Player Matchup

Medusa
Medusa
Gold IV
HellHailer
Medusa
Gold IV
Level 68
God Stats
1W - 0L
1,336 SR
Queue Stats
9W - 1L
1,666 MMR
Solo
Persephone
Persephone
Platinum II
Non sono alza
Persephone
Platinum II
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 105L
1,928 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
danyspinu
Kuzenbo
Gold I
Level 127
God Stats
1W - 0L
1,303 SR
Queue Stats
149W - 178L
1,775 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,380 SR
1,790 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,619 SR
1,797 MMR
Cthulhu
Cthulhu
Platinum III
Rafelowsky
Cthulhu
Platinum III
Level 65
God Stats
7W - 6L
1,715 SR
Queue Stats
38W - 44L
1,925 MMR
Solo
Chiron
Chiron
Gold II
UyPaadre
Chiron
Gold II
Level 161
God Stats
4W - 5L
1,276 SR
Queue Stats
580W - 559L
1,642 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
den4ik8888
Baron Samedi
Gold III
Level 109
God Stats
9W - 5L
1,867 SR
Queue Stats
30W - 26L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HellHailer
Medusa
19
9 / 1 / 2
13,445
791
25,218
20,127
9,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
Non sono alza
Persephone
19
2 / 1 / 9
13,212
777
13,508
9,180
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
danyspinu
Kuzenbo
16
0 / 3 / 11
10,666
627
10,255
19,051
29,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AchillesAgniCharonThothNe Zha

VS

Bans
AnhurXbalanqueHou YiHachimanNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rafelowsky
Cthulhu
16
0 / 4 / 4
10,409
612
14,469
23,678
27,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
UyPaadre
Chiron
17
2 / 3 / 2
11,348
668
13,324
16,419
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
den4ik8888
Baron Samedi
16
3 / 4 / 2
11,237
661
8,105
14,276
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
5
5
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
HellHailer
Medusa
9
1
2
10
W
Persephone
Non sono alza
Persephone
2
1
9
6.5
L
Cthulhu
Rafelowsky
Cthulhu
0
4
4
0.5
L
Chiron
UyPaadre
Chiron
2
3
2
1
W
Kuzenbo
danyspinu
Kuzenbo
0
3
11
1.83
L
Baron Samedi
den4ik8888
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
35,898
48,358
Taken
54,373
43,394
Mitigated
43,241
14,398
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HellHailer
Medusa
25,218
11,893
0
9,313
20,127
9,913
2,694
7,469
12,002
0
101,504
W
Persephone
Non sono alza
Persephone
13,508
690
0
2,067
9,180
4,004
48
3,980
5,011
59,865
1,827
L
Cthulhu
Rafelowsky
Cthulhu
14,469
1,174
351
2,814
23,678
27,418
0
9,615
13,322
50,179
1,498
L
Chiron
UyPaadre
Chiron
13,324
4,068
987
3,121
16,419
7,450
321
5,676
10,211
0
51,038
W
Kuzenbo
danyspinu
Kuzenbo
10,255
2,995
0
3,018
19,051
29,477
178
8,487
9,730
19,734
1,278
L
Baron Samedi
den4ik8888
Baron Samedi
8,105
383
1,515
2,689
14,276
8,373
72
6,640
7,195
39,689
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
32,994
233
Minions Killed
243
0
Camps Cleared
0
987,015
Distance Traveled
896,032
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,445
791
112
7
0
327,263
0
W
Persephone
13,212
777
101
6
0
341,055
0
L
Cthulhu
10,409
612
75
4
0
312,117
3
L
Chiron
11,348
668
100
6
0
312,260
0
W
Kuzenbo
10,666
627
20
1
0
318,697
2
L
Baron Samedi
11,237
661
68
4
0
271,655
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role