Player Matchup

Jormungandr
Jormungandr
Archelon6080
Jormungandr
Level 144
God Stats
2W - 2L
1,341 SR
Queue Stats
225W - 207L
1,630 Elo+
Solo
Ullr
Ullr
BillyOnions
Ullr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 146L
1,469 Elo+
Party 1
Ra
Ra
HelckAdmnarus
Ra
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 166L
1,482 Elo+
Solo
Lancelot
Lancelot
Max1musrex
Lancelot
Level 128
God Stats
22W - 20L
1,680 SR
Queue Stats
479W - 464L
1,597 Elo+
Solo
Sylvanus
Sylvanus
Sossidge
Sylvanus
Level 128
God Stats
17W - 9L
1,672 SR
Queue Stats
104W - 103L
1,522 Elo+
Party 1
Team Averages
Level 135
1,539 SR
1,540 Elo+

VS

Team Averages
Level 112
1,487 SR
1,558 Elo+
Shiva
Shiva
Ban_Deh
Shiva
Level 109
God Stats
14W - 17L
1,482 SR
Queue Stats
208W - 180L
1,460 Elo+
Solo
Cthulhu
Cthulhu
XX_PRoGamer_Loko
Cthulhu
Level 145
God Stats
23W - 14L
1,513 SR
Queue Stats
727W - 731L
1,498 Elo+
Solo
Anhur
Anhur
Xy-Joker97-Yx
Anhur
Level 146
God Stats
14W - 18L
1,530 SR
Queue Stats
395W - 395L
1,553 Elo+
Solo
The Morrigan
The Morrigan
a1mSz0r
The Morrigan
Level 127
God Stats
1W - 4L
1,409 SR
Queue Stats
188W - 181L
1,543 Elo+
Solo
Cliodhna
Cliodhna
raffi86
Cliodhna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 165L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Archelon6080
Jormungandr
11
1 / 0 / 1
6,540
654
5,093
8,354
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 2
4,687
469
4,565
5,936
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,542
654
2,357
2,426
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Max1musrex
Lancelot
13
5 / 0 / 2
6,504
650
4,895
5,047
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Sossidge
Sylvanus
9
0 / 1 / 2
5,217
522
3,319
7,399
4,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ban_Deh
Shiva
8
0 / 1 / 1
4,847
485
4,425
9,127
5,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,397
540
4,665
8,387
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 1
4,897
490
3,195
5,440
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
a1mSz0r
The Morrigan
10
1 / 2 / 0
5,016
502
2,145
4,921
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
raffi86
Cliodhna
11
0 / 2 / 1
5,092
509
1,426
8,606
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
1
1
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Archelon6080
Jormungandr
1
0
1
1.5
L
Shiva
Ban_Deh
Shiva
0
1
1
0.5
W
0
0
2
1
W
2
0
0
2
W
Lancelot
Max1musrex
Lancelot
5
0
2
6
W
Sylvanus
Sossidge
Sylvanus
0
1
2
1
L
0
2
0
0
L
0
1
1
0.5
L
The Morrigan
a1mSz0r
The Morrigan
1
2
0
0.5
L
Cliodhna
raffi86
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,229
Damage
15,856
29,162
Taken
36,481
16,437
Mitigated
17,873
7,852
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Archelon6080
Jormungandr
5,093
1,515
0
2,740
8,354
6,246
0
4,665
3,689
40,850
1,900
L
Shiva
Ban_Deh
Shiva
4,425
434
330
1,734
9,127
5,417
0
1,865
7,242
0
16,834
W
4,565
1,687
0
514
5,936
2,196
0
405
5,438
0
35,518
W
2,357
98
288
553
2,426
1,009
0
695
1,731
49,501
592
W
Lancelot
Max1musrex
Lancelot
4,895
1,113
0
0
5,047
2,670
0
0
5,047
0
55,833
W
Sylvanus
Sossidge
Sylvanus
3,319
1,038
1,031
2,726
7,399
4,316
0
914
6,471
17,396
0
L
4,665
452
0
1,920
8,387
6,088
0
4,339
3,466
41,098
0
L
3,195
1,745
0
1,597
5,440
1,808
0
1,400
4,040
0
33,450
L
The Morrigan
a1mSz0r
The Morrigan
2,145
385
84
1,243
4,921
1,667
0
1,453
3,228
37,079
4,053
L
Cliodhna
raffi86
Cliodhna
1,426
0
0
4,960
8,606
2,893
0
642
7,908
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
25,249
372
Minions Killed
312
0
Camps Cleared
0
1,056,086
Distance Traveled
1,001,253
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,540
654
94
9
0
167,754
0
L
Shiva
4,847
485
20
2
0
213,554
2
W
Ullr
4,687
469
63
6
0
205,732
2
W
Ra
6,542
654
99
10
0
225,106
5
W
Lancelot
6,504
650
92
9
0
268,495
0
W
Sylvanus
5,217
522
24
2
0
188,999
2
L
Cthulhu
5,397
540
77
8
0
199,598
0
L
Anhur
4,897
490
66
7
0
182,253
0
L
The Morrigan
5,016
502
68
7
0
179,722
0
L
Cliodhna
5,092
509
81
8
0
226,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role