Player Matchup

Lancelot
Lancelot
Bronze IV
Kimikayuuga
Lancelot
Bronze IV
Level 123
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 5L
1,315 MMR
Solo
Hachiman
Hachiman
Gold IV
Linksalarmclock
Hachiman
Gold IV
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
100W - 105L
1,368 MMR
Solo
Surtr
Surtr
Bronze V
Morgoth_Gungnir6
Surtr
Bronze V
Level 106
God Stats
11W - 16L
1,455 SR
Queue Stats
235W - 372L
1,362 MMR
Solo
Merlin
Merlin
Bronze III
TheFirstZay
Merlin
Bronze III
Level 147
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 5L
1,397 MMR
Solo
Maui
Maui
Gold V
UK Alexander
Maui
Gold V
Level 114
God Stats
6W - 8L
1,757 SR
Queue Stats
543W - 577L
1,377 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,562 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,595 SR
1,373 MMR
Kuzenbo
Kuzenbo
Gold IV
ALEJO-POTO
Kuzenbo
Gold IV
Level 274
God Stats
20W - 24L
1,525 SR
Queue Stats
368W - 385L
1,378 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Akatsukid
Ah Puch
Gold IV
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 130L
1,377 MMR
Solo
Rama
Rama
Gold III
Cakе
Rama
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,376 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Dozyy
Tsukuyomi
Bronze III
Level 39
God Stats
4W - 0L
1,947 SR
Queue Stats
74W - 53L
1,361 MMR
Solo
Charon
Charon
Bronze III
Kombqt Kinq
Charon
Bronze III
Level 125
God Stats
5W - 9L
1,502 SR
Queue Stats
18W - 20L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kimikayuuga
Lancelot
8
0 / 1 / 0
4,454
445
1,728
3,863
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
1 / 1 / 0
5,463
546
1,674
5,626
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,151
415
424
3,366
1,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 4 / 0
4,830
483
1,472
7,621
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,406
541
1,965
6,393
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresOdinUllrAchilles

VS

Bans
Morgan Le FayThanatosJanusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALEJO-POTO
Kuzenbo
10
0 / 0 / 1
5,676
568
2,899
5,373
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Akatsukid
Ah Puch
10
2 / 0 / 3
6,237
624
5,473
3,342
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Cakе
Rama
9
0 / 1 / 1
5,292
529
1,922
3,874
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Dozyy
Tsukuyomi
12
5 / 0 / 0
6,422
642
3,785
5,694
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
0 / 0 / 2
5,489
549
1,739
3,907
2,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALEJO-POTO
Kuzenbo
0
0
1
0.5
W
Ah Puch
Akatsukid
Ah Puch
2
0
3
3.5
W
Rama
Cakе
Rama
0
1
1
0.5
W
Tsukuyomi
Dozyy
Tsukuyomi
5
0
0
5
L
Lancelot
Kimikayuuga
Lancelot
0
1
0
0
W
Charon
0
0
2
1
L
Hachiman
1
1
0
1
L
0
0
0
0
L
Merlin
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,263
Damage
15,818
26,869
Taken
22,190
10,736
Mitigated
11,331
5,863
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALEJO-POTO
Kuzenbo
2,899
658
0
1,750
5,373
4,320
0
1,659
3,466
31,423
1,415
W
Ah Puch
Akatsukid
Ah Puch
5,473
130
0
1,632
3,342
1,222
37
1,082
2,260
39,779
1,124
W
Rama
Cakе
Rama
1,922
1,226
0
1,571
3,874
1,214
0
0
3,874
0
34,427
W
Tsukuyomi
Dozyy
Tsukuyomi
3,785
773
0
4,030
5,694
1,998
0
233
5,428
0
52,896
L
Lancelot
Kimikayuuga
Lancelot
1,728
500
0
213
3,863
1,589
0
623
3,240
0
28,297
W
Charon
1,739
222
0
1,523
3,907
2,577
216
157
3,717
15,182
1,383
L
Hachiman
1,674
426
0
2,220
5,626
1,848
0
502
5,124
0
40,371
L
424
72
0
1,198
3,366
1,659
0
427
2,939
142
8,916
L
Merlin
1,472
112
0
430
7,621
2,725
0
5,636
1,985
28,059
0
L
1,965
559
0
1,802
6,393
2,915
0
2,429
3,556
33,135
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
29,116
284
Minions Killed
345
0
Camps Cleared
0
910,804
Distance Traveled
979,355
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,676
568
76
8
0
182,321
3
W
Ah Puch
6,237
624
71
7
0
180,759
0
W
Rama
5,292
529
77
8
0
178,510
1
W
Tsukuyomi
6,422
642
108
11
0
247,872
0
L
Lancelot
4,454
445
56
6
0
196,726
0
W
Charon
5,489
549
13
1
0
189,893
0
L
Hachiman
5,463
546
83
8
0
173,385
1
L
Surtr
4,151
415
14
1
0
197,035
2
L
Merlin
4,830
483
61
6
0
180,669
1
L
Maui
5,406
541
70
7
0
162,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role