
214,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role