Player Matchup

Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
A_Law_Rune
Kumbhakarna
Level 25
God Stats
2W - 0L
1,797 SR
Queue Stats
52W - 41L
1,579 Elo+
Party 1
Surtr
Surtr
Goosefiend
Surtr
Level 116
God Stats
2W - 0L
1,771 SR
Queue Stats
93W - 88L
1,565 Elo+
Solo
Cliodhna
Cliodhna
HokageHisoka_
Cliodhna
Level 100
God Stats
4W - 0L
1,896 SR
Queue Stats
22W - 19L
1,713 Elo+
Party 1
Charybdis
Charybdis
KhepriChrist
Charybdis
Level 194
God Stats
2W - 0L
1,636 SR
Queue Stats
54W - 41L
1,643 Elo+
Solo
Team Averages
Level 118
1,720 SR
1,600 Elo+

VS

Team Averages
Level 151
1,492 SR
1,537 Elo+
Anubis
Anubis
BigBadBillyBob
Anubis
Level 127
God Stats
4W - 2L
1,669 SR
Queue Stats
44W - 39L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
Dakweon
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Luthonian
Kuzenbo
Level 158
God Stats
0W - 2L
1,496 SR
Queue Stats
57W - 74L
1,452 Elo+
Party 2
Da Ji
Da Ji
bobego1
Da Ji
Level 158
God Stats
1W - 2L
1,468 SR
Queue Stats
184W - 209L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
Ηaydn
Jing Wei
Level 159
God Stats
0W - 2L
1,329 SR
Queue Stats
69W - 66L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 6 / 4
9,369
625
10,975
11,919
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
A_Law_Rune
Kumbhakarna
13
2 / 0 / 6
8,266
551
4,260
14,497
10,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
15
6 / 2 / 2
8,766
584
10,885
15,633
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cliodhna
HokageHisoka_
Cliodhna
16
0 / 1 / 1
9,227
615
6,064
11,659
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KhepriChrist
Charybdis
16
1 / 1 / 0
8,744
583
4,926
8,896
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,109
541
7,705
11,413
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Dakweon
Guan Yu
14
1 / 1 / 3
8,148
543
8,502
14,611
16,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Luthonian
Kuzenbo
10
1 / 0 / 3
6,799
453
3,156
7,957
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
bobego1
Da Ji
14
5 / 7 / 2
8,018
535
11,060
17,096
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Ηaydn
Jing Wei
14
0 / 0 / 1
7,835
522
4,100
7,384
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
16
Kills
10
10
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
6
4
1.5
W
Kumbhakarna
A_Law_Rune
Kumbhakarna
2
0
6
5
L
3
8
3
0.56
L
Guan Yu
Dakweon
Guan Yu
1
1
3
2.5
W
Surtr
6
2
2
3.5
W
Cliodhna
HokageHisoka_
Cliodhna
0
1
1
0.5
W
Charybdis
KhepriChrist
Charybdis
1
1
0
1
L
Kuzenbo
Luthonian
Kuzenbo
1
0
3
2.5
L
Da Ji
bobego1
Da Ji
5
7
2
0.86
L
Jing Wei
Ηaydn
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
34,523
62,604
Taken
58,461
28,816
Mitigated
39,276
21,576
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,975
2,682
0
1,490
11,919
3,947
1,207
4,580
7,339
64,343
1,345
W
Kumbhakarna
A_Law_Rune
Kumbhakarna
4,260
737
0
4,807
14,497
10,274
0
3,007
11,490
13,841
2,139
L
7,705
265
0
1,577
11,413
5,199
0
6,639
4,264
54,009
554
L
Guan Yu
Dakweon
Guan Yu
8,502
506
0
2,773
14,611
16,133
0
1,808
12,719
6,851
65,617
W
Surtr
10,885
4,340
0
6,020
15,633
7,182
73
3,281
12,352
3,495
59,427
W
Cliodhna
HokageHisoka_
Cliodhna
6,064
664
0
4,958
11,659
3,959
0
162
11,497
0
83,785
W
Charybdis
KhepriChrist
Charybdis
4,926
1,844
0
4,301
8,896
3,454
1,488
301
8,595
0
83,985
L
Kuzenbo
Luthonian
Kuzenbo
3,156
1,323
0
3,958
7,957
7,247
0
2,666
5,137
15,964
0
L
Da Ji
bobego1
Da Ji
11,060
2,628
0
5,414
17,096
7,418
0
3,498
13,430
0
68,657
L
Jing Wei
Ηaydn
Jing Wei
4,100
2,641
0
2,154
7,384
3,279
0
301
7,083
0
75,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
38,909
547
Minions Killed
464
0
Camps Cleared
0
1,540,083
Distance Traveled
1,437,451
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,369
625
128
9
0
302,766
0
W
Kumbhakarna
8,266
551
15
1
0
307,430
4
L
Anubis
8,109
541
100
7
0
268,063
0
L
Guan Yu
8,148
543
126
8
0
315,675
2
W
Surtr
8,766
584
94
6
0
349,018
0
W
Cliodhna
9,227
615
155
10
0
304,257
0
W
Charybdis
8,744
583
155
10
0
276,612
2
L
Kuzenbo
6,799
453
16
1
0
264,300
5
L
Da Ji
8,018
535
87
6
0
286,455
0
L
Jing Wei
7,835
522
135
9
0
302,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role