Player Matchup

Heimdallr
Heimdallr
ElGoonReaper
Heimdallr
Level 86
God Stats
1W - 2L
1,482 SR
Queue Stats
129W - 123L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IsReed
Morgan Le Fay
Level 51
God Stats
10W - 14L
1,508 SR
Queue Stats
32W - 39L
1,548 Elo+
Party 1
Nox
Nox
JohnThorne
Nox
Level 62
God Stats
19W - 10L
1,576 SR
Queue Stats
222W - 195L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Ketchup_Boi_
Cthulhu
Level 189
God Stats
6W - 4L
1,750 SR
Queue Stats
68W - 51L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Runatsu
Tsukuyomi
Level 141
God Stats
3W - 7L
1,764 SR
Queue Stats
201W - 173L
1,650 Elo+
Party 1
Team Averages
Level 106
1,616 SR
1,532 Elo+

VS

Team Averages
Level 158
1,649 SR
1,491 Elo+
Nox
Nox
 
Nox
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ActuallyAmRyan
Sun Wukong
Level 147
God Stats
2W - 2L
1,676 SR
Queue Stats
22W - 12L
1,597 Elo+
Solo
Janus
Janus
TheRealKILL3R75
Janus
Level 144
God Stats
2W - 1L
1,690 SR
Queue Stats
117W - 122L
1,435 Elo+
Solo
Izanami
Izanami
Zashary
Izanami
Level 146
God Stats
25W - 22L
1,614 SR
Queue Stats
418W - 401L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
goleomjianne
Baron Samedi
Level 157
God Stats
8W - 3L
1,768 SR
Queue Stats
100W - 85L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElGoonReaper
Heimdallr
16
0 / 3 / 0
8,595
478
2,924
12,536
5,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
IsReed
Morgan Le Fay
12
2 / 8 / 2
8,243
458
8,096
15,564
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
8,208
456
5,681
17,594
14,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Ketchup_Boi_
Cthulhu
18
4 / 1 / 3
11,302
628
18,717
15,524
14,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Runatsu
Tsukuyomi
19
8 / 3 / 4
11,029
613
15,698
17,003
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 5 / 2
10,394
577
7,326
10,941
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ActuallyAmRyan
Sun Wukong
15
1 / 2 / 3
9,948
553
12,004
20,066
16,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 3 / 3
10,106
561
9,160
13,870
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Zashary
Izanami
17
6 / 3 / 4
11,043
614
14,212
13,397
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
goleomjianne
Baron Samedi
16
5 / 2 / 5
10,086
560
10,972
18,328
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
20
20
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
5
2
1.4
W
Sun Wukong
ActuallyAmRyan
Sun Wukong
1
2
3
1.25
L
Heimdallr
ElGoonReaper
Heimdallr
0
3
0
0
L
Morgan Le Fay
IsReed
Morgan Le Fay
2
8
2
0.38
L
1
5
2
0.4
L
Cthulhu
Ketchup_Boi_
Cthulhu
4
1
3
5.5
L
Tsukuyomi
Runatsu
Tsukuyomi
8
3
4
3.33
W
2
3
3
1.17
W
Izanami
Zashary
Izanami
6
3
4
2.67
W
Baron Samedi
goleomjianne
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
53,674
78,221
Taken
76,602
47,871
Mitigated
49,519
19,539
Healing
27,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,326
501
0
420
10,941
4,805
204
3,198
7,715
67,524
0
W
Sun Wukong
ActuallyAmRyan
Sun Wukong
12,004
2,456
0
8,389
20,066
16,797
174
12,054
6,774
0
79,705
L
Heimdallr
ElGoonReaper
Heimdallr
2,924
496
0
3,179
12,536
5,005
2,155
4,594
7,942
0
72,746
L
Morgan Le Fay
IsReed
Morgan Le Fay
8,096
1,093
0
1,941
15,564
7,192
0
8,768
6,796
49,196
530
L
5,681
1,038
0
2,456
17,594
14,198
15
6,918
10,676
28,583
2,842
L
Cthulhu
Ketchup_Boi_
Cthulhu
18,717
1,515
552
3,414
15,524
14,454
131
2,531
12,993
91,227
3,149
L
Tsukuyomi
Runatsu
Tsukuyomi
15,698
4,548
0
7,997
17,003
7,022
73
4,543
12,460
0
91,684
W
9,160
844
0
6,988
13,870
5,623
0
3,798
9,934
103,937
1,301
W
Izanami
Zashary
Izanami
14,212
10,030
0
1,716
13,397
5,737
3,899
3,723
9,570
0
102,280
W
Baron Samedi
goleomjianne
Baron Samedi
10,972
1,310
1,621
7,929
18,328
16,557
100
6,991
11,162
43,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
51,577
532
Minions Killed
603
0
Camps Cleared
0
1,715,367
Distance Traveled
1,815,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,394
577
119
7
0
363,388
3
W
Sun Wukong
9,948
553
132
7
0
388,919
0
L
Heimdallr
8,595
478
120
7
0
344,437
0
L
Morgan Le Fay
8,243
458
70
4
0
310,070
0
L
Nox
8,208
456
42
2
0
319,110
1
L
Cthulhu
11,302
628
173
10
0
324,676
0
L
Tsukuyomi
11,029
613
127
7
0
417,074
0
W
Janus
10,106
561
156
9
0
372,914
0
W
Izanami
11,043
614
157
9
0
328,550
0
W
Baron Samedi
10,086
560
39
2
0
362,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role